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Tau Individuality - Tell us about your commander!
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Old 28 Jun 2007, 13:31   #1 (permalink)
Shas'Saal
 
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Default Tau Individuality - Tell us about your commander!

A lot of people argue that the tau have no individuality, and that they follow the Ethereals will blindly like an army of their own drones. I say we show them just how individual our commanders are! Tell us about your Shas'O and Shas'Vre's!


Shas'O'M'Yen'Jaakara, Commander Hidden Mirror.


Jaakara began his time in the ranks of the Fire caste as a bodyguard for the water caste diplomats on their journeys to both allied and imperial worlds. Making a small name for himself in his diligence and talent by thwarting an assassination attempt on his fare. On the landing pad, him and his water caste companion were attacked by a crazed human who had strapped demolition packs to his body, attempting to destroy not only the water caste envoy, but the Orca lander they arrived in. Jaakara foiled the fanatical human by expertly cutting off the hand holding the detonator switch, and then sinking his combat knife into the eye socket of the assailant.
While he was scolded for the brutal means of dispatch, his fire warrior companions in the Orca were so impressed they gave him a nickname "Quick knife"

For the first three years of his life as a Shas'la, he roamed from world to world with the water caste, meeting several strange life forms, both in and out of the empires allies. His defining moment was a meeting with the Eldar of Iyaden to discuss the defense of a world in the sector against an Orc attack. He got a rare glimpse at the Eldar outside of combat and found himself impressed by their wisdom, and galled by their pride and hubris. Rumor has it that during deliberations he lost his temper and blurted out:
"You fools! Can you not see what we do is for the good of all? Why must you ignore the plain and simple truth? Your pride costs lives with every passing moment!"

Thanks to the talented words of the water caste envoy, he survived the ordeal, for his words angered the retinue escorting the farseer (to the point where a shuriken pistol was pointed at his head). Deliberations continued, and a defensive alliance was worked out. The Farseer, after the discussion was ended, requested to talk to Jaakara in private, even asking his retinue out of the chambers. What was spoken in that room remain a mystery, for Jaakara never spoke of what happened in that room. His actions do provide us with some clues however.

When he returned to Dal'yth, he almost instantly requested transfer out of bodyguard duty and into the main expiditionary force which was growing outside of the main sept worlds... when the Damocles Crusade descended upon the youthful Tau Empire.

He, like many a firewarrior, had his very first Trial by Fire on his home world of Dal'yth, fighting in the cities where he grew up against humans and Space Marines both. He was promoted to Shas'El after planning a brilliant Mont'ka based attack on an imperial supply route, systematically hunting down the weaker, more vunerable vehicles carrying food and supplies to the front lines of the imperial attackers, Using the skilled abilities of three of his bond brothers, triplets talented in the skills of stealth.

After another four years of combat, he was promoted to Shas'ui, and granted a Crisis suit to pilot. This was, apparently a defining moment in his career, taking to the suit as if it were his own skin, and within the first month of combat, scored no less then ten Space marine kills.

The Triplets, some say, outshone Jakaara, because they almost immediatly were promoted to Shas'vre, and given XV'15 or 25 Stealth suits to command. Rumor has it that they were given this because every battleplan with them involved fell apart due to their reckless behavior and disreguard for the tactics of Mont'ka and Kau'yon. More on them later.

During the darkest days of the Damocles Crusade, Jaakara was given his trial by fire to become Shas'vre. He was to command a small cadre, to be dropped on a nearby imperial world, and destroy or tie up the planets infrastructure enough to effectively sever the bottleneck of impereal supplies leading into the empire.

The fleet he was traveling however never made it to the world, having been intercepted by a small imperial fleet. When one of the large support vessles' warp core ruptured, the whole tau fleet was sucked into the warp.. they were presumed dead.

