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Anti-Necron tactics
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Old 24 Mar 2007, 07:17   #1 (permalink)
Shas'Ui
 
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Default Anti-Necron tactics

First of all, I would like to say that Necron players are some of the most awesome opponents. They're very laid back about their gaming style, although a bit twitchy about scatter dice arrows.

That said, I have discovered that I hate necrons with a passion.

I fought against necrons earlier tonight. I have tried Hammerheads, broadsides, seeker missiles, rail rifles. I've deployed my entire army by reserve and deep strike and infiltrate. Railguns...ineffectual for the point cost since he ignores instant death. Rail rifles...not enough shots. Fusion blasters...not enough range. Mass dakka was slaughtered by FEARLESS SWARMS WITH 5+ INVULNERABLE. I can't reduce his leadership with markerlights because his scarabs assault me second turn, or his lord warps around with a 16-warrior squad that I can't kill fast enough, deepstriking to pick off my lone units, or hitting the center of my forces with continuous leadership checks, or popping a MONOLITH under me and shelling out AP4 on all of my troops, rerolling get back ups, and ignoring just about EVERYTHING but my railguns, which he oblitterated with his warriors and gauss. NOTHING WORKED.

So enlighten me. How can I effectively counter-act these tactics, when all of them are hammering me at once?
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Old 24 Mar 2007, 07:53   #2 (permalink)
Shas'Saal
 
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Default Re: Anti-Necron tactics

lots of ion-heads - try packing three of them and then attempt to skim around out of range of all their dakka, hard, but not impossible

try to get some kroot in on this...

I mean - if you wanna try mass-dakka to wipe necron squads, why not use cheaper fire? Besides, if they get pounded a little too hard just move for assault, if nothing else you'll tie them up a little, or force a "return to sender" move (back to monolith) thingy.

lost of fusion-plasma suits as well - dont bother with ap4 weapons, so ditch the skyray. Rail rifles, be it pathfinders or sniper drones, are ok - just try to focus fire and keep them alive... so prepare to move them from time to time

drone squads to tie up their swarms if possible


also, if possible, try experimenting with vespids... i mean, they seem almost built for this - they're not that bad in CC, and their guns, when in range, eat necrons
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Old 24 Mar 2007, 11:05   #3 (permalink)
Shas'El
 
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Default Re: Anti-Necron tactics

Well, for me, the way to beat Necrons is - I don`t try to.

Only fight the part of the Necron army which is threatening the mission objective and is the most dangerous to you. Ignore the rest. Run away, hide, whatever is possible (and necessary). Mech works perfect for this (Necrons are actually the reason I started Mech).

Just try to fulfill the mission objectives. Tau really have a hard time forcing Necrons to phase out, and normal Pulse Fire is nearly completely useless against them (it takes you 18 Shots from Firewarriors to permenently down 1 (ONE!) Necron Warrior).

So don`t try to. You should have enpough firepower from specialised units (Crisis, Hammerheads,...) to wipe out the units that threaten you (Destroyers, etc). Ignore and evade ther est.
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Old 24 Mar 2007, 11:17   #4 (permalink)
Shas'El
 
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Default Re: Anti-Necron tactics

Like others have said, concentrate on the dangerous units. My first priority is the Scarab swarms and then Destroyers. My regular Necron opponent doesn't take the veil anymore, because I spread my forces out and he scattered onto them one to many times; spelling an almost instant loss.

Ionheads are probably the best thing you can use against them. If I knew I wasn't going to go against a Monolith I would take three. The standard two Broadsides with shield drones should be enough for a Monolith. Make sure you have Kroot to protect them though, or Vespid. If those scarabs get into hand to hand with your Broadsides, they will be useless for the rest of the game.

Speaking of Vespids I used them for the first time the other night. They don't work that well in close combat against Necrons. They are too weak, and fail to cause enough casualties. I had a really bad round of shooting with them, only managing to take out three Flayed ones even with the help of a markerlight hit. My firewarriors took out four more with massed pulse fire, and the Flayed ones still won close combat against the Vespid.

Also learn how to range and LOS snipe, and take out his Lord. I've done this on a number of occasions. He really hates that. Once the res orb or veil toting Lord is out of the way, just pick off one unit at a time. They are so slow. Keep your tanks away from them. I would suggest having them all take one flank, since their guns can reach just about anywhere.

Necrons HATE Crisis Suits. You can outmaneuver them with JSJ all day. I once had a Helios suit jumping around a building and taking out 1-3 Warriors per turn. He never even got a shot on my XV-8. It was a twisted game of cat and mouse. Hope some of that helps
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Old 24 Mar 2007, 12:48   #5 (permalink)
Shas'La
 
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Default Re: Anti-Necron tactics

i know ion heads are favorites for taking on necrons, but 2 ions an 1 railhead i find is best, that rail gun can instant death destroyers which quite often are not within range of a res orb, they can also deal with monoliths, and i don't know about you but Ive played some necrons were they cram as many necrons as possible around there lord. Ive hit 15+ necrons with a sub shot before, sure they get saves an wbb but 15+ models wounding on 2s is nothing to laugh about.
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Old 24 Mar 2007, 12:56   #6 (permalink)
Shas'El
 
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Default Re: Anti-Necron tactics

(it takes you 18 Shots from Firewarriors to permenently down 1 (ONE!) Necron Warrior).

