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Who does what best?
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Old 13 Mar 2008, 16:10   #1 (permalink)
Kroot Shaper
 
Join Date: Feb 2008
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Default Who does what best?

Now, this may sound like a dumb question, and maybe it is, but which crisis suit loadouts are statistcly best at doing their jobs. What I mean is, I have heard that the fireknife suit which makes up most of my army is not all that good simply because they are splitting their roles. Well if that is the case then what suits are good at killing infantry and what suits are good against armour and stuff like that. I am trying to create a good crisis suit list, and I am curious about this.
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Old 13 Mar 2008, 16:14   #2 (permalink)
Shas'El
 
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Default Re: Who does what best?

I run two main Crisis configurations:

TL MP with TA: Good against everything save TEQs (Terminator-Equivalents). Good rate of fire, excellent range, tremendous strength.

TL PR with TA: Excellent at killing TEQs and MEQs - every Marine army fears to go anywhere near 12" of them...

"Normal" infantry (GEQ - T3, 5+ save) is usually killed by hoards of Firewarriors, or Stealth Suits, or Submunitions. I`ve never felt the need to make a Crisis config specifically aimed at killing infantry; with the proliferation of S5 weapons throughout the Tau army, I never really felt the need.
Though I DID employ a single Crisis with TL Flamer once, with exceptional success...

Cheers,
-Bone
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Old 13 Mar 2008, 20:37   #3 (permalink)
Shas'Ui
 
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Default Re: Who does what best?

Okay, as a resident advocate of the Fireknife config, I'll just throw in my two cents about that particular config.

PR MP w. TA HWMT: Good against MEqs between 24''-12'' (ie: ASMs & Bikes). Not bad against anything within 12''.

Fireknives below BS4 are a waste of time. However, at BS4+ they are worth considering. In other words, Fireknives should probably be restricted to HQ, or for when you can't afford the points for 2 specialists (eg: 1xTL MP + 1xTL PR > 1x PRMP), or for when you're starting out and don't have enough XV8 bitz.


Oh, and on the subject of HQ suits, CIB+PR HWMT/TA and CIB+BC HWMT/TA are both pretty awesome at killing infantry, if that's what you're into.
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Old 13 Mar 2008, 21:07   #4 (permalink)
Shas'El
 
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Default Re: Who does what best?

Quote:
Originally Posted by Floobosaurus
Okay, as a resident advocate of the Fireknife config, I'll just throw in my two cents about that particular config.

PR MP w. TA HWMT: Good against MEqs between 24''-12'' (ie: ASMs & Bikes). Not bad against anything within 12''.

Fireknives below BS4 are a waste of time. However, at BS4+ they are worth considering. In other words, Fireknives should probably be restricted to HQ, or for when you can't afford the points for 2 specialists (eg: 1xTL MP + 1xTL PR > 1x PRMP), or for when you're starting out and don't have enough XV8 bitz.


Oh, and on the subject of HQ suits, CIB+PR HWMT/TA and CIB+BC HWMT/TA are both pretty awesome at killing infantry, if that's what you're into.
My main gripe with the Fireknive is that it encourages boredom.

A fellow (and I use that word in the loosest of sense... this guy has little to no in common with me) Tau player field in his current 1.500 points list 9 Fireknives - 1 Fireknife Commander, 2 Fireknive Bodyguards, and 3x2 teams of Fireknives. That`s plain and outright BORING.

When you have a jack-of-all-trades unit, why bother to field something different? That was my main reason I decided to get rid of my Fireknives (except in HQ slots with BS5..), and replaced them with something else...

Cheers,
-Bone
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Old 13 Mar 2008, 21:17   #5 (permalink)
Kroot Shaper
 
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Default Re: Who does what best?

So what are the configurations that are interesting but at the same time are functional and work well.
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Old 13 Mar 2008, 22:17   #6 (permalink)
Kroot Shaper
 
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Default Re: Who does what best?

I play 1000-1500 point games with a mech list. Usually one fireknife makes it way into my list, he usually follows one (or both if they are traveling together) of my mounted fw squads to provide fire support (sometimes they need a lil somethin somethin over strength 5). If hes not doing that, hes my hqs right hand man. Besides that, twin linked missile pods, usually 2 man squads one with a TL, are a great choice. If you play marines or MEQs try tl plasma or FB PR TA (great for deepstriking termys or vehicles).

