|
![]() |
|
|
#1 (permalink) |
|
Shas'Vre
![]() ![]() ![]() ![]() |
Ok let's see
Old Zoanthropes Psychic Test: Ld 10 = 83% chance of success BS 3 = 50% Chance of Hitting S10 = 33% Chance of Penetrating Damage Table = 33% Chance of Destroying AV 14 Mmmmmm so if you run that backwards... DT = 3 Penetrating Rolls on Damage table to Destroy AV 14 S10 = It takes 9 S10 HITS to get 3 Penetrating rolls against AV 14 BS 3 = In order to get 9 S10 hits, I need to shoot 18 of them! PT = If i want to get 18 Warp Blasts shots, then i have to take a test for each of them...failing one in every 6 attempts, so I would have to attempt it at least 21 times! So what have we learned here? Destroying AV 14 with a zoanthrope in the previous codex was UNRELIABLE regardless of how you want to sugar coat it, destroying AV 14 was NOT easy. So you most likely owe our young friend an apology in making it seem like he's a moron for not placing his bets on zoanthropes that require 21 shots to take out 1 measly land raider. And given that you could only have 3 zoanthropes in a (on average) 6 turn agame, you'd only get to fire off 18 shots anyway! That's the funniest part of all. The fact that you need 21 tests to blow just 1 raider up and yet on average you don't even get the chance to make that many tests per game! So if you want any guarantee that you'll destroy 1 land raider you'd better hope for a 7 turn game! New Zoanthropes PT: Ld 10 = 83% chance of success BS 4 = 67% Chance of Hitting S10 Lance = 83% Chance of at least Glancing (any vehicle minus monolith/blessed raider) S10 Lance = 67% Chance of Penetrating Any Vehicle (minus monolith/blessed raider) DT Glancing = 17% Chance of Destroying any vehicle on Glancing Hit DT Penetrating = 50% Chance of Destroying any vehicle on Penetrating Hit In case you can't tell by just looking at those odds, the new zoanthropes is LEAPS AND BOUNDS beyond the old one but let's try it in reverse and see how many attacks we need. DT P = 2 Penetrating rolls to destroy any vehicle S10LP = 3 HITS required to cause 2 Penetrating rolls BS 4 = ~5 Shots required to get 3 HITS PT = 6 Tests required to get 5 shots to pass DT G = 6 Shots to destroy any vehicle on Glancing rolls with VERY VERY high chance to at least glance on any penetrating attempt. So if you want to destroy a land raider with the new zoanthropes you only need to use Warp Lance a total of 6 times in other words in a brood of 3, you'll destroy 1 vehicle of any armour value every 2 turns. Thus in a normal length game of 6 turns 1 brood of 3 zoanthropes would have destroyed 3 vehicles while the old zoanthropes could NOT even destroy 1 reliably in a 6 turn game. This means and i shit you not, that the new zoanthrope is 300% better against any tank than the old zoanthrope. 300 friggin percent! a.k.a 3 times better! aka it takes 3 of the old zoanthropes to do what 1 of the new ones can do. I rest my case. If you had no reason to use your zoanthropes before, you definetly do now and if you used them previously you have even more reason to want to use them with the new rules!
__________________
Back to 40k. |
|
|
|
|
|
|
|
#2 (permalink) | |
|
Shas'El
![]() ![]() ![]() ![]() ![]() |
Except for the part when they die to lasguns or massed fire.
__________________
Quote:
|
|
|
|
|
|
|
#3 (permalink) | |||
|
Shas'Vre
![]() ![]() ![]() ![]() |
But now they can deep strike. Problem solved
__________________
VS Droids: W24/L24/T10 Quote:
Quote:
Quote:
|
|||
|
|
|
|
|
#4 (permalink) |
|
Shas'La
![]() ![]() Join Date: Nov 2004
Posts: 425
|
Yes you can shred them with lassgun fire, but to kill a unit of three zoanthropes with lassgun fire you need 108 lassgun shots. Yes the squads have heavy weapons which will reduce number of shots but quite a few. but says you only use five 10 man guard squads with a heavy weapon in each. I would be thrilled. because You now have either 5 less lasscannon/missile launchers to shoot any monstrous creature or you have 50 less lassgun shots at the 100 gaunts running straight into your lines. The thing with zoanthorpes is that with 2 wounds at T4 and 3+ save they do need a decent amount of small arms fire to bring down a squad, firepower which i required to shoot the more immediate threat of fast moving gaunts.
__________________
|
|
|
|
|
|
#5 (permalink) | |
|
Shas'El
![]() ![]() ![]() ![]() ![]() |
Quote:
|
|
|
|
|
|
|
#6 (permalink) |
|
Shas'Ui
![]() ![]() ![]() Join Date: Aug 2007
Location: Kansas
Posts: 815
|
The new Zoans are markedly better and they are effectively cheaper now since they all include synapse and are BS4. The only negative change is that now they must pass a psychic test to use to lower power warp blast.
|
|
|
|
|
|
#7 (permalink) |
|
Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2005
Posts: 5,662
|
I always used thropes before, and i'm going to continue so. While the old 2+ was usefull as hell, the old invulnerable save was not. The new invulnerable more than makes up for the lost 2+, the fact it's a synapse creature and have the warp blast by default, all makes it much better choice. Not to speak of it's new flashy BS!
__________________
|
|
|
|
|
|
#8 (permalink) | ||
|
Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Texas
Posts: 7,741
|
Quote:
|
||
|
|
|
|
|
#9 (permalink) |
|
Shas'La
![]() ![]() Join Date: Nov 2004
Posts: 425
|
True its definatly better to shoot then with lots of small arms, but can u afford to spare those shots when most lists with have an army of gaunts right in your face.
__________________
|
|
|
|
|
|
#10 (permalink) | |
|
Shas'Vre
![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 1,958
|
Quote:
|
|
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Lictors+Zoanthropes!!! | Scizor | Showcase | 15 | 08 Jun 2008 08:40 |
| Zoanthropes ability clarification | bmackean | Tyranids | 3 | 14 Apr 2008 18:23 |
| Zoanthropes in escalation deployment. | Gareth | Tyranids | 3 | 07 Apr 2008 15:16 |
| Zoanthropes | 77 | Tyranids | 2 | 19 Apr 2006 18:24 |