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New to the hive and have a tactic question
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Old 09 Sep 2009, 01:30   #1 (permalink)
Shas'Saal
 
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Default New to the hive and have a tactic question

So i have been thinking about Tyranids for a while now and have started thinking about tactics. I want to run just an average list (or what i have seen most regularly). I think of this as a large swarm of stealer's and gaunts charging up with your big guys taking up the rear. So correct me if I'm wrong but the strategy here is to ether have your big guys take all the fire while the enemy is swarmed, or to have them focus on the gaunts while your fexes get up close and rip things to bits >. so its kinda win win unless your playing against tau who have enough fire power to kill everything. Is this what is normally done? and how effective is it?
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Old 09 Sep 2009, 05:13   #2 (permalink)
Shas'Saal
 
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Default Re: New to the hive and have a tactic question

People tend to say run a balanced army, one with both close combat and shooting capabilities. What we do is face the enemy with a choice, shoot the carnifex and get assaulted by the hordes of little troops, or try their best to erradicate the troops and get trampled by our monsterous creatures. This tactic is generally effective, for thisngs like tau, outflanking genestealers, lictors, hormagaunts, basically get into combat fast, and divide the targets so they can't destroy al of you. A basic list will run mostly gaunts, few genestealers, warriors are a must, carnifex and possibly tyrant. The rest of the units are there to customise your tactics and add to your pain-train. So to answer your question: Normally done? Possibly, but there is more stuff you can do. Is it effective, you bet your sweet carp-ass
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Old 09 Sep 2009, 05:56   #3 (permalink)
Shas'Ui
 
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Default Re: New to the hive and have a tactic question

i tend to have my faster units (hormagaunts, gargoyles) on the flanks to move up as fast a possible' they than meet up with outflanking genestealer brood and brood lord with feeder tendrils, see where this is going? the hive tyrant and carnifex supporting troops (monstrous guys screened by warriors/guard who are screened by termagants) run the gauntlet as a distraction from the flanks. the hive tyrant's bone sword (thus catalyst) improve the troops as the tyrant's venom cannon, boom fex's barbed strangler and 'thropes warp bast stun things armor up.i run something closer to swarm with 142 model's on the board at 2,000 points but i'm win in objective missions
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Old 09 Sep 2009, 22:03   #4 (permalink)
Kroot Shaper
 
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Default Re: New to the hive and have a tactic question

Overall a balanced list will usually end up with a relatively large number of troops, whether it's going to be strict 'stealers or gaunts or a even mix of the two. 'Stealers let you skip synapse which could lead to points spent on more support. However if you want to run the largest balanced horde you can get then go for gaunts, yet this means you need plenty of synapse to keep things moving. This usually comes in the form of 'Thropes. Reason being that they can cover your synapse needs easily and put out some decent attacks.

Now you need to turn to your support choices. 'Nids give a ridiculous number of support units, the most common being the Carnifex. The 'Fex can be made to fill any support role, and if need be in a cheap manner. However exactly how you want them to support is entirely up to you. Shooter 'Fexes let you lay down withering fire which can completely disrupt your opponent. The Combat 'Fexes can be a shield for you army running up front taking the hits so the horde can get into combat safely. Really take the 'Fex for what it is, and destroyer on all levels.

Your other support choices can be Raveners, 'Thropes, just about anything even a Tyrant could be used as a support choice. Mainly because like the 'Fex it is extremely versatile and could essentially do it all. A good Tyrant support tactic could be to take a Tyrant and give him a few guard, making him an exceptional shield piece. With the exception of particularly destructive artillery he is 'nigh indestructible. Giving him wings would allow you to tie up your opponents units super fast. Not to mention he offers synapse for a gaunt horde and anything else.

Raveners taken in 2-3 model units can deep strike very well. Especially when combined with a Lictor. This would allow you to get into combat very fast and do a lot of damage. Once again tying up your opponent for a while, or at the least drawing away some fire.

Some of these are tactics I've used to great success in the game. Hope it helps you out. Good Luck.
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Old 09 Sep 2009, 22:21   #5 (permalink)
Shas'Vre
 
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Default Re: New to the hive and have a tactic question

Now with true LoS and now assaulting multiple units, a 32 man gaunt squad in what is essentially a line can cover 72" easy. Have 3 of them and the 2 back ones get cover and the front may or may not depending on where the shooter is. When these gaunts make it to them (remember Move through Cover and Fleet) you can assault anything and everything in the opponents front lines, and block them in, as anything outside of the wall gets cover and they can't move through other units. Then come in with the outflanking Genestealers and Lictors and bring down what I call the Doom Hammer.
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Old 10 Sep 2009, 07:59   #6 (permalink)
Kroot Shaper
 
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Default Re: New to the hive and have a tactic question

The Bug Line tactic is NOT recommended. You will cripple half of your army trying to run that - remember, you can't run through your own squads, so a Gaunt Line just cut your fast attackers off at the knee, and all the opponent would have to do to use that to his advantage would be to assault the gaunts at one side of the line, then again at the others, and then there is this entire WALL OF GAUNTS that can't go one way or the other, can't break unit cohesion, and has just restricted half of the board that you could have used to attack from.

