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Blood angels rhino and serpent rush
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Old 13 Sep 2009, 05:52   #1 (permalink)
Shas'Saal
 
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Default Blood angels rhino and serpent rush

i have been trying to get rid of eldar's transport as well as BA transport problems and have been trying to look for ways to slow them down so they can't kill me with fire dragons at point blank or blood angel marines running around and getting way too close
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Old 13 Sep 2009, 08:05   #2 (permalink)
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Default Re: Blood angels rhino and serpent rush

I normally use railguns for anti-tank, but if im facing a Wave Serpent i use pirahnas with fusion blasters, melta goodness , and against blood angels rhinos, railguns. Also the marines running around, are, i'm assuming assault marines? I use kroot to tie them up so my FWs or Crisis suits with twin-linked burst cannons can move in to kill them. J-S-J, into range, fire then pull out.
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Old 13 Sep 2009, 08:12   #3 (permalink)
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Default Re: Blood angels rhino and serpent rush

So Atlantis, mind me asking then;

What is it that you want to ask or state here? It sounds like either but it is neither either. Are you trying to ask the forumgoers here about how they deal with BA and Serpent Rushes, or you are stating that you are finding a way to break the rush's tempo off?

If it is the former, I would highly suggest that you either take the speedy approach, where you mech up and match up with their maneuveribility, or you take more Ion Cannons, Meltas and Railguns to break their transports down. In addition pack up the shots and weaponry to negate most of the more powerful options of the BA and Eldar, particularly the close combat ones.
However if it is the latter, try to elaborate the idea.

Atlantis, you are new to the forum and all but nonetheless please try to use punctuations and the likes to get your points across, so that it is easier for the forumgoers to understand you, and help you with your endeavor.
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Old 13 Sep 2009, 08:15   #4 (permalink)
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Default Re: Blood angels rhino and serpent rush

Missile Pods. Deathrains are the best approach to getting rid of Rhinos and other light tanks. High rate of fire, mobility, and enough flexibility to not just shoot at the tranpost, but also its occupants.

Deathrains - I never leave base without a full squad of them.

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Old 13 Sep 2009, 09:43   #5 (permalink)
Shas'Saal
 
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Default Re: Blood angels rhino and serpent rush

My main aim, is to break opponent's speed so my fire warriors have time to hit them as much as they can. Then to flee on the devil fish because i can not kill a entire marine squad in one turn end my crisis suits are normally tied up fighting more nasty elements such as marines with meltas.
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Old 13 Sep 2009, 12:23   #6 (permalink)
Shas'La
 
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Default Re: Blood angels rhino and serpent rush

Quote:
Originally Posted by Archon Sharrek
I normally use railguns for anti-tank, but if im facing a Wave Serpent i use pirahnas with fusion blasters, melta goodness
melta does not get 2D6 against the front or side armour of a wave serpent and all S8+ weapons count as S8 so I would recomend missile pods and ion cannons.
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Old 13 Sep 2009, 15:56   #7 (permalink)
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Default Re: Blood angels rhino and serpent rush

Serpent needs to be dealt with Deepstriking XV-8 popping behinds then. Otherwise you are wasting your time...well maybe not, but it's the most effective way.



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Old 13 Sep 2009, 16:37   #8 (permalink)
Shas'O
 
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Default Re: Blood angels rhino and serpent rush

Quote:
Originally Posted by CmdrBonesaw
Missile Pods. Deathrains are the best approach to getting rid of Rhinos and other light tanks. High rate of fire, mobility, and enough flexibility to not just shoot at the tranpost, but also its occupants.
Totally agreed.

I find myself going to Deathrains more often these days because of the rate of fire and nice strength...
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