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Long-Barreled Burst Cannons
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Old 12 Nov 2007, 00:12   #1 (permalink)
Kroot Shaper
 
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Default Long-Barreled Burst Cannons

I know it's probably been discussed a million times already, but i was wondering: what the difference is between a normal XV-8 burst cannon and a Long-Barreled burst cannon?
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Old 12 Nov 2007, 00:33   #2 (permalink)
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Default Re: Long-Barreled Burst Cannons

I think it is actaully its range or a anti-aircraft weapon for Apocolypes games.
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Old 12 Nov 2007, 00:45   #3 (permalink)
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Default Re: Long-Barreled Burst Cannons

It has a longer range. Though if you look at a lot of the IA books, they say that the range of a LB Burst cannon is 36", that's actually too long according to the VDR. (It should only be 27", 150% of the original range.)
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Old 12 Nov 2007, 00:59   #4 (permalink)
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Default Re: Long-Barreled Burst Cannons

Yeah well, the IA books are still around, while the VDR are gone.

Ya'll know the alpha Hammerheads right? The ones with twinlinked LB Burst cannon, fusion blaster, and plasma rifle, right? Well, I'm wondering, why can't a Devilfish have any of that stuff? I mean, it'd be like the Predator tank.
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Old 12 Nov 2007, 01:14   #5 (permalink)
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Default Re: Long-Barreled Burst Cannons

Quote:
Originally Posted by Va'Ukos
Yeah well, the IA books are still around, while the VDR are gone.

Ya'll know the alpha Hammerheads right? The ones with twinlinked LB Burst cannon, fusion blaster, and plasma rifle, right? Well, I'm wondering, why can't a Devilfish have any of that stuff? I mean, it'd be like the Predator tank.
No, I don't know alpha Hammerheads! Link please!

Also, they're 36 inch range. Remoras and a few other vehicles have 'em.
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Old 12 Nov 2007, 01:28   #6 (permalink)
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Default Re: Long-Barreled Burst Cannons

Quote:
Originally Posted by macboy_geoff
Quote:
Originally Posted by Va'Ukos
Yeah well, the IA books are still around, while the VDR are gone. Ya'll know the alpha Hammerheads right? The ones with twinlinked LB Burst cannon, fusion blaster, and plasma rifle, right? Well, I'm wondering, why can't a Devilfish have any of that stuff? I mean, it'd be like the Predator tank.
No, I don't know alpha Hammerheads! Link please!Also, they're 36 inch range. Remoras and a few other vehicles have 'em.
They're in the Epic Tau rules (where I found them) but I think they might be in the IA3. Ask Wargamer. Epic Tau And if you scroll down, the twin-linked turrets, on Forge World.
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Old 12 Nov 2007, 01:31   #7 (permalink)
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Default Re: Long-Barreled Burst Cannons

Quote:
Originally Posted by macboy_geoff
No, I don't know alpha Hammerheads! Link please!

Also, they're 36 inch range. Remoras and a few other vehicles have 'em.
See here: http://www.forgeworld.co.uk/acatalog/TAU_VEHICLES.html

Edit: response to the new post directly above - the 40k version rules are in IAV3.

Quote:
Originally Posted by Va'Ukos
Ya'll know the alpha Hammerheads right? The ones with twinlinked LB Burst cannon, fusion blaster, and plasma rifle, right? Well, I'm wondering, why can't a Devilfish have any of that stuff? I mean, it'd be like the Predator tank.
Erm, No. The Devilfish is a transport, and it is equipped appropriately to do its job. When you start adding big guns like those Hammerhead Turrets, well surprise, surprise you're turning it into a Gunship, that we call a Hammerhead. Fluff-wise a Hammerhead sacrifices the transport capacity of the Devilfish chassis to contain its weapon and power systems. Game-wise, it would be way too unbalanced if Devilfishes could take weapon upgrades - as we can have a maximum of 11 Devilfishes in one Force Organsation Chart, not to mention 3 Hammerheads. We wouldn't need War'Fish anymore if we could start placing Fusion/Plasma templates around the place.

And also, it's probably not a good idea to try and 'equate' units in armies, not every army is a carbon copy of other armies, just with different shapes and names. If you were to correspond a Devilfish to a Rhino though, then the Predator tank (based off the Rhino chassis) would correspond to a Hammerhead. That's why Hammerheads get the variant turrets....
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Old 12 Nov 2007, 03:07   #8 (permalink)
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Default Re: Long-Barreled Burst Cannons

11 Devilfishes? I keep capping out on 9:
6 in Troops
3 in Fast Attack
And MAYBE one in HQ. I can't remember if Ethereals can take Devilfish.

And to comment about a devilfish gaining heavier weaponry, about all you could fluffily expect is to gain Battlesuit weaponry and/or drones. And even then, it's a bit contested about validity.
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Old 12 Nov 2007, 03:12   #9 (permalink)
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Default Re: Long-Barreled Burst Cannons

Quote:
Originally Posted by Tralfagar
11 Devilfishes? I keep capping out on 9:
6 in Troops
3 in Fast Attack
And MAYBE one in HQ. I can't remember if Ethereals can take Devilfish.

And to comment about a devilfish gaining heavier weaponry, about all you could fluffily expect is to gain Battlesuit weaponry and/or drones. And even then, it's a bit contested about validity.
Ooops, 10. 1 from HQ - due to an Ethereal with 11 Honour Guard Fire Warriors mounted in a Devilfish.
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Old 12 Nov 2007, 07:12   #10 (permalink)
Shas'El
 
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Default Re: Long-Barreled Burst Cannons

Quote:
Originally Posted by TipTop1987
It has a longer range. Though if you look at a lot of the IA books, they say that the range of a LB Burst cannon is 36", that's actually too long according to the VDR. (It should only be 27", 150% of the original range.)
I think I remember the wording of the Long-barrelled caption, and it read something like "if the range of the weapon is under 24", it is doubled instead".

So, weapons like BCs and Meltas get their range doubled, Bolters only 50% bonus.

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