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auxilaries
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Old 27 May 2008, 23:47   #1 (permalink)
Kroot Shaper
 
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Default auxilaries

Hey, its JP again asking about auxs. I know that they are essential, but how much is too much? With the new 40k rulebook coming out, I dont want to stockpile on auxs if there is a penalty. So please write.
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Old 28 May 2008, 00:36   #2 (permalink)
Shas'El
 
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Default Re: auxilaries

every tau auxiliary supports in a number of ways.

You can never have too many.

humans can fire marker lights, and support firewarriors.
kroot can infiltrate, counter attack.
Vespids can move speedily and vaporize space marines
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Old 28 May 2008, 01:08   #3 (permalink)
Kroot Shaper
 
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Default Re: auxilaries

Quote:
Originally Posted by pepsi
every tau auxiliary supports in a number of ways.

You can never have too many.

humans can fire marker lights, and support firewarriors.
kroot can infiltrate, counter attack.
Vespids can move speedily and vaporize space marines
Well what if the 5th edition has a rebellion or something?
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I must not fear.
Fear is the mind-killer.
Fear is the little-death that brings total obliteration.
I will face my fear.
I will permit it to pass over me and through me.
And when it has gone past I will turn the inner eye to see its path.
Where the fear has gone there will be nothing.
Only I will remain.
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Old 28 May 2008, 02:14   #4 (permalink)
Shas'O
 
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Default Re: auxilaries

I hate to be the one that always reminds people...

Chapter Approved is no longer legal. If it's a friendly game and your opponent is letting you use the rules...

...Take a good amount! ;D
As Pepsi said, they're versatile and very useful.
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Old 28 May 2008, 02:33   #5 (permalink)
Shas'El
 
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Default Re: auxilaries

Quote:
Originally Posted by enderwiggin
I hate to be the one that always reminds people...

Chapter Approved is no longer legal. If it's a friendly game and your opponent is letting you use the rules...

...Take a good amount! ;D
As Pepsi said, they're versatile and very useful.
LIES humans are still legal <rocks in chair> its ok, maybe in the 5 edition codex...<continues rocking> maybe the 5th edition.
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Old 28 May 2008, 02:35   #6 (permalink)
Shas'O
 
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Default Re: auxilaries

Quote:
Originally Posted by pepsi
Quote:
Originally Posted by enderwiggin
I hate to be the one that always reminds people...

Chapter Approved is no longer legal. If it's a friendly game and your opponent is letting you use the rules...

...Take a good amount! ;D
As Pepsi said, they're versatile and very useful.
LIES humans are still legal <rocks in chair> its ok, maybe in the 5 edition codex...<continues rocking> maybe the 5th edition.
Oh God, I hope they add them to the 'dex. Give them access to special weapons and we've got a perfectly acceptable troop option.
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Old 28 May 2008, 03:10   #7 (permalink)
Shas'El
 
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Default Re: auxilaries

wouldnt mind if they upgrade the lasguns to hell guns, and kept the option open for two pulserifles.
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Old 28 May 2008, 03:16   #8 (permalink)
Shas'O
 
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Default Re: auxilaries

Quote:
Originally Posted by pepsi
wouldn't mind if they upgrade the lasguns to hell guns, and kept the option open for two pulserifles.
An elite Auxiliary choice like drop troops wouldn't be too bad I suppose.
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Old 28 May 2008, 03:47   #9 (permalink)
Shas'O
 
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Default Re: auxilaries

If they had a heavy/special weapon option, that'd be a lot better. No, a ML doesnt count.

All vespids do is die really. Kroot, however, are all good, save for the armor save upgrade.
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Old 28 May 2008, 05:31   #10 (permalink)
Shas'El
 
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Default Re: auxilaries

Quote:
Originally Posted by enderwiggin
Quote:
Originally Posted by pepsi
wouldn't mind if they upgrade the lasguns to hell guns, and kept the option open for two pulserifles.
An elite Auxiliary choice like drop troops wouldn't be too bad I suppose.
fish`o`lasgun perhaps?
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