The reality was that they were not destroyed, but shunted across a quarter of the galaxy, appearing scattered all over the mysterious Ghoul stars and crone worlds of the northern part of the galaxy. The only surviving ethereal immediatly promoted him to Shas'O, and said his trial by fire was to assemble the fleet.. and somehow get back to Tau space..


The Triplets.
A set of three sisters, originally a part of the fire warrior squad Jaakara was in command of, were considered the peak of brash and unpredictability that any fire warrior could amount to. The three of them, close as skin and different as phases of the moon, all were adept at the skills of ambush and stealth, and frequently abandoned the traditional tactics of their kind, using what many considered brutal or cowardly tactics to destroy their foes (mostly ambushes and booby traps). Their attitudes towards war and their disregard for orders quickly pushed them into the ranks of the Stealth squads. They did not spend much time in the same squad, their tactics not compatible once they were given the more powerful suits, and quickly each of them formed their own squads based on their tastes for combat.

Shas'Vre Kais'Mal'Caor. Hero Skilled Spider.
The smartest and most calculating of the sisters, her mind has been described by Jaakara as 'a tangled web of terror and counter-terror which any unsuspecting foe can walk into'. Hand picking her teammates, sometimes from the greenest of fire warriors, she seeks those who have a natural talent for tactical 'domino theories', figuring that they have the best idea on where to strike to cause the most damage in the long run. Outside of combat she plays meditative war games similar to chess, claiming that the mind is possibly the most deadly weapon to be wielded on any battlefield, and that it must be kept sharper then any knife or spear. Fire caste members tend to mystify her and her squad, and many don't believe they even exist due to their incredible number of near impossible victories under their belts. Those who are selected tend to never be seen again by their bondsmen.
her squad colors its armor with purple and grey, the meaning behind this is unknown.

Shas'Vre Mont'tyr'Por Hero Bloody Water
Possibly the least 'stable' of the sisters, many rumors circulated that she, in fact, was a student of the great O'Shovah. She had a strong attraction to being at close proximity to the enemy to deal the most damage, donning the new XV-25 suit for its more imposing figure. Unlike most stealth teams, she fears not the rigors of hand-to-hand combat, and while her teams tend to take serious casualties, her efforts on the field tend to cause so much damage to the enemy (especially in morale), that she has never been reprimanded for her tactics. Many consider being assigned to her squad is nothing more then a death sentence, but those who survive refuse to leave.
Her tactics usually involve moving close to the enemy at bottlenecks or flanks and to cause as much damage to squads with withering firepower before moving in to crush her foes in hand-to-hand combat. Her team has colored their suits bright red, partly because it describes their tactics, but mostly because it blends with what usually covers their suits after words.

Shas'Vre'Y'eldi'Au Hero Winged Terror
Of the three sisters, she speaks the least, feeling that words are just as strong as a rail gun, and should be used as such. A stark contrast to her Sister, Mont'tyr'Por, She believes that distance and firepower are the strongest ally in war. Finding her sister too brash, pointing at the fact that if an enemy is fleeing, there is no point to persue, one should move to the next target instead of hunting them down like a primitive kroot hound. A noted tank hunter, she excels in the destruction of machines of war, being one of the few surviving stealth suit commanders who has destroyed one of the massive, lumbering human Land Raider tanks single handedly. She has been noted to be slightly obsessed with her suits cleanliness and maintenance, insisting her team clean and polish their suits after every battle, and to assist the Fio engineers in the repairs. Her tactics rely mostly on using the stealth field, shield drones and firepower of her suits to its greatest effect, preferring to hover just inside the range of the weapons to prevent counter-assault. Fire Warriors consider her squad to be the safest to join, as it commonly has the least number of casualties. However, it also has the least number of kills and is the slowest for promotion.
Her squad colors itself deep green, with the squad leader and second in command having red highlights on the gloves and visor.


Thats mine, how about yours?

