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Crisis suit configurations against new nids
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Old 29 Jan 2010, 06:10   #1 (permalink)
Shas'Saal
 
Join Date: Oct 2009
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Default Crisis suit configurations against new nids

I figured my Shas'o should have CIB and the Frag Projector

I also figured a squad of deathrains with flamers slapped on for secondary would be useful

But i'm sorta unsure about what to have for my third squad of crisis suits

If it helps here is my whole list.

HQ - Shas'o w/ CIB + Frag Projector

Troops: 3 squads of 10x Fire warriors (with shasui and BK on each one) (one squad has a Fish with drones for screening, Flachettes and Disruption pods) (other fish from pathies gets attached to another squad)
1 squad of 10x Kroot Carnies and 10x hounds

Elites -

3x Deathrain (TLMP + Flamer)
3x Crisis (???)

Fast -
6x pathfinders (1x 'ui with BK) (Fish same as above)

Heavy -
2x Railhead with Burst Cannons, Flachettes, Disruption pods, and Multi Tracker

Yes i know i have some points left over, i'm working out what to add in on top of it.

now if i can ONLY decide on that second unit of crisis suits!!!!
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Old 29 Jan 2010, 06:41   #2 (permalink)
Shas'Saal
 
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Default Re: Crisis suit configurations against new nids

You can go with the good ole FB/PR combo if you want to hunt the MCs and other high save Nids.

My advice though, split the teams up into three teams of 2, that way he can't wipe out a unit with one volley of fire, tie all 3 up in assault, or have 2 run off the table if you lose just 1 guy.

Maybe two squads of 2 Deathrains w/ Flamer and a 2 man Helios team? Sounds like a good all purpose battlesuit mix. You can also go with a team of TL Flamers if you want to absolutely BBQ you some smaller units, but it is risky.
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Old 29 Jan 2010, 07:50   #3 (permalink)
Shas'Saal
 
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Default Re: Crisis suit configurations against new nids

Quote:
Originally Posted by Semaj7
You can go with the good ole FB/PR combo if you want to hunt the MCs and other high save Nids.

My advice though, split the teams up into three teams of 2, that way he can't wipe out a unit with one volley of fire, tie all 3 up in assault, or have 2 run off the table if you lose just 1 guy.

Maybe two squads of 2 Deathrains w/ Flamer and a 2 man Helios team? Sounds like a good all purpose battlesuit mix. You can also go with a team of TL Flamers if you want to absolutely BBQ you some smaller units, but it is risky.
thanks for the tips, i went with the Soulburst (TLflamer + BC)

I'm doing 3 and 3 because i need to save on the points.

Unfortunately i wasn't able to get the seeker missiles to make quick work of the warriors but oh well.
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Old 29 Jan 2010, 09:33   #4 (permalink)
Shas'Vre
 
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Default Re: Crisis suit configurations against new nids

I'm honestly going to still recommend fireknives to most people, even with the new nids. You want the long range fire to trade shots with things like hive guard (they will mess up our skimmers eventually) and the plasma is great for knocking wounds off of MCs (even the MP will take a wound or two of the ones with 3+ saves, unlikely against the odd 2+ save they have, though). Use submunition rounds, kroot, and pulse fire to mess up their gribblies (kroot with hounds will mess gaunts up).

Fusion blasters are great when things like trygons pop up, but are too short-ranged (imo). You need to be hitting nids with 100% of your firepower from turn 1.

You always have to remember: sure, you can design a list to pop hordes, but what happens when you fight nidzilla? What happens when you fight a different army?
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Old 29 Jan 2010, 12:34   #5 (permalink)
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Default Re: Crisis suit configurations against new nids

I would be highly tempted by either another DeathRain squad, or a Helios Squad for MC hunting.

You may also consider a Stealth Team unless your hellbent on Crisis suits.

Alternativly, an IonHead might fit the bill. Longrange, AP3 and Wounding on 2s and 3s across the board. Not that expensive, Mobile with a Multitracker and fairly safe against ranged fire with a Dpod.
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Old 30 Jan 2010, 00:58   #6 (permalink)
Shas'Saal
 
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Default Re: Crisis suit configurations against new nids

Quote:
Originally Posted by GyrfalconXV25
Quote:
Originally Posted by Semaj7
You can go with the good ole FB/PR combo if you want to hunt the MCs and other high save Nids.

