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valid tactic?
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Old 26 May 2008, 02:40   #1 (permalink)
Zar
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Default valid tactic?

Valid and useable tactic in 5th?

I was thinking today about fire warriors and their weapon options, and I came up with a tactic. (I have no idea if this has been thought of before, so please forgive my ignorance)

Tactic: take two fire warrior squads. 1 full strength, the other half. The full strength team has pulse rifles; the other team has carbines. Set them up in an L formation facing the enemy, like so:

Enemy is X, fire warriors are W (note, the below diagram is hypothetical, the enemy could be in any formation conceivable the enemy could also be either Geq, Meq, or Teq)

XXXXX
XXXXX


W
W
W
W
W
W
W W W W W W W W W W
W W




The fire warriors with carbines are the vertical line; the pulse rifles the horizontal.

The carbine armed warriors fire on the enemy first, in the best case pinning the enemy. In worst case, they kill a few. Then their pulse rifle brethren open fire, scything down the enemy in the best case. In the worst case, they kill another couple of enemies and wait for next turn to shoot again.

Putting one or both squads in devilfish, adding more weapons to the arsenal, could also enhance this tactic.

Therefore my question is this, is this a valid tactic for fire warrior squads on the move in a mech list, or is it solely a static fire line tactic?
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Old 26 May 2008, 03:15   #2 (permalink)
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Default Re: valid tactic?

I'm guessing it would have to be set up as a trap for a static force. with the main fire line being a tasty morsel for the enemy to try n chew on and the carbine warriors would be off somewhere. when the time is right you move the carbines to unleash hell. where as a mech force it you could dump your firewarriors from 'fish in the right position.

can i ask why the L shape?

im tempted to try it out see what happens.
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Old 26 May 2008, 03:19   #3 (permalink)
Zar
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Default Re: valid tactic?

well, i couldn't do a 40 degree angle on word, so i went with L, but it could be really any shape, just using two fire warrior teams supporting each other. (if i get "its a good tactic" replies from a multiple of people, i am going to run two "support teams" (as i call them) along with a gue'vesa team, and a kroot team for my troops choices. if gue'vesa are unavailable in 5th, they will be substituted with another kroot team.
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Old 26 May 2008, 03:33   #4 (permalink)
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Default Re: valid tactic?

oh i read it as the shape was important for some reason like with wedge formations and so forth!
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Old 26 May 2008, 03:59   #5 (permalink)
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Default Re: valid tactic?

Quote:
Originally Posted by Merqu
oh i read it as the shape was important for some reason like with wedge formations and so forth!
DUH! sorry bout that...
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Old 26 May 2008, 15:58   #6 (permalink)
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Default Re: valid tactic?

any more thoughts on the tactic?
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Old 26 May 2008, 16:51   #7 (permalink)
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Default Re: valid tactic?

This sounds good to me. Try to put the carbine armed fire warriors in cover. this will work well against assault army.

Just a thought, but did u know this is exactly what in the battle of culloden in Britain? It worked in real life, so i can't see why it wouldn't work in a game
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Old 26 May 2008, 17:08   #8 (permalink)
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Default Re: valid tactic?

Quote:
Originally Posted by Zar
Valid and useable tactic in 5th?
Yep, its valid.
Quote:
Originally Posted by Zar
Math hammer reveals the pulse rifle fire kills

30 range results

12 shots, 3-4 hits, on average 3 kills
With Tau (bs 3), you should get 6 hits.
Not three kills, three wounds.

Quote:
Originally Posted by Zar
12 inch rapid-fire results

24 shots, 5-6 hits, on average 4-5 kills
If you fire twelve shots and you get 3-4 hits, then should'nt you get 6-8 hits and not 5-6 hits with 24 shots.
Infact you get twelve hits. (bs 3=50%)

Quote:
Originally Posted by Zar
Putting one or both squads in devilfish, adding more weapons to the arsenal, could also enhance this tactic.
It might have worked better with FoF, but thats gone with the 5e.

Quote:
Originally Posted by Zar
Therefore my question is this, is this a valid tactic for fire warrior squads on the move in a mech list, or is it solely a static fire line tactic?
It should work well with both army types.

I think you may need to look over you math!

Great work, finally someone finds a good use for Pulse Carbines!

P.S you forgot Armour saves in your calculations, against marines you lose 66% of your hits (two-thirds).
P.P.S this is an unfair calculation as you have two units while the enemy has only one.
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Old 26 May 2008, 17:18   #9 (permalink)
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Default Re: valid tactic?

Certainly feasible if the enemy behaves the way you want them, but what happens when the enemy gets into CC with the 6 man team that is sticking out and roll through it? You can't shoot at them if they are in CC remember.

Also, this is kind of an uneven trade because you are using 2 of your units to take out 1 of the enemies. If your opponent has equal numbers as you, that leaves another unit marching up on you unmolested. If you are facing an enemy with more men then you, then this will be a problem.

The tactic will work well against smaller forces such as marines though.
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Old 26 May 2008, 19:33   #10 (permalink)
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Default Re: valid tactic?

Quote:
Originally Posted by Vallessian
The tactic will work well against smaller forces such as marines though.
one of the main reasons i suggested it with the upcoming 5th ed.
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