Good idea! - Khanaris +1
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Old 28 Jun 2007, 13:48   #2 (permalink)
Shas'El
 
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Default Re: Tau Individuality - Tell us about your commander!

Bloody Goodwin, I only started assembling a cadre, I wasn't thinking about Au'mon allready (my Shas'el, crudely translated Crynight)
To tell you the truth, until yesterday evening, I wasn't even sure of its gender... And now I'm in doubt again.
If a commander was female, it shows that there is equality in the army's system, but that should mean there are just as much female as male warriors...
I don't even know if there's a strategical difference in the gender of your commander.
Oh in his/her cadre, there are a few special 'captains', but I'm planning on mentioning them in the (hopefully that is) story contest of august, so not very much point in putting them up here.
Maybe if I know more about what the heck I'm working on, I'll add some things.
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Old 28 Jun 2007, 15:31   #3 (permalink)
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Default Re: Tau Individuality - Tell us about your commander!

oh do we have to do an essay for our commander because mine is Shas'O'Tau'Oshova'Kais'Montyr which means Skilled Commander or O'Kais he is from the Tau sept so not O'Shova(he is from the Vior'la sept)... that is my commander he is armed with a fusion blaster, plasma rifle, and multi tracker, and followed around by 2 gun drones, and 2 bodygaurds with the same wargear...
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Old 28 Jun 2007, 16:01   #4 (permalink)
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Default Re: Tau Individuality - Tell us about your commander!

Well, if you want fluff I will give you fluff!

Shas'O Tash'Var Vin'sen Ch'en

O'Vin'sen have always been a stoic, headstrong character and with the near- constant experience with death does not help him on his outlook on life. In order to combat the sudden loss of his motor skills and muscle tension, his battle suit have been hooked with the drugs of many kinds in order for him to operate naturally on the battle field. He is a pragmatic figure, believing that in order to know if his enemies are dead, he needs to see them up close and give them an overwhelming blow, all the while surviving it. For that his favoured weapon systems is the Helios configuration with a shield generator. It is said that one of his favourite past times is to hunt down the gue'la soldiers known as the Terminators as they are considered the ultimate prey. It is said that he feels that all vehicles that are not Tau in origin does not deserve to be used at al, since they are not the manifestation of the gretaer good.

However, he finds that a normal crisis suit is lacking, both in terms of protection, firepower and speed, and thus he commisioned to the fio's of his outpost to create a* suit that will enable him to have more strenght ,more firepower and more speed when he fights against his enemies. The Fio caste answered the question with a gargantuan suit , christened the Xv-9 for the machine is twice the height of a normal crisis suit, with a firepower of two Helios crisis suits.With thrusters everywhere and the double plasma gun and fusion blaster, he finds that it suits his need for extreme fighting. He also asked the Fio's to create a shield generator that could act as blades in which he can counterattacked in just in case his enemies managed to get close to him. Thus they munted his shield generator at the arms of the Xv-9. With thrice the power capacity of a crisis suit, it can unleas a brutal amount of force in close combat.

He believes that speed is power, and power is speed. For that his forces are extermely mechanized. Also in response* to the volcanic environment that his forces have to go through, there are no kroots or vespids in his Cadre as the chitin of the Vespids and the flesh and bone of the Kroots will not be able to survive the extreme heats of volcanic worlds, futhering the reason why his forces are mechanized.

He does not have any grudge of any sort towards most of the races of the galaxy, but he sees the manifest destiny of his people being able to unite the galaxy under the Tau'va. However, he does have a resentment in his heart over the servants of the Imperium for they are being ignorant of what the Tau'va can do to them. And for that, many Imperium forces have tried to assasinate him. In addition, his efforts to bring the race known as the Eldar into the Tau Empire also caused him to be always targetted by the Eldar forces, particularly the farseers and warlocks.