Statisically, but not always true. I once killed six Necrons in one round of shooting from a stealth team (18 shots).

That was an extreme example, but my point is that playing by Maths dosen't always turn out the way you expect it to.
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Old 24 Mar 2007, 13:38   #7 (permalink)
Shas'Ui
 
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Default Re: Anti-Necron tactics

Actually, along the lines of that, here was my list:

Shas'el with Fusion, ABFP (I knew he had swarms), TA, HWMT

Stealth suit team x3 w/team leader, bonding, 2 shield drones, fusion

Stealth suit team x3 w/team leader, bonding, 2 shield drones, fusion

Stealth suit team x3 w/team leader, bonding, 2 shield drones, fusion

FWx6 w/rifles

12 Kroot W/ shaper upgrade

12 Kroot W/ shaper upgrade

12 Kroot W/ shaper upgrade

12 Kroot W/ shaper upgrade

8 gun drones

8 gun drones

8 gun drones

2 sniper drone squadrons

Broadside with A.S.S.
--------------------------------------------------------
Ironically enough, of all of this the six-man Fire-warrior squad did the most damage. His lord and warriors warped in and I rapid-fired him to avenge the broadside he had slaughtered. The Fire Warriors missed once, failed to wound once, forcing ten armor saves of which he failed FIVE! Next turn all of the 'crons failed to get back up, and his scarabs assaulted the squad...and failed to even scratch them, while the firewarriors hit like crazy and killed a base-and-a-half. They held down against the scarabs for THREE WHOLE TURNS!!! Six rounds of combat! They ended up killing four whole bases of scarabs.

That night the survivors were field-promoted to team leaders by their Shas'o. I'm buying a box of necron warriors just so that I can strew broken scarabs and bits of warriors all over their bases, and painting them with a new scheme... ;D
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"I have exactly one-hundred men under my command counting on ME to lead that charge, you two-bit mechanic. I have five seige tanks, eight APC's, an artillery platform and a light mech that need resupply and repair by dusk. I need remote mines set, trenches dug, and my men fed and rested, or those Marines are going to be using us for toothpicks. Get it done, Fio'vre." Officer Sherwin Jackson, 13th Dal'yth Company, to Fio'vre D'nan

"Feed well, my Bretheren. You are what you eat, and we have devoured the mighty." Master Shaper Korl Muur
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Old 24 Mar 2007, 17:49   #8 (permalink)
Shas'Vre
 
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Default Re: Anti-Necron tactics

Quote:
Originally Posted by Faolin
(it takes you 18 Shots from Firewarriors to permenently down 1 (ONE!) Necron Warrior).

Statisically, but not always true. I once killed six Necrons in one round of shooting from a stealth team (18 shots).

That was an extreme example, but my point is that playing by Maths dosen't always turn out the way you expect it to.
You are right that you count always count on math however mathhammer gives you an idea whether or not you have enough apples or oranges. For instance it takes mathamatically 84 missile launcher str8 shots to destroy an AV 14 vehicle, it takes approximately 16 or 18 (can't remember) lascannon shots to do the same. Mathhammer helps in army making, but strange things can happen on the game board.
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Old 24 Mar 2007, 17:58   #9 (permalink)
Shas'El
 
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Default Re: Anti-Necron tactics

Quote:
You are right that you count always count on math however mathhammer gives you an idea whether or not you have enough apples or oranges. For instance it takes mathamatically 84 missile launcher str8 shots to destroy an AV 14 vehicle, it takes approximately 16 or 18 (can't remember) lascannon shots to do the same. Mathhammer helps in army making, but strange things can happen on the game board.
Exactly. We all can tell the most wondersome experiences we had on the tabletop. But in the end, statistic will prevail. Hoping for anything else on the tabletop is relying on luck - something which works for n00bs, but is less "reliable" for vets... at least in my experience.

Besides, extraordinary success is less likely than small successes (and vice versa) - i.e. it`s possible to down one Necron Warrior with, say, 13 shots. Downing one with 2 shots is next to impossible. So the statistic abverage should always be seen witht his bandwith of success and failure in mind.
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Old 24 Mar 2007, 21:22   #10 (permalink)
Shas'Ui
 
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Default Re: Anti-Necron tactics

I allways roll above average ;D. The only time I played against them I just focused my firepower on 1 unit at a time. But then again I was really lucky. I recomend massed firepower. I loaded up on seeker missles and thats how I won. I nearly destroyed them all, but I hate that darn Monilith :P.
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