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2250 WFB Empire
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Old 02 May 2008, 14:50   #1 (permalink)
Shas'Ui
 
Join Date: Feb 2007
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Posts: 623
Default 2250 WFB Empire

Hey, I've been playing around with WFB Empire for a while and here's the list I've come up with. If anyone has any suggestions or advice, I'd be happy to hear them.

LORDS
General with full plate armour, shield, barded warhorse, Sword of Power, The White Cloak, and Icon of Magnus
216 pts

HEROES
Warrior Priest with Armour of Meteoric Iron and Hammer of Judgement
140 pts

Level 2 Wizard with Rod of Power
130 pts

Captain with full plate armour, shield, barded warhorse, Sword of Might, Talisman of Protection
104 pts

CORE
Swordsmen:
25 Swordsmen with full command
Detachments:
9 Swordsmen
5 Handgunners
269 pts

Swordsmen:
25 Swordsmen with full command
Detachments:
9 Swordsmen
5 Handgunners
269 pts

Knights of the White Omega:
9 Knights with full command, the War Banner
272 pts

SPECIAL
Greatswords:
24 Greatswords with full command
Detachments:
9 Swordsmen
5 Handgunners
364 pts

Great Cannon
100 pts

Great Cannon
100 pts

Outriders:
7 Outriders with musician and champion with Hochland Long Rifle
176 pts

RARE
Helblaster Volley Gun
110 pts

TOTAL: 2,249 pts

Thanks,
TB
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Old 02 May 2008, 18:36   #2 (permalink)
Shas'El
 
Join Date: Oct 2007
Posts: 2,599
Default Re: 2250 WFB Empire

Whilst I'm not an Empire player, I'll say what I think:

The list looks solid, plenty of solid infantry units with some good supporting cavalry. My only suggestion to improve what is otherwise a solid list would be to take the Captain of a horse, as he would only go with the knights, which would be putting too many eggs in one basket. I would recommend leaving him on his feet to lead the Greatswords.
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Old 03 May 2008, 00:38   #3 (permalink)
Shas'El
 
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Default Re: 2250 WFB Empire

-Though Generals are good I would make him a Templar Grand Master, giving him the WS of 6 and I of 6.
-Mind you, your knights have a 1+ save so they won;t take many casualties, and with your lord with them they would only need to take a LD 9 test (if we're looking on the brightside).
-Songblade is right take the captain off the horse, but give him a banner, as they prove invauable ingame.
-The wizard is pretty loaded, a normal dispel scroll and wizard staff/luckstone would suffice.
-Give the Outriders Barded Warhorses, as usually they will encounter very few amounts of fire.
-Boost all swordsmen detaches to 10 men to give them a slightly better chance at living.
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Old 12 May 2008, 18:18   #4 (permalink)
Shas'La
 
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Posts: 400
Default Re: 2250 WFB Empire

Perhaps ramping up all your detachments to 10 men would be a good move? Got to love handguns

With regards to your swords detachments, perhaps swapping them out for free company? I regularly use detachments of 5 expendable free company for many varied purposes. 10 attacks from 5 guys for 25pts is not bad at all.

And they do look awful nice!
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