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sensor spines worth it?
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Old 01 Apr 2009, 02:28   #1 (permalink)
Kroot Warrior
 
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Default sensor spines worth it?

Are sensor spines worth taking or just a waste of points?
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Old 01 Apr 2009, 02:30   #2 (permalink)
Shas'La
 
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Default Re: sensor spines worth it?

not unless you have allot of actual terrain features in your area terrain... Since vehicles need to be actually obscure and not simply in area terrain now. :
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Old 01 Apr 2009, 02:50   #3 (permalink)
Kroot Warrior
 
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Default Re: sensor spines worth it?

"May you please explain more." said Commander Broadside in a confused way.
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Old 01 Apr 2009, 03:45   #4 (permalink)
Shas'Ui
 
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Default Re: sensor spines worth it?

If the vehicle's on area terrain it doesn't get a save just for being so.
It has to be obscured by the terrain to get the save.

Which means there's little to no point to driving it into the bushes in 5th edition.

Of course there was little point in 4th also; as in both editions the disruption pod does the same job better!
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Old 01 Apr 2009, 04:51   #5 (permalink)
Shas'La
 
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Default Re: sensor spines worth it?

However, when an objective is in a terrain feature, it is nice to be able to park your defilfish on it...
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Old 01 Apr 2009, 04:59   #6 (permalink)
Shas'El
 
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Default Re: sensor spines worth it?

That's a rare case and it certainly doesn't warrant a sensor spine on every 'fish. If you find that an issue then just disembark the FW's an park the DF in front of said objective (with a low flying stand) to block LOS if you're paranoid.
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Old 01 Apr 2009, 14:36   #7 (permalink)
Shas'La
 
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Default Re: sensor spines worth it?

Rare case? I think that may differ between groups/areas then. Where I play people often place objectives inside terrain to make it easier to defend. I usually run two fishes with sensor spines just as aggressive objective grabbers. I do NOT want to exit the vehicle close to enemy units. The whole point is to sit in a vehicle that moved over 6" and ride out the storm on an objective, while the rest of your forces/drones screen enemies. First they need to open up your fish, and then wipe out both firewarriors and drones to be able to hold the objective. I've lost count of how many times I have done this in the end of turn 5 (or 6 or 7) and the enemy has been unable to kill off all three units. Of course, sometimes you will lose since there will be an entire turn more, but in 5th you often have to try it to be able to pull off a win.

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Old 01 Apr 2009, 20:46   #8 (permalink)
Shas'Ui
 
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Default Re: sensor spines worth it?

They place it there to make it easier for an assault army to defend. At worst, take the offhand chance that your fish gets immobilised where you wanted it to stay and die anyways.

More to the point though... Disruption pod. It'll pretty much keep you in full cover till they're close enough to assault, at which point cover doesn't work anwyays and even if it did those ten marines are probably glancing it to death anyhow.
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Old 01 Apr 2009, 23:39   #9 (permalink)
Shas'Saal
 
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Default Re: sensor spines worth it?

I put sensor spines on my tanks...sort of. I cut off the spines and leave the little semi-circle thing, with the nubs poking out of it, and call it a flechette discharger. :P
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Old 02 Apr 2009, 10:43   #10 (permalink)
Shas'Vre
 
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Default Re: sensor spines worth it?

Quote:
Originally Posted by Nova
They place it there to make it easier for an assault army to defend. At worst, take the offhand chance that your fish gets immobilised where you wanted it to stay and die anyways.

More to the point though... Disruption pod. It'll pretty much keep you in full cover till they're close enough to assault, at which point cover doesn't work anwyays and even if it did those ten marines are probably glancing it to death anyhow.
Actually, according to the rules, if it gets immobilized, it stays OUTSIDE the terrain it has just tried to enter, which could be way more than the 3" from the objective you need.

Sensor Spines are good for avoiding Dangerous terrain tests, thus allowing additional protection from CC units by forcing them to take the Difficult terrain test to see if they can reach the vehicle.
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