Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

new skaven list
Closed Thread
Old 03 Sep 2006, 01:10   #1 (permalink)
Kroot Shaper
 
Join Date: Aug 2006
Location: scotland
Posts: 42
Default new skaven list

right hope fully this one is legal,i cant change anything just now as i dont have the models too but i will be adding 10 more rats too the plaugemonks and clanrats units and getting some slaves aswell,thanks in advance for any replys

cheiften with heavy armour,great weapon and talisman of protection

warplock engineer with warplock pistol,warp energy cunducter and warp power accumulator

master moulder wih hand weapon,whip and warpstone armour

20 clanrats with swords,sheilds,musician,clawleader and musician

20 clanrats with swords,sheilds,musician,clawleader and musician

2 globadiers

giant rat pack

20 plaugemonks with hand weapons,additonal hand weapon,deacon musician standard and umbranner

rat ogre

total 991
__________________
LIFE IS WAT YOU MAKE IT!!!!!
peirced-monster is offline  
Old 04 Sep 2006, 02:42   #2 (permalink)
Shas'Saal
 
Join Date: Jul 2006
Location: Halifax Nova Scotia, Canada
Posts: 103
Send a message via MSN to Brownmccoy
Default Re: new skaven list

As I think I mentioned in the other post, clanrats done do a whole lot as a unit of 20. They need 25 to work well, 30 is my preference though. When you get the 10 more clanrats, boost both units to 25.

Chieftain: The talisman is essencially useless.
Engineer: Ditch the accumulator. You can only use 3 dice per turn anyway/
Master Moulder: I dont think he can wear the warpstone armour because he cannot wear mundane armour.

The rat ogre is not too useful on his own.
Giant rat packs are a lot better with 3 packs. Even 2 would be alright.

The plague monks are good. I used to field my unit like that, though I switched umbranner for banner of burning hatred, adn then to warbanner.

With the two globadiers, do NOT have them near other units. They will be destroyed easily, and cause panic tests for a unit being destroyed.
Brownmccoy is offline  
Old 04 Sep 2006, 02:57   #3 (permalink)
Kroot Shaper
 
Join Date: Aug 2006
Location: scotland
Posts: 42
Default Re: new skaven list

Quote:
Originally Posted by Brownmccoy
As I think I mentioned in the other post, clanrats done do a whole lot as a unit of 20. They need 25 to work well, 30 is my preference though. When you get the 10 more clanrats, boost both units to 25.

Chieftain: The talisman is essencially useless.
Engineer: Ditch the accumulator. You can only use 3 dice per turn anyway/
Master Moulder: I dont think he can wear the warpstone armour because he cannot wear mundane armour.

The rat ogre is not too useful on his own.
Giant rat packs are a lot better with 3 packs. Even 2 would be alright.

The plague monks are good. I used to field my unit like that, though I switched umbranner for banner of burning hatred, adn then to warbanner.

With the two globadiers, do NOT have them near other units. They will be destroyed easily, and cause panic tests for a unit being destroyed.
yeah ill be adding ten rats to each unit so there 30 strong ,once i can afford to ill get som more rat packs,so is the warbanner wat i should change too?,cool i wont lol dont want that happening
thanx for your help ;D
__________________
LIFE IS WAT YOU MAKE IT!!!!!
peirced-monster is offline  
Old 04 Sep 2006, 15:45   #4 (permalink)
Shas'Saal
 
Join Date: Jul 2006
Location: Halifax Nova Scotia, Canada
Posts: 103
Send a message via MSN to Brownmccoy
Default Re: new skaven list

Well, the banners for the plague monks are all personal choice. I will state the pros and cons of the threebanners.

Umbranner:
Pros: Plague monks have no armour, and are often a target for shooting. This aids their survivability.

Cons: It is more expensive than the rest. They also do not get that wardsave for S5 or higher. They also dont get it for magic spells not specified as a magic missile.

Banner of Burning Hatred:
Pros: You get to re-roll all of the attacks in the first round of combat without the added cons od hatred (since you already have it). Heroes also benefit from this.

Cons: They're still only S3 attacks, with no armour modifying capabilities.

Warbanner:
Pros: It's a constant, reliable +1 CR.

Cons: none.
Brownmccoy is offline  
Closed Thread

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
7th ed Skaven list [Split] FTyross The Warhammer World 2 11 Nov 2009 20:41
From Tau to Skaven (Army list included) KanmuX The Warhammer World 0 28 Dec 2006 03:19
skaven army list peirced-monster The Warhammer World 3 31 Aug 2006 23:31
Skaven army list Scizor The Warhammer World 12 30 Aug 2006 08:46