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Old 13 Mar 2008, 22:54   #7 (permalink)
Shas'Ui
 
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Default Re: Who does what best?

Quote:
Originally Posted by CmdrBonesaw
My main gripe with the Fireknive is that it encourages boredom.

A fellow (and I use that word in the loosest of sense... this guy has little to no in common with me) Tau player field in his current 1.500 points list 9 Fireknives - 1 Fireknife Commander, 2 Fireknive Bodyguards, and 3x2 teams of Fireknives. That`s plain and outright BORING.
I hear ya, Bone. I don't think I'd enjoy playing that either. :-X

Quote:
Originally Posted by sephiroth00055
So what are the configurations that are interesting but at the same time are functional and work well.
For myself, I think the 3 most useful basic configs are Deathrain (T-L MP), Helios (FB PR) & Fireknife (MP PR). To me, these three configs cover the 3 basic ranges very strongly, complement eachother and are useful against EVERY army. Even though the Deathrain + Helios are considered specialists, I consider them all-rounders for this reason. IMO, they are almost to Tau as Mirepoix is to cooking! ;D

Other nice configs in my mind are the BC-MP, T-L FB, though I don't like them as much as the above three. Also, Bonesaw and a few others really like the T-L PR combo.

Hope that helps!
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Old 14 Mar 2008, 13:16   #8 (permalink)
Shas'Ui
 
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Default Re: Who does what best?

In smaller point games (around 1000) I like to take a single TL FB suit with TA. He provides backup Landraider support at a cheap cost (as a matter of principle I only take 1 railhead at 1k). Deathrains are by far my favorite though.
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Old 14 Mar 2008, 16:48   #9 (permalink)
Shas'Ui
 
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Default Re: Who does what best?

My suit army has:

Shas'el w/ FB, CIB, MT - not the best setup, tbh
~2 Helios Bodyguards - these rock at close range, mainly they come in when Termies, Monstrous Creatures etc get too close

Shas'el Deathrain w/ TA, HWTL - easily worth the points!
~2 Deathrain Bodyguards w/ TA, HWTL - again, teamed up with their commander, these rock, easily my favourite pattern. I rarely use the Target Locks, but these give the unit some versatility when facing armies with lots of light armour.

1 Team Leader w/ Twin FB, TA, HWTL
~2 Helios - Usually use these as tank-hunters, occasionally deep striking, but when they do this they usually die. Helios is good, but suffers from lack of range.

3 Fireknives - I don't rate this team as "Most Efficient" but they are still a solid combo and a staple in many suit armies.

3 w/ PR, BC, MT - again, not a very efficient team, my original thought was to have a team that could take down a lot of light infantry, but still pack a punch. I trade off a little of my anti-horde ability for this.

Deathrain rules!
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Old 14 Mar 2008, 16:49   #10 (permalink)
Ethereal
 
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Default Re: Who does what best?

For me, due to the fact that most people here field a variety of hybrid list, and also the fact that twin-linking anything will count for jack (horde, more infantry, more everything except transports) I am always fielding fireknives. More shots, more variety of firepower. In addition, they play more or less the support role in my army, where they compliment my MEQ, TEQ and anti-light vehicle weaponry.

I know that Deathrains are good, but they are not in my area practical. Twin-linking may let you have enough shots that hit, but they will never thin down the numbers fast enough or kill fast enough. With the prospect of Hordes at every corner and also the prospect of facing monstrous creatures en mass, to Terminator - heavy armies to Heavy skimmer armies, it is more practical to take the fireknife. They are one of the few things that enable one to kill things from afar while giving enough power to bring down stuff.

I used my 6 fireknives to kill everything that my infantry and my tanks can't kill hard and fast enough. For that I tend to either use them en mass and/or with markerlights.

But I also field a lone Shas'o Helios with Stimulant Injector and Shield Generator, who often give me more options and is there to lead my infantry from the front. I rarely deep strike him, instead I use his IC status to go and make the kill of many interesting units.

Other than that, I use no other configurations.
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