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#1 (permalink) |
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Shas'Ui
![]() ![]() ![]() Join Date: Aug 2007
Posts: 526
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Hello Tauonline. Im sure you all are tired of people asking for help in making a list that is tooled against another specific army. Well, this is another one of those. Im playing a 2000pt Grudge match against a professor of mine who plays Necrons and I want to tool my list against the cursed 'Crons since I know he will be trying to tool his against mine. (probably loading up on Wraiths, Swarms, and Flayed Ones). What would be some key components in an Anti-Necron list?
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#2 (permalink) | |
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Shas'Saal
![]() Join Date: Jan 2008
Posts: 213
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#3 (permalink) | ||
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Shas'Ui
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#4 (permalink) | |
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Shas'O
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Ionheads are the Nasty vs Necrons, despite still allowing WBB rolls.
Missile Pods are so-so, Fusion Blasters and Plasma Rifles really come in to their own against crons. Remember, a PR costs a little more than a 'cron warrior, so more than permanent kill and it's already made it's points back. Submunition rounds are awesome vs Scarabs: Vulnerable to Blasts, plus an instant death inflicting blast? I'll take some. Each successful wound insta-kills 2 bases of scarabs. Fusion Piranha: Not that their survivability was that great in the first place, but be careful if you use 'em. Broadsides w/A.S.S. & Plasma Rifles (and HWMT where possible). A veritable ton of AP 1/2 firepower. Or sniper drones, not instant death, but still unbeliveably nasty vs 'crons.
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Shas'Saal
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#6 (permalink) | ||||
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Shas'Ui
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Shas'Saal
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#8 (permalink) |
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Shas'Vre
![]() ![]() ![]() ![]() Join Date: Aug 2005
Posts: 1,803
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Hmm...a Railhead is your best call vs. Necrons. Eliminate his Monolith and suddenly his WBB rolls are at 50% instead of 75% efficiency. After this, you go for either the Tomb Spyders or his Resorb...the problem is since the Lord is an IC, picking him out is difficult. Aside from stocking up on Hammerheads and Plasmasuits though, all you can do is pray to whatever you worship for a chance at victory and pray he doesn't go for a Destroyer Lord attached to a Scarab Swarm.
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#9 (permalink) |
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Shas'Ui
![]() ![]() ![]() Join Date: Oct 2007
Location: Georgia-US
Posts: 553
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Don't chase the Lord Around. If you have the opportunity to destroy the squad he's with, take it, but don't give it undue attention.
As said, Railheads are great for the Monolith and the Scarabs, not to mention the S6 pie plate forces a lot of saves on the regular warriors. A Ninja'O can tie up warriors with relative ease, jump out, blast them, and tie them up again. Be careful if you play mech tau as the gauss rule can really bite.
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#10 (permalink) |
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Shas'Vre
![]() ![]() ![]() ![]() Join Date: Sep 2007
Posts: 1,958
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You want to be heavy on AP3 or better weapons, and light on vehicles (because Gauss weapons will always glance on a 6). I'd still use an ionhead, since they're awesome, but don't get it close enough for the burst cannons or regular warriors will pick it off. A squad of broadsides with plasma will be your friend, particularly if he has a monolith. Rail rifles rock, so sniper drones or big-gun pathfinders would be solid choices, and kroot do remarkably well against necron warriors. Come to think of it, Vespid might do well also, since they've got good AP and could survive in assault against warriors. Plasma / fusion crisis suits will be another standby. This assumes you're facing mostly warriors. If he has scarabs, it might be worth having a guy running around with an ABF or some flamers.
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