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Tau and boring shooting.
View Poll Results: Do you get bored by your tau (shooty, but drap in CC)
Yes, I get bored. 8 13.56%
No, I like them. 39 66.10%
Not sure. 2 3.39%
Mixed feeling. 7 11.86%
Don't play tau, never will.. 3 5.08%
Voters: 59. You may not vote on this poll

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Old 16 Sep 2008, 14:46   #1 (permalink)
Shas'Vre
 
Join Date: Apr 2008
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Default Tau and boring shooting.

Theres a new topic on the eldar board called trading my pulse rifle for a bright lance....

The guy states some very good points about tau being boring...

I'm not agreeing to these yet, but what do you guys think...
I'm about to get battlesuit tau, but I don't want to waste £££.
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Old 16 Sep 2008, 14:54   #2 (permalink)
Ethereal
 
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Default Re: Tau and boring shooting.

They will likely be boring if their play style doesn't match your interests. Tau are not like Space Marines, Eldar, or Chaos. Those army books can build lists that are strong in all aspects of the game. If you get tired of shooting with Marines you can just add a few assault squads. But Tau have to win in the movement and shooting phases. You don't need to form static gun lines with Tau, although 5th Edition has taken away a large part of the incentive to do otherwise.
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Old 16 Sep 2008, 14:55   #3 (permalink)
Shas'Vre
 
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Default Re: Tau and boring shooting.

Hmmm, so are you saying static gun line is probably the best....

I seem to be winnig a lot with my eldar... wonder why...
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Old 16 Sep 2008, 14:59   #4 (permalink)
Shas'O
 
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Default Re: Tau and boring shooting.

I don't know...he seems more like someone who doesn't really know (or doesn't have a fully clear picture) of what he's looking for in WH40K...which there is nothing wrong there.

I personally love my taus and my kroot, especially the idea of auxiliary forces added to the Tau line...and the awesome pulse rifle...sure it's a shooty army but that's their thing.

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Old 16 Sep 2008, 15:01   #5 (permalink)
Ethereal
 
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Default Re: Tau and boring shooting.

I think it is the best GW has left the Tau with. A few mechanized units are still useful for grabbing objectives, but the few advantages the Tau got in 5th Edition are all related to the shooting phase, whereas all of the penalties are in the movement phase and in how skimmers work. With weaker skimmers and True LOS, the Fire Warrior team and the Broadside are looking to be more important than they used to be relative to the Devilfish and Hammerhead.
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Old 16 Sep 2008, 15:36   #6 (permalink)
Shas'Vre
 
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Default Re: Tau and boring shooting.

I love the idea of tau so don't get my wrong, but I'm looking at a battlesuit heavy army..

Commander.
2 bodyguards.
3 XV8's
3 XV8's
6 XV25's...
and more... all of this would be in my 1500pts list.

Do you think I should reconsider my play style?
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Old 16 Sep 2008, 15:43   #7 (permalink)
Shas'O
 
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Default Re: Tau and boring shooting.

Depends on whom you will be fighting.

A suit army tend to be Elite heavy with some troops, maybe 1 or 2 Fast attack/Heavy support(often XV-88) choise.

So in these situation you are depending a lot on your suit not being destroyed and IMO they need to be a bit more specialised then they would in a non-suit army becasue they have to pick up the slack.

It's a bit less forgiving and rely a lot more on strategy, but it's a fun challenge/play style.
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Old 16 Sep 2008, 15:46   #8 (permalink)
Shas'Vre
 
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Default Re: Tau and boring shooting.

My suit army mainly works against 'nids as I have lots of HRoF (high rate of fire) weapons such as the CIB (1) and burst cannons.... Also to kill the monsters, I have a unit of tank/moster killers with fusion and plasma...

Do you know how much a broadside costs by the way?
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Old 16 Sep 2008, 16:25   #9 (permalink)
Shas'Saal
 
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Default Re: Tau and boring shooting.

This depends on your style of play, like other people have said.