PS: The fluff really explains why my entire force is a Purist Mech force, without any allies. Also it tells why I always use the Shas'o* with the Helios configuration, coupled with a stimulant injector and also shield generator. And somehow he is always assaulted, psyked and shot by almost everyone that can see him. In addition I always use him to hunt down power armour or vehicles.


Here is a pic of my shas'o.



Now you understand the part when I said Xv-9?
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Old 28 Jun 2007, 16:43   #5 (permalink)
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Shas'O Gue'vesa B'ob (Not very Tau like I know)

Once serving as a young Imperial Guardsman during the Damocles crusade. The young guardsman was serving in battle when he saw a friend of his unit get shot in the back twice by a Commissar for retreating. He then, out of rage, fired a las shot at the commissars head and killed him, the young guardsman knew what he had done, although his comerades were busy fighting and did not notice, if he was caught, he would be executed, so quickly without being seen, he ran into the wilderness, never to be seen again, he knew he turned his back on the Emperor. While separated from his unit, he ran into a Fire warrior patrol, immediately, he threw down his weapons and gave into the greater good. He was trianed in the Tau art of combat and learned how to live with it. On his first battle, he relived his battle during the Damocles crusade, he became separated from his unit when his unit was engaged in combat with Orks, an Ork attacked him head on, the Ork slashed at him head on with his choppa' but he immidiatley ducked and with his skill in the past as a fist fighter, he gave the Ork a knuckle sandwich, the Ork down on the ground, he immidiatley put a foot on him and put a pulse round into his back. Then, remembering his training as a gaurdsman, he cut off the head of the Ork. Although he was both admired and scorned for engaging in close combat with a Ork, it earned him the nickname "Ork puncher." He had another encounter with Orks when his unit was under fire from the Warbosses retuine gaurd. He found a pathfinder lying on the ground with a arm blown off with a rail rifle, in his hand. he pryed it off and aimed at the warboss and put a round into his torso, the round going straight through. The rest of the Ork horde panicked and ran away, only to be mowed down by pulse fire.

He climbed the ranks, preforming heroic acts and deeds a battle at a time, his name was said all accross the Tau empire. He was promoted to Shas'O for his many deeds of bravery. When the famed O'Shovah challenged him to a duel, he agreed knowing he may not stand a chance. He faught with O'Shovah in their Crisis suits, fearing the Dawn blade, but his shileld generator saved his life more than once during his career. But out of pure luck or skill, he deafeated O'Shovah, he lying on the ground, he pointed his plasma rifle at him, ready to pull the trigger, when O'Shovah told him that even though he deafeated him in close combat, he told him that if he fought someone like him again, he may not live to see the light of day. The ex-gaurdsman pulled away his plasma rifle and walked away, sparing O'Shovahs life. Though he was reprimanded for not killing the traitor, he was deemed honorable for sparing his life.

He still serves in the Tau military as a commander and has faught even his own compatriots, even Space marines, the soldiers who supported the Imperial garud.
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Old 28 Jun 2007, 17:04   #6 (permalink)
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Default Re: Tau Individuality - Tell us about your commander!

Quote:
Originally Posted by Bugga62
Shas'O Gue'la B'ob (Not very Tau like I know)

Once serving as a young Imperial Guardsman during the Damocles crusade. The young guardsman was serving in battle when he saw a friend of his unit get shot in the back twice by a Commissar for retreating. He then, out of rage, fired a las shot at the commissars head and killed him, the young guardsman knew what he had done, although his comerades were busy fighting and did not notice, if he was caught, he would be executed, so quickly without being seen, he ran into the wilderness, never to be seen again, he knew he turned his back on the Emperor. While separated from his unit, he ran into a Fire warrior patrol, immediately, he threw down his weapons and gave into the greater good. He was trianed in the Tau art of combat and learned how to live with it. On his first battle, he relived his battle during the Damocles crusade, he became separated from his unit when his unit was engaged in combat with Orks, an Ork attacked him head on, the Ork slashed at him head on with his choppa' but he immidiatley ducked and with his skill in the past as a fist fighter, he gave the Ork a knuckle sandwich, the Ork down on the ground, he immidiatley put a foot on him and put a pulse round into his back. Then, remembering his training as a gaurdsman, he cut off the head of the Ork. Although he was both admired and scorned for engaging in close combat with a Ork, it earned him the nickname "Ork puncher." He had another encounter with Orks when his unit was under fire from the Warbosses retuine gaurd. He found a pathfinder lying on the ground with a arm blown off with a rail rifle, in his hand. he pryed it off and aimed at the warboss and put a round into his torso, the round going straight through. The rest of the Ork horde panicked and ran away, only to be mowed down by pulse fire.

