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Confused by second hand models.
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Old 24 Apr 2010, 03:12   #1 (permalink)
Kroot Warrior
 
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Default Confused by second hand models.

I recently acquired a huge quantity of second hand Tau, including a Commander Farsight, two broadside battlesuits, a pair of XV-15 Stealthsuits, and a very bad paintjob.

One thing that is confusing me, is a pair of XV-8 Crisis Battlesuits that seem to have too many weapons. These are the two models.


They have two shoulder mounted missile pods, then a pair of assorted arm mounted weapons each. The only way I can see this making sense is if twin linked systems count only as a single weapon. Even so, even with a multi-tracker (which I don't see), they can only use two weapons a turn. I can understand the benefit of flexibility, but is it even worth the extra points?

Some help please, I'm still learning how this game works.
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Old 24 Apr 2010, 03:26   #2 (permalink)
Shas'O
 
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Default Re: Confused by second hand models.

They are illegal, the only thing they might be is an attempt to represent one of the forgeworld suits that has a shoulder mounted SMS.

Otherwise they are using 4 hardpoints out of 3.
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Old 24 Apr 2010, 03:32   #3 (permalink)
Kroot Warrior
 
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Default Re: Confused by second hand models.

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Originally Posted by The Man They Call Jayne
They are illegal, the only thing they might be is an attempt to represent one of the forgeworld suits that has a shoulder mounted SMS.

Otherwise they are using 4 hardpoints out of 3.
The XV-81, right? Really though, considering the condition and paint-job, I'm guessing it's more along the lines of whoever made the model just tried to go for pure aesthetics.

So, any advice on how to pry glued on parts off? :huh:


Another question. I've got 2 XV-88 Broadsides, but only one of them comes with Rail Guns. What options are there for a broadside, if not Rail Guns?
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Old 24 Apr 2010, 03:52   #4 (permalink)
Kroot Shaper
 
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Default Re: Confused by second hand models.

Simple Green works wonders for taking off paint & loosening glue joints on models. It wont hurt the plastic, so just leave them in there for @ least a day. If it's a really thick paint or lots of coats you can leave it in there longer. Just wait for the paint to look crackled or wrinkled & it's ready to come off.

The main weapon on Broadsides is always a railgun & options are either a SMS or twin linked plasma rifles.

~Sunscreem
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Old 24 Apr 2010, 05:22   #5 (permalink)
Kroot Warrior
 
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Default Re: Confused by second hand models.

Quote:
Originally Posted by Sunscreem
Simple Green works wonders for taking off paint & loosening glue joints on models. It wont hurt the plastic, so just leave them in there for @ least a day. If it's a really thick paint or lots of coats you can leave it in there longer. Just wait for the paint to look crackled or wrinkled & it's ready to come off.

The main weapon on Broadsides is always a railgun & options are either a SMS or twin linked plasma rifles.

~Sunscreem
So the one broadside model without railguns is useless? It has the rocket hands, can I use those for anything?
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Old 24 Apr 2010, 07:20   #6 (permalink)
Shas'Ui
 
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Default Re: Confused by second hand models.

well maybe the person wasn't big of wysiwyg
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Old 24 Apr 2010, 07:52   #7 (permalink)
Shas'El
 
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Default Re: Confused by second hand models.

Quote:
Originally Posted by Tylendal
Quote:
Originally Posted by Sunscreem
Simple Green works wonders for taking off paint & loosening glue joints on models. It wont hurt the plastic, so just leave them in there for @ least a day. If it's a really thick paint or lots of coats you can leave it in there longer. Just wait for the paint to look crackled or wrinkled & it's ready to come off.

The main weapon on Broadsides is always a railgun & options are either a SMS or twin linked plasma rifles.

~Sunscreem
So the one broadside model without railguns is useless? It has the rocket hands, can I use those for anything?
If you look online for a bits store such as 'battlewagon bits' 'war store' and some others i have forgotten you can order the railguns for the broadside without ordering the entire box again. Just google '40K bits store'.
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Old 26 Apr 2010, 00:13   #8 (permalink)
Kroot Warrior
 
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Default Re: Confused by second hand models.

They are legal with xv81 rules, but AFAIK, those rules are in IA3.
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Old 27 Apr 2010, 06:44   #9 (permalink)
Shas'Vre
 
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Default Re: Confused by second hand models.

Quote:
Originally Posted by Tylendal
Quote:
Originally Posted by Sunscreem
Simple Green works wonders for taking off paint & loosening glue joints on models. It wont hurt the plastic, so just leave them in there for @ least a day. If it's a really thick paint or lots of coats you can leave it in there longer. Just wait for the paint to look crackled or wrinkled & it's ready to come off.

The main weapon on Broadsides is always a railgun & options are either a SMS or twin linked plasma rifles.

~Sunscreem
So the one broadside model without railguns is useless? It has the rocket hands, can I use those for anything?
Why not use it as a crisis suit with twin-linked missile pods? As long as you are clear that it is a crisis suit, nobody will give you crap that its jetpacks look like battery systems. I mount missile pods on the arms of my crisis suits all the time, especially when I'm using the third hardpoint for a drone controller. Drone controller on the arm would look silly, but missile pods on the arms look fine.

If you are willing to attack the broadside with a hobby knife, the other option is to make vehicle smart missiles out of them. You can use either a cut down infantry base or a drone top to mate with the socket on the vehicle. Just glue the smart missile portion of it to the bottom of the other piece. The only problem with this is that the broadside smart missile arms are metal, therefore MUCH heavier than the plastic that is designed to go there. It messes with the balance of the vehicle, but you can drill another hole further forward in the bottom of the vehicle for the flying stand.
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