I like to blast things apart. I believe that if I do not need the rail gun elsewhere, it is perfectly fine to use a Hammer Head to take out the one lone marine standing on the hill. Always use maximum force to deal with a situation if you do not have other needs for said force. The Tau fit my play style perfectly. That being said, when I do get board (On very very rare occasions), I also own a 3000K Tyranid army. I find if I play the Nids for a while, my Tau always seem to feel like I was meant to play them.

For those that do not play Nids as well: There is several ways to play Tau. Static Tau, Mech Tau, Hybrid Tau, Tau with antlers, Tau that play the violin, Tau that stand back and rain missiles everywhere, Tau that just have so much fire power, their mothers even carry a gun. You get the idea. Think of how many different versions you can make of the Crisis Suit. The vechiles are adaptable. Deep Strike all your elites and anything else you can and see how your gun line gets eatten. Make them an offer that they can't refuse with a mob of Tau wearing suits.

The possibilities ate are endless. (Hmm, seems that I need to play Nids again.)

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So what you are saying is that your Ground Cadre has lots of Air Support?

No. What I am saying is that my Air Support has lots of Ground Cadre.

If a Land Raider dies to a rail gun, and no one was around to see it, does the kill point still exist?
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Old 16 Sep 2008, 16:30   #10 (permalink)
Shas'Ui
 
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Default Re: Tau and boring shooting.

Quote:
Originally Posted by Khanaris
I think it is the best GW has left the Tau with. A few mechanized units are still useful for grabbing objectives, but the few advantages the Tau got in 5th Edition are all related to the shooting phase, whereas all of the penalties are in the movement phase and in how skimmers work. With weaker skimmers and True LOS, the Fire Warrior team and the Broadside are looking to be more important than they used to be relative to the Devilfish and Hammerhead.
I must disagree here. I think you are missing the point that GW desperately tries to get across. People always see when something get a boost (even slight) they start to overload on it. This is a false assumption IMO.

GW tries to destroy gun lines, just as much as it tries to destroy full mech forces. They are clearly trying to bring hybrid into the game. Gun lines took a HEAVY blow with outflanking, better deepstrike, running, better cover save, mostly OBJECTIVE based missions and new upcoming deep strike assaults. TAU gun line IMO will die quickly and wouldn't win much at all. Rightly so IMO, gunlines are boring.
On the other hand, all skimmers took a kick in the nuts with pretty much killing all Burstcannon and warfish spams. Warfish can only move 6'' and shoot all weapons which is not great IMO.

So in the end, GW desperately tries to deny players the "focused" army. Whether this direction is good or bad -> lies in personal opinions department. But I can say that Hybrid armies (especially it goes double for old dexes like TAU) will take the stage in 5ed.

***To answer original question, if you do not like hybrid force with Massive semi-static fire base(XV88s, pathfinders, etc.) and moving pression strikes (XVs and mounted FWs) and presision assaults (kroot in right time in right place), then yes, change the army. TAU are not Eldar and not Marines. Unlike with most armies, they can't pick any aspect of the game and dominate in it. Main aspect they need to try to control is presision.***

P.S.1 Scar face. ->
Battle suit army isn't really all THAT fluffy IMO. You have to understand, that those rare cadres that do use these formations are NOT common. Most cadres have 1-2 Elite teams at best. If you look at TAU organisation chart in TAU dex where typical cadre is presented, you'll see its not all that much suits. It is also not that static or mech. It is in fact Hybrid.

All of the armored battalions, rapid insurgent forces, terminator assault strikes, Rapid piranha patrol formations, Death Wings and etc. Are not common site up on the battlefield. Certain times, they are called up on, but it is not a common sight.
Imperial Guard has like 1-2 armored camponies per what 10(? not stating facts, can't recall exact figure) regular divisions? I would assume, that TAU have about 1 Rapid insurgent force per say 5-7 cadres... Building Battle suit overloaded TAU army is much like building Legal armored company.

P.S.2 Mechanised infantry however is more common sight as DE raider parties, Kults of speed, Steel legion and others are not that rare. But then again, they didn't get nerfed that badly Infact, transports got boost in actual "transporting" as opposed to gun boating, which what they were suppuse to be in first place

Walk Tall everyone!!!!!
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