He climbed the ranks, preforming heroic acts and deeds a battle at a time, his name was said all accross the Tau empire. He was promoted to Shas'O for his many deeds of bravery. When the famed O'Shovah challenged him to a duel, he agreed knowing he may not stand a chance. He faught with O'Shovah in their Crisis suits, fearing the Dawn blade, but his shileld generator saved his life more than once during his career. But out of pure luck or skill, he deafeated O'Shovah, he lying on the ground, he pointed his plasma rifle at him, ready to pull the trigger, when O'Shovah told him that even though he deafeated him in close combat, he told him that if he fought someone like him again, he may not live to see the light of day. The ex-gaurdsman pulled away his plasma rifle and walked away, sparing O'Shovahs life. Though he was reprimanded for not killing the traitor, he was deemed honorable for sparing his life.

He still serves in the Tau military as a commander and has faught even his own compatriots, even Space marines, the soldiers who supported the Imperial garud.
That is some random thing you have come up with.

1)Human soldiers fighting for the Tau is called a gue'vesa. So you HQ is supposed to be called que'vesa b'ob.

2)Farsight don't challenge people to a duel.

3)No Tau ever fought with O'shovah ever. O'shovah losing is even rarer as no one evr challenged him before, or being challenged by o'shovah.

Other than that , the other parts are okay.
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Old 28 Jun 2007, 19:31   #7 (permalink)
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Hey, i thought it was entertaining This is not about reality, its about showing people that the tau are not mindless drones. Its his game, let him play it his way!
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Old 28 Jun 2007, 19:42   #8 (permalink)
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Default Re: Tau Individuality - Tell us about your commander!

Here's the background for Shas’o’Tau’N’Vral Mal’caor:

My honored master; Por’Kais’Shi. Enclosed is the requested report on the recently promoted Shas’o’Tau’N’Vral Mal’caor.

Vral Mal’caor, having only recently risen to the rank of Shas’O, is noted as being a particularly ruthless and efficient commander.

He gained a great deal of command experience fighting amidst the twisted ruins of countless Imperial cities on Kemi II and Medusa V. Not long after the fall of Medusa V, Mal’Caor was tasked with aiding the defense of a small colony world from an approaching splinter fleet. The Hive Fleet’s numbers were greater than the Tau Shas’Ar’Tol had predicted and the colony was overrun. The Shas’O overseeing the operations was killed during a Genestealer ambush and overall command passed to the young but capable Shas’El Vral Mal’Caor.

He led a masterful rear guard action and was able to evacuate nearly three quarters of the civilian population. However it was at great cost to the Fire Warriors and auxiliaries under his command.

His actions in that campaign earned him the rank of Shas’O. His most recent duties have seen him conducting small raids leading a veteran hunter cadre comprised of survivors from his battles against the Tyranids. O’Vral Mal’caor’s attacks have become increasingly daring, leading with an almost blatant disregard for his own life. This not only proves dangerous – as Vral’Caor is a gifted leader, one that we cannot afford to lose – but he willingly (and needlessly) endangers the warriors in his hunter cadre.

