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Deepstriking Monat
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Old 04 Jun 2007, 19:42   #1 (permalink)
Kroot Shaper
 
Join Date: Apr 2007
Location: Netherlands
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Default Deepstriking Monat

I'm thinking about making a Shas'el for deepstriking purposes. I want to give it an airbursting fragmentation projector to handle troops and twinlinked fusion blasters to destroy vehicles.

What do you think? Can this be an effective combination?
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Old 04 Jun 2007, 19:57   #2 (permalink)
Xan
Shas'Saal
 
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Default Re: Deepstriking Monat

Personally i would go with one purpose unit.
1 # Shas`Ui with twin linked FB and TA . Cost 53 p
8/9 shots will hit . He is cheap and expendable.
2.1# Shas`El with CIB MP TA and HW-MT . Cost 92 p
7 shots @ BS 5 , devastating against light infantry. Can handle light vehicles too.
2.2# Shas`El with CIB AFP TA and HW-MT . Cost 97 p
Another nasty setup , tho AFP might be waste on BS 5 models till CIB will make good use of it.

Also DSing is quite situational i would prefer to have 2 specialized models one A-Inf other A-Armor and before game just chose which one i will DS.
You can go further with it and get Pos Relay for your HQ , tho some ppl see it as point sink.

Remember you can make multipurpose crisis but they seem to work better when they are specialized in one type of enemy.
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Old 04 Jun 2007, 19:58   #3 (permalink)
Ethereal
 
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Default Re: Deepstriking Monat

I call those Suicide Shas'els. The only problem with them is that you rely on getting lucky with the scatter dice. It is not a bad idea to take advantage of the reroll provided by Pathfinders to make this less of a problem. I'm not sure I would give him the AFP, as it is a little expensive and this is not a unit you should expect to survive. A flamer, Target Array, or Shield Generator (or drones) might be a better bet. The Fusion Blaster only gets one shot, no matter how you look at it. If that one shot fails to kill the tank you dropped next to, chances are that its return fire will Instakill your commander.
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Old 04 Jun 2007, 21:01   #4 (permalink)
Shas'Saal
 
Join Date: May 2007
Location: Liverpool
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Default Re: Deepstriking Monat

a risk if anything with that weapon set up. go for either a anit unit or tank not both.
maybe a unit with twin plasma for anit unit or a unit with twin linked Fusion Blasters for anit tank.

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Old 04 Jun 2007, 22:03   #5 (permalink)
Shas'El
 
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Location: Austria
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Default Re: Deepstriking Monat

I agree with Xan in that you should go for a one-purpose unit.

I personally like the idea of TL FBs with TA, as you are most likely to hit, and if you happen to be in 6" to your target tank, you`re most likely to penetrate, as well.`

Deepstriking an anti-infantry suit may not be worth it - what is the reason you deepstrike something behind a tank? To get to the weaker rear armour. Infantry doesn`t have this weakness, therefore you can easily engage standard infantry at long ranges (Submunitions Blast, Missile Pods, etc...).
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Old 05 Jun 2007, 03:39   #6 (permalink)
Shas'Ui
 
Join Date: Feb 2007
Location: Germany
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Default Re: Deepstriking Monat

The best possible config for a tank hunting suicide Shas´el is FB, missilepod and TA.
As you will always aim at the weaker rear and side armor this configuration will score more damage than twinlinked FB.

Shas´el, TL FB, TA; in a range of 6" to the target:

Against AV 10: 48,6% chance of destruction
Against AV 11: 47,3% chance of destruction
Against AV 12: 44,6% chance of destruction
Against AV 13: 40,5% chance of destruction


Shas´el, FB, MP, TA; in a range of 6" to the target:

Against AV 10: 87,96% chance of destruction
Against AV 11: 72,9% chance of destruction
Against AV 12: 56,7% chance of destruction
Against AV 13: 39,4% chance of destruction

I won´t do a similar table for a range of over 6", as it should be clear that as the efiiciency of the FB is heavily reduced the MP is unaffected and so the gap between the two configurations will grow.

We see that for a deepstriking Mon´at th configuration FB, MP, TA is the most effective one, as it is 12-40% more likely to destroy the target with AV up to 12.

Greetz, Trogdor
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Gamestatistics ´07:

[WHFB] Dwarfs
9 victorious slaughters/ 7wins/ 5 draws/ 7 losses

[WH40k] Tau
17victorious slaughters/ 10wins/ 2draw/ 1 loss
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Old 05 Jun 2007, 09:08   #7 (permalink)
Kroot Shaper
 
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Default Re: Deepstriking Monat

I can see your point. One shot with reroll has less change to do damage than three shots without reroll. But it needs a hardwired multitracker to be able to do this.

How would the statistics be if the Shas'el has TL FB, MP and HWMT (without the TA)?
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Old 05 Jun 2007, 10:54   #8 (permalink)
Xan
Shas'Saal
 
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Default Re: Deepstriking Monat

Quote:
Originally Posted by Sharoch
I can see your point. One shot with reroll has less change to do damage than three shots without reroll. But it needs a hardwired multitracker to be able to do this.

How would the statistics be if the Shas'el has TL FB, MP and HWMT (without the TA)?
Worst from simple reason
TL at BS3 = 4,X BS (in effecitvnes)
Droping TA would result in MP shooting two times at BS3 and FB shooting once at BS ~4
With TA all 3 shoots are at BS 4.
TLing gets you best results with BS 4 , then you get about 5.3 effective BS (8 of 9 shoots will hit).
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Old 05 Jun 2007, 12:41   #9 (permalink)
Shas'El
 
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Location: Massachusetts
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Default Re: Deepstriking Monat

Shas'El's have a BS of 4 not 3.

I would use Twin linked FB, MP, and HWMT for 85 points. Allthough I don't use a Shas'El for my suicide suit, I just use and XV8. It is cheaper and if it somehow survives, a scoring unit.


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Old 05 Jun 2007, 22:22   #10 (permalink)
Shas'Ui
 
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Default Re: Deepstriking Monat

Quote:
Originally Posted by Sharoch
I can see your point. One shot with reroll has less change to do damage than three shots without reroll. But it needs a hardwired multitracker to be able to do this.

How would the statistics be if the Shas'el has TL FB, MP and HWMT (without the TA)?
Of course the HW multitracker is a necessity.

And I will do your bidding... generous as I am ;D

Shas´el, TL FB, MP, HW MT; in a range of 6" to the target:

Against AV 10: 81,5% chance of destruction
Against AV 11: 69,14% chance of destruction
Against AV 12: 55,6% chance of destruction
Against AV 13: 40,7% chance of destruction


Shas´ui, TL FB, MP, HW MT; in a range of 6" to the target:

Against AV 10: 65,3% chance of destruction
Against AV 11: 55,9% chance of destruction
Against AV 12: 45,5% chance of destruction
Against AV 13: 34,0% chance of destruction

As we see the configuration FB, MP, TA, HW MT has the best possible statistics for this task. And for it will be most certainly a one hit wonder we should always make sure that it destroys the target with that one hit.

Greetz, Trogdor
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Gamestatistics ´07:

[WHFB] Dwarfs
9 victorious slaughters/ 7wins/ 5 draws/ 7 losses

[WH40k] Tau
17victorious slaughters/ 10wins/ 2draw/ 1 loss
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