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Even more sniper drone questions
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Old 14 Jan 2008, 11:17   #1 (permalink)
Kroot Shaper
 
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Default Even more sniper drone questions

OK, a simple question, I just read in the codex that drone models have to stay in coherency with the controller unless it an independent character, and in the SD entry there is nothing stating anything about Independence so....... Does the spotter have to keep his drones on a leash or can he let em' loose to go hunt some xenos!
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Old 14 Jan 2008, 11:18   #2 (permalink)
Shas'O
 
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Default Re: Even more sniper drone questions

They have to stay together, they're a squad/unit :P
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Old 14 Jan 2008, 12:44   #3 (permalink)
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Default Re: Even more sniper drone questions

However if you have more then one team (1-3 team constitute 1 heavy support slot) then they are independent of each other...although the drones must stay in coherency with their spotter.
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Old 14 Jan 2008, 12:52   #4 (permalink)
Ethereal
 
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Default Re: Even more sniper drone questions

Not sure about the reading on the first part, either. Sniper Drones are a little different from drones taken by Crisis Suits, but all drones that are purchased with a controller need to stay in coherency with the model carrying it. A Commander can not send his drones off, for example.
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Old 14 Jan 2008, 13:43   #5 (permalink)
Kroot Shaper
 
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Default Re: Even more sniper drone questions

I was under the impression that the Sniper Drones themselves must be within coherency upon deployment but could then move up to 18" from the spotter theirafter. (I might just be pulling this out of my bum though).

Also, in a single Sniper Drone team ... who gets the Marklight shots? The drones (that would be 3 shots per team), the spotter (1 shot) or all (4 shots!!). I ask because I've been told both ways, and it seems strange that the spotter with BS4 can only use his great shooting skill for just a craptacular Pulse Pistol. *pew pew*
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Old 14 Jan 2008, 13:49   #6 (permalink)
Shas'Vre
 
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Default Re: Even more sniper drone questions

@Zachinator: 2" coherency with the spotter at all times. As per usual for anyone with a drone controler.

@Lord Roke: Only the spotter has a markerlight, so only one shot. And yes, the pulse pistol does seem rather pointless.

Also, if I remember rightly, if you have more than one team, they count as seperate units; therefore, each unit needs a markerlight counter each, even if firing at the same target.
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Old 14 Jan 2008, 13:52   #7 (permalink)
Ethereal
 
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Default Re: Even more sniper drone questions

They can't move away from the controller, and they actually don't have jetpacks (since they are not Jetpack infantry). What you mentioned does sound like a nice house rule, though.

The Controller has the Markerlight. The Drones don't. The only time he would ever really use the pistol is if he was forced to move.

Railgun Convention beat me to the punch (and he does indeed remember correctly about the seperate units), but I hope that clears it up.
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Old 14 Jan 2008, 14:23   #8 (permalink)
Kai
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Default Re: Even more sniper drone questions

Quote:
Originally Posted by railgun convention
And yes, the pulse pistol does seem rather pointless.
Actually, it can come in useful in the unlikely event all the drones die and he's left on his own (this has happened to me more times than I'd like to admit too)
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Old 14 Jan 2008, 14:32   #9 (permalink)
Shas'Vre
 
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Default Re: Even more sniper drone questions

Quote:
Originally Posted by Kai
Quote:
Originally Posted by railgun convention
And yes, the pulse pistol does seem rather pointless.
Actually, it can come in useful in the unlikely event all the drones die and he's left on his own (this has happened to me more times than I'd like to admit too)
Emphasis: unlikely. That's why the pulse pistol is mostly useless, and anyway, if you use it from anywhere else than terrain, you're gonna get chopped to pieces, unless you kill, which there is a roughly 25%-50% per shot chance of killing, depending on target, and THEN they have to run away as well...

He's more useful as a stand alone markerlight man. And he's always going to be subject to last man standing, and if he succumbs, he's not coming back - if I remember rightly, sniper drone squads can't purchase upgrades...
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Old 14 Jan 2008, 14:39   #10 (permalink)
Kai
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Default Re: Even more sniper drone questions

Quote:
Originally Posted by railgun convention
Quote:
Originally Posted by Kai
Quote:
Originally Posted by railgun convention
And yes, the pulse pistol does seem rather pointless.
Actually, it can come in useful in the unlikely event all the drones die and he's left on his own (this has happened to me more times than I'd like to admit too)
Emphasis: unlikely. That's why the pulse pistol is mostly useless, and anyway, if you use it from anywhere else than terrain, you're gonna get chopped to pieces, unless you kill, which there is a roughly 25%-50% per shot chance of killing, depending on target, and THEN they have to run away as well...

He's more useful as a stand alone markerlight man. And he's always going to be subject to last man standing, and if he succumbs, he's not coming back - if I remember rightly, sniper drone squads can't purchase upgrades...
It's actually happened a fair few times. The problem with using him for his markerlight is that the target he's firing isn't always in LOS for another unit (or in range of an SMS system, and if its infantry its a waste of a seeker). Its definatly strange, its a situation that shouldn't happen, but yet I keep finding myself there over and over again.

Its quite funny actually, because once the drones are dead alot of players will move on rather than concentrate firepower on someone so useless. This makes it all the sweater if he a) continues to kill stuff unexpectedly or b) manages to survive the battle.

Although your right, I could bring down the wrath of god via the airforce in my army from his ML. But somehow it feels like overkill...
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