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Sensor spines in 5th edition
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Old 12 Oct 2008, 19:29   #1 (permalink)
Shas'La
 
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Default Sensor spines in 5th edition

Hi all. Just wondering what your opinion of sensor spines in 5th ed is. When it says the skimmer does not hover above the terrain, but counts as being in cover, do you think that is justification enough for taking it off its flight base and hiding your JSJing Crisis behind it?

I know the correct answer is "clear it with your opponent, dice off, and make sure you know what the tournament rules are", but I'm curious about your opinions of this tactic.

- Does it make sensor spines worth their points?
- Is it overpowered?
- Will the 5th ed codex rule it in or out?
- If sensor spines allow skimmers to hug the ground in cover, can they do it in the open too?
- How would allowing Tau skimmers to perform this screening role affect the LoS/JSJ problems we've been having in 5th ed?
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Old 12 Oct 2008, 20:13   #2 (permalink)
Shas'El
 
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Default Re: Sensor spines in 5th edition

In general, sensor spines, being cheaper than a multitracker and a disruption pod, are a decent way of having safe, hard to kill skimmers. The only problem is that this approach is very static, and the main advantage of our tanks is the whole "move 12" and still shoot" thing.

Your suggestion is interesting though. Very interesting. I'm not quite sure what to make of it. The idea of hiding Crisis suits is tasty, but I'm not sure it is worth loosing the mobility. Running like hell is more necessary than ever.

That is, of course, assuming it is legal and all. Which it may not be, but I've got no idea on how to resolve this, rules-wise. TLOS is still supreme.
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Old 12 Oct 2008, 20:55   #3 (permalink)
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Default Re: Sensor spines in 5th edition

The problem with this is approach is things like krak grenades to your rear armor hitting you automatically. That is not good with staying in one spot. One problem with screening is if the tank explodes your suits are entirely exposed if not hurt by the explosion. This is actually something i have not thought about the rules on this are confusing now.
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Old 13 Oct 2008, 00:31   #4 (permalink)
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Default Re: Sensor spines in 5th edition

Actually the biggest problem with this ploy is that in the rulebook it specifically says that under no circumstance will are you to take the skimmer off of it's flying base while it is still mobile. This is because no skimmer would come to a complete stop during combat. So you actually cant do that. However, you could purposefully allow your skimmers to be immobilized and then hide behind it.
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Old 13 Oct 2008, 00:36   #5 (permalink)
Shas'Saal
 
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Default Re: Sensor spines in 5th edition

I think you could take it off the base while utilizing landing gear, but you'd be restricted by the rule.

You could also attach it to a short base, and use the flying pegs to mount your crisis suits thus making them all the same hight.
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Old 13 Oct 2008, 02:57   #6 (permalink)
Kroot Shaper
 
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Default Re: Sensor spines in 5th edition

I agree with the earlier poster who said you can't take them off of their bases. Also, sensor spines are pretty nerfed in 5E since you don't get a cover save for being in terrain -- only if you're 50% occluded. Only thing they give you now is avoiding the dangerous terrain test.

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Old 13 Oct 2008, 04:24   #7 (permalink)
Shas'Ui
 
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Default Re: Sensor spines in 5th edition

Simply land the SS'd fish in terrain made out of really tall grass.

Or play 40K in the garden; Really, its a lot more fun since so much more LOS is blocked or obscured.
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Old 13 Oct 2008, 06:13   #8 (permalink)
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Default Re: Sensor spines in 5th edition

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Originally Posted by emmagine
I think you could take it off the base while utilizing landing gear, but you'd be restricted by the rule.

You could also attach it to a short base, and use the flying pegs to mount your crisis suits thus making them all the same hight.
Actually allow me to clarify. The Tau have the specific rule for Landing Gear. Tau skimmers may specifically choose to land in any turn that they have not moved and have the vehicle no longer count as a skimmer.

The difference that this makes is that you cant move the vehicle into cover and land in the same turn. You would have to move into cover in 1 turn and then land in the other. So I guess in this instance you can do that.

I dont see the over all benefit of doing this though. There's better things to use as cover for your crisis suits than vehicles that cost close to 100 points each. You should do what I started having to do in 5th edition. If you want cover for your battle suits then just pick different cover.
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Old 13 Oct 2008, 16:55   #9 (permalink)
Shas'La
 
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Default Re: Sensor spines in 5th edition

Quote:
Originally Posted by Kai'kaara
Simply land the SS'd fish in terrain made out of really tall grass.

Or play 40K in the garden; Really, its a lot more fun since so much more LOS is blocked or obscured.
Now that would be awesome! my dog love to dig holes so i've got about 20 ready made fox holes! tank sized even. Heck, I think a few would hide a titan.
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Old 13 Oct 2008, 20:57   #10 (permalink)
Shas'Saal
 
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Default Re: Sensor spines in 5th edition

I don't understand why people don't just model their crisis suits on the tall posts, and their skimmers on the short ones. (unless like me you use non - stock posts)

Wouldn't this fix your problem, while giving the crisis suits greater ability to avoid their targets being in cover?
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