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Stealer Hulk
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Old 30 Mar 2005, 23:10   #1 (permalink)
Shas'O
 
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Default Stealer Hulk

coming from the Tau board I'm thinking of making a stealer hulk ..........

ok, a cluster of stealer pods might make a nice objective?

and the main problem , Tanks, how do we fix that ......... corridors ......... tanks ...........
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Old 30 Mar 2005, 23:13   #2 (permalink)
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Default Re: Stealer Hulk

One option would be to make a scenario for the table aswell, and only allow light vehicles and walkers.

Many corridors in Ships/Hulks are bi enough for tanks but you just wouldnt get tanks in any kind of boarding action against a Hulk.

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Old 30 Mar 2005, 23:21   #3 (permalink)
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Default Re: Stealer Hulk

just make it like a cramped city fight and do as veq suggested, or have certian areas, or avenues wide enough for tanks, like the pillar of autum, from halo1
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Old 30 Mar 2005, 23:48   #4 (permalink)
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Default Re: Stealer Hulk

hmmmm, got a link to a screen of this map?

and anyone got links for previous hulk projects?

and no tanks worry me because mechatau would pretty much die ^-^
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Old 03 Apr 2005, 20:04   #5 (permalink)
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Default Re: Stealer Hulk

How bout a table designed to be a large vehicle hangar in a Tau ship? Lots of open space, and would explain why there are 'fish and 'heads there.
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Old 03 Apr 2005, 21:12   #6 (permalink)
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Default Re: Stealer Hulk

sounds good tonka, but without making annoying walls on the side of the table or cutting up a beautiful fish I cant seem to think of a way to make it look like a hangar :P
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Old 03 Apr 2005, 21:35   #7 (permalink)
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Default Re: Stealer Hulk

i always thought devilfish hangars would be more like the vehicle storage thing from I Robot
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Old 03 Apr 2005, 22:48   #8 (permalink)
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Default Re: Stealer Hulk

fish hangars would either be in a Manta, in which case they would be to drop the fishes out the back exit (like a wide chute I'd imagine) or in a ground base, in which case they'd be like any other miltary depot I'd imagine, just more tauish.
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Old 10 Apr 2005, 11:53   #9 (permalink)
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Default Re: Stealer Hulk

I codex Tau it shows an Orca, presumably the exiting would be similar, just boost out the back
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Old 25 Apr 2005, 19:15   #10 (permalink)
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Default Re: Stealer Hulk

I say just do a hulk form the ground up. Allows you more creativity.
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