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Chaos Daemons
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Old 19 Jul 2008, 13:42   #1 (permalink)
Shas'La
 
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Default Chaos Daemons

So I just bought the chaos daemons codex the other day cause I plan on starting them as my next fantasy army. I had heard that you can take 2 heralds as 1 hero choice. No where in the book can I find something that says this. I also was wondering does that mean they both count as one character cause that seems a little cheesy if they do.
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Old 20 Jul 2008, 07:58   #2 (permalink)
Shas'Vre
 
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Default Re: Chaos Daemons

Quote:
Originally Posted by space wolf bob
So I just bought the chaos daemons codex the other day cause I plan on starting them as my next fantasy army. I had heard that you can take 2 heralds as 1 hero choice. No where in the book can I find something that says this. I also was wondering does that mean they both count as one character cause that seems a little cheesy if they do.
This is not ture. the only examples of this I've every heard was in the last Orc & goblin army book where if you only had goblin characters then you could have another goblin hero for every 1,000 points you played.

Do you have an idea of how you want to build your force?

KQD
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Old 20 Jul 2008, 09:45   #3 (permalink)
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Default Re: Chaos Daemons

Quote:
Originally Posted by Professor Diz
Quote:
Originally Posted by space wolf bob
So I just bought the chaos daemons codex the other day cause I plan on starting them as my next fantasy army. I had heard that you can take 2 heralds as 1 hero choice. No where in the book can I find something that says this. I also was wondering does that mean they both count as one character cause that seems a little cheesy if they do.
This is not true.
Indeed. You only get 2-for-1 Heralds in 40k. Because in Fantasy you have a much bigger pool of Heroes than 40k has HQs.
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Old 20 Jul 2008, 14:07   #4 (permalink)
Shas'La
 
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Default Re: Chaos Daemons

ok I didn't know that was only 40k.

Yea i am plaing on a nurgle army eventually but my starting force will be nurgle/khorne. I just love that 5+ward with regen when you get the herald with the plaguebearers. Give the army epidemius and it sounds like great fun for all (or just me)
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Old 20 Jul 2008, 14:47   #5 (permalink)
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Default Re: Chaos Daemons

Nurgle rocks 7 flavors of awsome as well as rancid. Like you said a 5+ ward save is cool and hard as when you add a herald of Nurgle thanks to regeneration, however to make them even harder a herald of Nurgle with slime trail and the army standard makes them an even tougher unit to budge and he's only 150 pts.

KQD
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-Disney: He's the puppet master, both our damnation and salvation. He rewards our successes and punishes us for our hubris (often in subtle but horrible ways). I suggest we do our best not to anger him, he is the greatest asset to our campaign and potentially the most fearsome foe we'll ever face.
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Old 22 Jul 2008, 01:42   #6 (permalink)
Shas'La
 
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Default Re: Chaos Daemons

I did give him slime trail the rest of the abilities didn't really seem as good especially since he is leading a big block of plaguebearers. He basically won the game for me today against my friends tomb kings. I have decided juggernaughts with a herald of khorne leading them is just to powerful to pass up and will be kept with increased unit size for bigger games. nurglings were meh same with bloodletters.

Another question. Says they are immune to psychology; fear. Thats just immune to fear right, not all psychology?
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Old 22 Jul 2008, 02:00   #7 (permalink)
Shas'Ui
 
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Default Re: Chaos Daemons

Quote:
Originally Posted by space wolf bob
Another question. Says they are immune to psychology; fear. Thats just immune to fear right, not all psychology?
No, they're completely immune to psychology, and they cause fear. Much, much better.
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Old 22 Jul 2008, 16:18   #8 (permalink)
Shas'La
 
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Default Re: Chaos Daemons

yes i would say that is indeed much better
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