The Shas’Ar’Tol has tasked him with training a protégé, Shas’el’Tau’N M’yen’Shi, a young commander who has been gifted with an XV-2 battle suit. There are whispers that the Ethereals have tasked him with monitoring the increasingly unstable Shas’O’Vral’Mal’Caor.

No matter where his loyalty lies though, it cannot be questioned that he is an effective commander, skilled at leading lightning-quick strikes before escaping from his enemy.

Only time will tell whether this brilliant commander will follow a path similar to that of the late O’Shovah.

Ko’vash Tau’va Por’O.
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Old 28 Jun 2007, 22:51   #9 (permalink)
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Shas'O Ximoro'An has a fierce reputation but his background I have redone several times so I'll just explain the basics.

O'An's past is shrouded in uncertainty and more recently myth. In numerous campaigns during the Third Sphere expansion he was listed as a Firewarrior, and each time during the fighting he invariably ended up in the thickets of the fighting and as the lone survivor in his squad. In fact in most of his early campaigns Ximoro'An was listed as dead, until he turned up at the operational headquarters days later. This conflict of records seems to be the cause of the uncertainty as to his battles, with him being written off as dead he would sometimes turn up at the front of the fighting to join ad-hoc squads and continue the campaign, only for the Shas'ar'tol to later have to ammend his battlefield status from his "killed in action" status. Thus it is hard to properly examine O'An's past, many of his fiercest battles having been fought when he was officially, dead. Those who served with him at those times are now all dead for the most part. Those few who remain have refused to speak on the subject and so has O'An.

His past comes into light towards the end of the Third Sphere Expansion. Having risen through the ranks despite his numerous close calls with death to a Shas'el second in command of a task force. After departing from Dal'yth the expedition's progress is largely unrecorded after the Capitol Ship of the fleet was destroyed in combat, in fact of the dozen or so ships comprising the expedition fleet, only one survived. Re-appearing months later in the outermost reaches of the Tau Empire O'An reported the successful conquest of three small systems, and that in the fighting against the Gue'la the majority of the fleet had been destroyed including the logs. Accepting his testimony and after sending a fresh fleet to secure and begin settling the systems Ximoro'An was promoted to Shas'O after his final trial by fire.

After a decade of service O'An is reaching the end of his military service. He is a scourge of the Gue'la, none know why he hates the Space Marines so much but he goes to great lengths to hunt them down and eradicate them. O'An has personally slaughtered dozens of the Space Marines and his forces have recorded over seven hundred kills from a dozen chapters in seven major campaigns. Shas'O Ximoro'An is one of the Empire's most mysterious and enigmatic officers but his honors and achievements are beyond dispute. The Or'es Shi cadre now has a new second in command, Shas'el Ren'va. Promoted from O'An's primary shock trooper squad through the Crisis Suit ranks he now serves as his Shas'O's trusted right hand.

How much longer O'An will serve the Empire on the battlefield is uncertain. The Or'es Shi cadre has remained stationed on Dal'yth for several Terran years now, undergoing a comprehensive re-arming and training process to bring the veteran Cadres under O'An's command up to date with the latest in Tau military technology. How the forces of O'An will fare when they take to the field again is also uncertain, but most likely the Adeptus Astartes will feel Ximoro'An's fury once more.
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Old 29 Jun 2007, 06:07   #10 (permalink)
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"Hatred? Does a bird of prey have any hatred in its heart for the rodents it strikes down? No. Whether the other races serve us, flee from us, or die by our hands is none of my concern. It is we, and the union of our castes, that will unite the stars. All other concerns are inconsequential to the fullifment of our destiny." - Shas'O Sa'cea Suam'sha'is Ar'tyr

As with most Tau commanders of note, much can be learned about Ar'tyr by the names he has acquired over the years. "Suam'sha'is" is translated loosely into Gothic as "Flamewind", a tribute to the tactics the commander employs. His foes must advance through a blistering hail of pulse fire, those few that survive finding that his forces have melted away again, as elusive as the air that has given him his name.