My advice though, split the teams up into three teams of 2, that way he can't wipe out a unit with one volley of fire, tie all 3 up in assault, or have 2 run off the table if you lose just 1 guy.

Maybe two squads of 2 Deathrains w/ Flamer and a 2 man Helios team? Sounds like a good all purpose battlesuit mix. You can also go with a team of TL Flamers if you want to absolutely BBQ you some smaller units, but it is risky.
thanks for the tips, i went with the Soulburst (TLflamer + BC)

I'm doing 3 and 3 because i need to save on the points.

Unfortunately i wasn't able to get the seeker missiles to make quick work of the warriors but oh well.
You actually save on points because you don't need a TL with a BK. Three teams of 2 actually is less expensive than two teams of 3 when you factor in the cost of the TL. Unless there is points coming from somewhere else that I don't know about, I don't see how it's cheaper.
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Old 30 Jan 2010, 04:50   #7 (permalink)
Shas'Saal
 
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Default Re: Crisis suit configurations against new nids

Quote:
Originally Posted by Semaj7
Quote:
Originally Posted by GyrfalconXV25
Quote:
Originally Posted by Semaj7
You can go with the good ole FB/PR combo if you want to hunt the MCs and other high save Nids.

My advice though, split the teams up into three teams of 2, that way he can't wipe out a unit with one volley of fire, tie all 3 up in assault, or have 2 run off the table if you lose just 1 guy.

Maybe two squads of 2 Deathrains w/ Flamer and a 2 man Helios team? Sounds like a good all purpose battlesuit mix. You can also go with a team of TL Flamers if you want to absolutely BBQ you some smaller units, but it is risky.
thanks for the tips, i went with the Soulburst (TLflamer + BC)

I'm doing 3 and 3 because i need to save on the points.

Unfortunately i wasn't able to get the seeker missiles to make quick work of the warriors but oh well.
You actually save on points because you don't need a TL with a BK. Three teams of 2 actually is less expensive than two teams of 3 when you factor in the cost of the TL. Unless there is points coming from somewhere else that I don't know about, I don't see how it's cheaper.
sorry TLFlamer is Twinlinked flamer

its not a target lock
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Old 30 Jan 2010, 12:31   #8 (permalink)
Shas'La
 
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Default Re: Crisis suit configurations against new nids

I went with flamers and fusion cannons on two of my Battlesuits, like the ones in the Codex.

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Old 30 Jan 2010, 17:31   #9 (permalink)
Shas'Saal
 
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Default Re: Crisis suit configurations against new nids

Quote:
Originally Posted by GyrfalconXV25
Quote:
Originally Posted by Semaj7
Quote:
Originally Posted by GyrfalconXV25
Quote:
Originally Posted by Semaj7
You can go with the good ole FB/PR combo if you want to hunt the MCs and other high save Nids.

My advice though, split the teams up into three teams of 2, that way he can't wipe out a unit with one volley of fire, tie all 3 up in assault, or have 2 run off the table if you lose just 1 guy.

Maybe two squads of 2 Deathrains w/ Flamer and a 2 man Helios team? Sounds like a good all purpose battlesuit mix. You can also go with a team of TL Flamers if you want to absolutely BBQ you some smaller units, but it is risky.
thanks for the tips, i went with the Soulburst (TLflamer + BC)

I'm doing 3 and 3 because i need to save on the points.

Unfortunately i wasn't able to get the seeker missiles to make quick work of the warriors but oh well.
You actually save on points because you don't need a TL with a BK. Three teams of 2 actually is less expensive than two teams of 3 when you factor in the cost of the TL. Unless there is points coming from somewhere else that I don't know about, I don't see how it's cheaper.
sorry TLFlamer is Twinlinked flamer

its not a target lock
I meant Team Leader and Bonding Knife. Not Flamer or Target Lock, sorry for the mix up.
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