Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

Determining Specific Bits Of Fluff
Reply
Old 24 Oct 2009, 21:09   #1 (permalink)
Kroot Shaper
 
Join Date: Sep 2009
Location: Bolton, England
Posts: 33
Send a message via MSN to FioVre Mark
Default Determining Specific Bits Of Fluff

After asking the few fluff questions I have on Tau Online, I noticed people seem to make a lot of references to game stats and the like when answering them. When I tried to make head or tail of specific little bits of fluff (e.g. just how resilient battlesuit armour is to SM power armour) in the past by comparing the game stats, I have been constantly reminded that fluff is completely separate from game stats/rules and thus I shouldn't compare them for such a purpose.

So which is right? Can you compare different game stats/rules to answer a fluff-based question? Or do we have to stick to the well-known concept that fluff should never be answered accurately by using game stats?
__________________
What Good Is A Chainsword When I Slag You With Plasma?
FioVre Mark is offline   Reply With Quote
Old 24 Oct 2009, 23:52   #2 (permalink)
Shas'Saal
 
Join Date: Jun 2009
Location: Denver
Posts: 163
Default Re: Determining Specific Bits Of Fluff

Game stats are (mostly) made to even out the game-play. While GW may make up fluff, they will usually deviate from it if they have to in order to keep the game fair.

To answer your question, I'd accept an answer that is proved by game stats unless there's fluff that says otherwise. Basically, only use the stats if you can't find your answer anywhere else.
__________________
"The object of war is not to die for your country, but to make the other b****** die for his."
-General George Patton
thedog90 is offline   Reply With Quote
Old 25 Oct 2009, 10:53   #3 (permalink)
Shas'Saal
 
Join Date: Apr 2008
Posts: 223
Default Re: Determining Specific Bits Of Fluff

I would say, the rules actually bear little relation to the fluff, they are simply a mechanic to represent what is actually happening in a balanced way. You can even see it for yourself.

the classic example, a Heavy Bolter and a Burst Cannon
Heavy/Assault 3 doesn't literally mean that they fire 3 shots and are the same. The burst cannon is a multibarrelled monstrosity with a rate of fire of 1000+ rpm while the Heavy Bolter (from many sources) has a rate of fire similar to an M2 .50cal machine gun (they even sound similar)

Or the often quoted Space Marine stats vs Fluff
In the fluff, SM are quoted to be the ultimate badass, Fearless, Painless, Bulked up Marksman super hero who are capable of shredding Necron warriors with their bolters (no mention of WBB)or ripping Eldar Avatars limb from limb. Thankfully, their stats are much more tame in comparison but the point stands.

Granted, the fluff is considered to be extremely exaggerated at times but one should not use the rules as a direct comparison.


Das Boogie Man is offline   Reply With Quote
Old 25 Oct 2009, 22:52   #4 (permalink)
Kroot Shaper
 
Join Date: Sep 2009
Location: Bolton, England
Posts: 33
Send a message via MSN to FioVre Mark
Default Re: Determining Specific Bits Of Fluff

Aye, and thats what I've believed since the beginning, it's just like thedog above said about unless there is a specific mention in one of the novels, theres no official fluff regarding lil things like camparison of different armours or strengths of different weapons or what weapon could damage what vehicles from the right angle, etc.

It's just random lil bits of fluff like that that I like to know out of curiousity, and because I'm the fluff freak that I am.
__________________
What Good Is A Chainsword When I Slag You With Plasma?
FioVre Mark is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
W: Necron bits H: Various lizardmen, tau, celt, roman and viking bits, and cash shaso_montyr Marketplace - Buy Sell Trade 2 01 May 2010 13:01
[W] Tomb Spyder Claw Bits [H] Various IG, Tyranid, Daemon, Necron Bits or Money Schev Marketplace - Buy Sell Trade 0 22 Jan 2010 13:58
Have: Farsight Bits. Need: Broadside Bits. US only please greensmurf Marketplace - Buy Sell Trade 0 03 Aug 2008 17:30
Want: Cities of Death bits, IG bits, Empire bits, Dwarf bits H: Tau, Dwarfs, $$$ Aun LeKeth Marketplace - Buy Sell Trade 0 25 Jun 2008 18:10
W: Spawn bits, Death Guard bits H:possessed wings, Chaos, SM Cadaver Marketplace - Buy Sell Trade 2 04 Mar 2008 08:37