However, the most interesting of his titles is "Ar'tyr". This word does not translate into Gothic as easily as other parts of the Tau language. The closest literal translation would be "High Blood" though this translation is inadequate to fully explain the title. In order to grasp the full meaning of the term, two equally valid translations must be taken into account. The suffix "tyr" is most commonly used in "Mont'yr" which literally means "blooded" or veteran. The suffix "Ar" is used as an honourific, literally meaning "High". On one hand, this title is a testament to the Shas'O's experience, and exceptional skills as a warrior. The other possible translation sheds more light on his true nature. The phrase "High Blood" is espescially unique on a Shas'O, as the Tau have never had a nobility or class system outside the Ethereal Caste. It refers not to the Shas'O's own pedigree, but that which he places on his race.

In recent years, more and more alien auxiliaries have been inducted into the glorious Tau Empire. The increasing numbers of such aliens have forced every facet of the Empire to adapt to this new age. Perhaps the most changed of these elements is the Fire Caste. Fire Caste doctrine is constantly adapting to effectively harness the strengths and weaknesses of a plethora of races. However, some Commanders still believe that the ritual of the hunt can only truly be trusted to a Tau, that the Tau are the only race with the ample mix of strength, courage, and honour to defend the Empire. Shas'O Ar'tyr is one of the most notorious of these. He has openly refused to accept any alien forces under his command unless specifically ordered to by a member of the Ethereal Caste. Somewhat more alarmingly, he has shown so much contempt for the Auxillaries he has encountered that some have likened his beliefs to those of the Imperium.

This utter contempt for aliens can be traced back to a traumatic event in Ar'tyr's past. Ar'tyr had recentley been appointed Shas'el, and was tasked with the destruction of a group of Blood Angels operating on a Tau world. Other Tau Commanders studying the event afterwards (one of which later became O'Shasserra herself) all agreed that his battle plans were perfect, and that the ambush should have resulted in the utter destruction of the Space Marine taskforce. However, a unit of Kroot in his Cadre, tasked with flanking the Marines and engaging their heavy weapons, disobeyed orders and charged into the oncoming Assault Squads. Not only were the Kroot ruthlessly butchered, but the Tau forces were unable to fire on the Blood Angels for fear of hitting their allies. This interruption allowed the Assualt Squads to reach Tau lines all but unscathed, as the Tau transports were shot down by the Devastators the Kroot were supposed to engage. The result was a bloodbath of an apalling scale, every single soldier but Ar'tyr himself being hacked apart in the resulting melee. Among the dead were the Shas'O's bodyguards and bond brothers.

In that same conflict however, Ar'tyr is confirmed to have killed the (previously unscathed) Chaplain accompanying the force in melee combat. This feat was almost unheard of amongst Fire Caste warriors, and Ar'tyr took from it a lesson that has stayed with him to this day. The Tau, and by extension, the Fire Caste, were capable of surmounting any obstacle as long as their will was strong enough to do so. He has an almost religious belief in the abilities and courage of his Caste, a trait that has had some comparing him with the Space Marines of the Imperium.

Regardless of his somewhat unorthadox behaviour (reference: http://forums.tauonline.org/index.php?topic=39359.0 http://fallofmedusa.tauonline.org/in...pic,357.0.html) Ar'tyr has proven himelf a capable and loyal servant of the Tau'va. Whilst he is by no means a strategic genius such as O'shaserra and Puretide, his skills as a warrior, combined with the absolutle bond of faith and trust he shares with his men, has so far proved that ingenuity, courage, and above all else, unity, can ensure that the Tau will one day conquer the stars.
__________________


There is no such thing as a plea of innocence in my court. A plea of innocence is guilty of wasting my time. Guilty.
- Inquisitor Lord Karamazov

What do you humans know of our pain? We have sang songs of lament since before your ancestors crawled on their bellies from the sea - Eldrad Ulthran
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