No, there are much better uses for Gaunts. Use them as shields, but keep them in fat little broods that race ahead - use them like they are supposed to be used: Cannon Fodder.

It's hard to tell you just how to field you army; Tyranids are the most adaptable Army that can be played - we can field a ridiculous number of shooting units that can easily out-shoot the Tau (Devil Tyrant, 3 broods of 6 Deathspitter Warriors, some Devil- and Termagaunts, Sniper Fex, Zoanthropes.), or we can turn right around and out-fight a Khorne army with a Genestealer Swarm. Orks are said to be the New Swarm army, and able to field even more units than Bugs can, yet Bugs can still take them down because our army can specialize - hit faster, hit harder, soak up more damage.

You can build a Tyranid force that fits how YOU play, and from there you can fit it to how your opponents play. Some prefer having Genestealers as a regular unit, other prefer Gaunts. Some like Warriors over the Tyrant, or just the opposite. Some love Zoanthropes as their Synapse creatures and living artillery, others prefer to fill that HS slot with Biovores or Extra Carnfexen.

But everyone loves the Carnifex.

All builds can be effective, so long as that is the build that fits how you play.

Me, I field a balanced army, but it contains a lot of elements of a 'Shooty Bugs From Hell' list for good shooting flavour. In my 2000 point army, I'm fielding a Scything Flyrant, a Devil Tyrant with two Guard, 5 Rending Warriors, 4 Deathspitter Warriors, 24 Devil Gaunts, 8 Termagaunts, 16 Spinegaunts, 16 Hormagaunts, 10 Genestealers, 5 Ripper Swarms, 1 CC Godfex, 1 Sniperfex and 3 Zoanthropes.

The Devil tyrant sends out 12 shots at BS4, S5, 18" downrange and re-rolls to hit AND to wound. The Devil Gaunts will send a -48- shot salvo 18" downrange at S3 that re-rolls to wound. The Sniperfex fires two S10 shots and a S8 pie plate 36" down range, and the 4 Deathspitter Warriors rounding that out with 4 small blasts at S6, going out to 24". The Zoanthropes add their own Choir to the noise with 3 small blasts going out 24" at S5 AP2, and while the Termagaunts and Spinegaunts can shoot, theya re just there to die - cannon fodder.

It's a ridiculous amount of gunfire that can answer back any enemy, and I back that up with a fast-moving CC MC, a big group of Synapse creatures with Rending, a big brood of Outflanking Genies and the CC Godfex, which scares the snot out of anybody - especially when it regenerates the wounds.

It's a balanced force, and it works through synergy. The enemy can blow apart the Gaunts, and then it has to contend with the nigh-unkillable MCs and extremely angry Warriors and genies. They can put holes in my 3 MCs, but that takes a LOT of effort and gunfire and then they have to deal with huge broods of very fast angry little bugs. I make MC busting even more of a chore by running my little Walking Fortress, in which I have a Gaunt Brood backed by the CC Warriors Brood, and them backed by the CC Godfex, which gives everyone a Cover save... except the Gaunts, obviously... but those are Gaunts and who cares about them?

If I'm rambling, I beg forgiveness... I'm just trying to say that Bugs will adapt to you, and you can adapt to your enemy. No one can really tell you just what will work for you, not with Bugs. Make a 500 point army of what you THINK you'll like to play, and have some fights. Think about where you can be stringer, think about what you don't need.

And remember: There's ALWAYS more where they came from. ;D
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Old 10 Sep 2009, 08:34   #7 (permalink)
Shas'Saal
 
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Default Re: New to the hive and have a tactic question

I was just about to say that, in exact wording and length :P
I agree that a balanced list is fantastic, but there is no harm in specialising, are you more interested in winning or the fluff side of armies. I personally love a vangaurd force, which is fluffy and specialised in close combat. It is bassically broodlord, lictors and an absolute thuderstorm of genestealers, because lets be honest, there isn't much a genestealer can't kill (besides tanks, but even then they don't go too bad). The idea is to basically deepstrike your lictors and utilise re-rolling reserves, then outflank your brood into the enemies deployment zone. Alot of people say that genestealers are too brittle for their cost, but even if only a third of your genestealers make it into combat...
Sends shivers down your carpace. ;D
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Old 10 Sep 2009, 23:50   #8 (permalink)
Shas'Saal
 
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Default Re: New to the hive and have a tactic question

Ok sounds good i just ordered the battleforce(or everything in it cuz everywhere is sold out >) and a brood lord. so i plan to stick to that and try some stuff out to see what i like. Thanks for the help!!!
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Old 22 Sep 2009, 10:22   #9 (permalink)
Kroot Shaper
 
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Default Re: New to the hive and have a tactic question

One more small tip: if you're running a lot of troops it'd be prudent to free up some board space by outflanking some. That way blast heavy armies won't have an entirely devastating effect because you'll be able to keep everything spaced decently.
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Old 25 Sep 2009, 01:08   #10 (permalink)
Kroot Warrior
 
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Default Re: New to the hive and have a tactic question

GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! I think you do this on purpose Chris. I am supposed to be writing a journal for Theory of Knowledge, and then you come along with your stupid list and I have to spend the next hour looking for ways to defeat it with units I will have to buy with money I should really probably spend on other things. Oh well...
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