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Old 15 May 2005, 06:33   #1 (permalink)
Shas'Vre
 
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Default bonded

is bonded any good is it worth geting it ? for your guys
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Old 15 May 2005, 12:06   #2 (permalink)
Shas'Saal
 
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Default Re: bonded

Quote:
Originally Posted by frankthetank
is bonded any good is it worth geting it ? for your guys
Definitely, especially for your Fire Warriors. I find it highly useful.

Usually, once a unit is below 50% of its starting size, when it falls back, it can`t regroup.

With bonding, they can, meaning you could save 5(more with drones) 10pts models every failed test. Of course, if you bond suits, you can save even more suits. Especially if you want to tactically retreat (fall back and regroup) using the aun.

On the downside, 5 fire warriors aren`t going to make that much of a difference in most cases, and if they`re all killed, you waste 10pts on nothing...

I`d say bond!
If you play those highly shooty or highly cc armies, odds are its not worth it, but otherwise it`ll turn out advantageous.
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Old 15 May 2005, 12:12   #3 (permalink)
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Default Re: bonded

I only ever bond SS (they often have to get close to the enemy cause of their guns' short range, which puts them in more danger and means more casualties). And Crisis I suppose... It's not worth it on FW. That's my opinion.
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Old 15 May 2005, 12:18   #4 (permalink)
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Default Re: bonded

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Originally Posted by commander_mango
I only ever bond SS (they often have to get close to the enemy cause of their guns' short range, which puts them in more danger and means more casualties). And Crisis I suppose... It's not worth it on FW. That's my opinion.
I also bond my stealth suits.

For the FW, its a matter of taste, but it can really save you pts.
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Old 15 May 2005, 12:25   #5 (permalink)
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Default Re: bonded

Bonding on FireWarriors:

I would not bond fire warriors. BUT IT REALLY DEPENDS ON HOW YOU DEPLOY THEM!

If you play them right next to the table edge, they would never really get a chance to fall back and regroup so, No don't bond them.

If you play your FW far up or very aggressively, like when you use the FoF, it would then be better for them to be bonded so they can regroup.

I have not been bonding my units because in small games those 20 points mean 2 more FW or 3 more Kroot.

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Old 15 May 2005, 13:10   #6 (permalink)
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Default Re: bonded

It all depends how you play and what your priorities are. There are other army upgrades (Shas'ui, Ethereal) that perform a similar function which may be better for you depending on the makeup of the rest of your forces. Here's an article that discusses bonding as well as the Shas'ui and Ethereal... although keep in mind that the author is biased against bonding
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Old 15 May 2005, 14:33   #7 (permalink)
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Default Re: bonded

Quote:
Originally Posted by commander_mango
I only ever bond SS (they often have to get close to the enemy cause of their guns' short range, which puts them in more danger and means more casualties). And Crisis I suppose... It's not worth it on FW. That's my opinion.
As, our feelings for SS are mutual. I also nond them. I find the only things worth bonding are crisis, SS and broadsides. Firewarriors usualy arnt worth it cause it would only save 5 guys or less. And those 5 guys arnt as good when compared to the Suits of our team. IMO, saving the suits is much better!
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Old 15 May 2005, 19:09   #8 (permalink)
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Default Re: bonded

Bonding is a waste of points... if it gave you the equivalent of the SM's ATSKNF it would be worth the cost but as is.... blech. Bonding on stealth or crisis teams is of dubious value: For a crisis team, you'd have to have 3 suits to make it worth it at all and there you're still making "on his own" LD tests every turn.

For a stealth team, with 6 suits it only can possibly have any effect when they get to two models or lower. At that point the unit is of very limited value not to mention having failed morale they are well out of position and are almost guaranteed to have to spend at least one turn moving back into position. That puts them pretty much out of the game if you're on turn 4 or later. It is also likely that by fleeing they've been left sitting out in the open making them a much easier target to get rid of on your opponent's turn. Then there's also the fact that they have to first pass morale on a 7 just to regroup. For stealth suit units of 4, it's a complete waste for the same reason as the crisis suits.

Just say "No" to bonding. If you want "real" bonding, buy yourself an ethereal who has a HUGE effect on passing morale checks and thus can keep you from failing in the first place.
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Old 15 May 2005, 19:56   #9 (permalink)
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Default Re: bonded

Using bonded firewarriors with FoF is a very good idea, with anything else it is usually a waste. Crisis suits and stealth suits shouldn't be getting shots at all that often, and with 8 leadership they also should not be falling back. If you have under half of either of these and they are falling back, you are most likely losing anyways.
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Old 16 May 2005, 06:53   #10 (permalink)
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Default Re: bonded

Quote:
Originally Posted by VV1LD
Using bonded firewarriors with FoF is a very good idea, with anything else it is usually a waste.
No, that's even worse than the other cases I mentioned. If they've failed morale they have run away from the DF and a sitting ducks. They'll either get assaulted on the turn they regroup (if they regroup) or will get shot to pieces again. Even if they survive, you're talking about less than 6 FWs who have to spend another turn loading up (that's 2 lost turns) in the DF to get back into position. >6 FWs isn't really going to do much. Even if they just stand and shoot, they can't do that on the turn they regroup. In other words, don't do it. If you're worried about morale take an ethereal - he's much more effective and works on nearly the whole army.

Bonding is a waste. You can't find a good use for it anywhere in the Tau army - the places where it might work (crisis or broadside units) are too small for it to be effective. When it finally kicks in they're already taking "on your own" tests every turn.
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