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Shas'O'R'Myr......?
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Old 24 Jun 2007, 13:53   #1 (permalink)
Shas'La
 
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Default Shas'O'R'Myr......?

I want to know what the heck is up with shas'o r'myr, i mean is he better than the average crisis commander? please help me here.... ??? ??? ???
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Old 24 Jun 2007, 14:10   #2 (permalink)
Shas'El
 
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Default Re: Shas'O'R'Myr......?

yes he is, he commanded the tau coalition on T'ros, he's pretty friggen awsome and the most technically advanced commander to date.
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Old 24 Jun 2007, 15:27   #3 (permalink)
Shas'El
 
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Default Re: Shas'O'R'Myr......?

Quote:
Originally Posted by Shas O Fi'rios Mont-ka
I want to know what the heck is up with shas'o r'myr, i mean is he better than the average crisis commander? please help me here.... ??? ??? ???
In terms of stats, yes he is. he gets an assault 2 plasma rifle, a better shield generator than regular suits, and suit-mounted flechette launchers i think. epitome of what a shas'o should be IMO

and he's a good commander. he led them on taros.
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Old 24 Jun 2007, 15:54   #4 (permalink)
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Default Re: Shas'O'R'Myr......?

Better shield generator?

That is already interesting by itself....*evil*
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Old 24 Jun 2007, 16:28   #5 (permalink)
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Default Re: Shas'O'R'Myr......?

I like the idea of suit mounted falchettes. Assult two plasma rifle sounds good. Lastly he looks cool.
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Old 24 Jun 2007, 16:57   #6 (permalink)
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Default Re: Shas'O'R'Myr......?

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Originally Posted by razgriz_cipher
I like the idea of suit mounted falchettes. Assult two plasma rifle sounds good. Lastly he looks cool.
If we have that in the next codex, I am having them on each one of my suits. I want to see how they fall before they touch me.*evilness*
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Old 24 Jun 2007, 19:44   #7 (permalink)
Shas'El
 
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Default Re: Shas'O'R'Myr......?

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Originally Posted by Crisis_Vyper
Better shield generator?

That is already interesting by itself....*evil*
it gave a 3+ inv. save in cc. and a 4+ inc. save to ranged attack. its a big frickin' shield like! ;D
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Old 24 Jun 2007, 20:13   #8 (permalink)
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Default Re: Shas'O'R'Myr......?

Just a double shot plasma?

I really wish he had a missile pod or something for more long-range pwnage,
but i guess the guy can prob. assault pretty good.
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Old 25 Jun 2007, 00:19   #9 (permalink)
Shas'O
 
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Default Re: Shas'O'R'Myr......?

Keep in mind that it's been FAQed that the fletchettes only go off once. So, while still nifty, this keeps him from being an absolute CC monster.
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Old 25 Jun 2007, 02:57   #10 (permalink)
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Default Re: Shas'O'R'Myr......?

Where is he from? Where can I find some fluff on him?
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