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Shield Drones
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Old 01 Feb 2005, 00:14   #11 (permalink)
Shas'Ui
 
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Default Re: Shield Drones

Go here and get all the updated 40kv4 FAQs you need, and tell the "redshirts" that (a) they are wrong and (b) are always the first to die in old Star Trek episodes...

^-^
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Old 01 Feb 2005, 00:20   #12 (permalink)
Kroot Shaper
 
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Default Re: Shield Drones

Wow wow wow.

Does this mean we can still allocate hits but a unit of 3 crisis with 2 GD that allocates hits to drones, said drones will be T4 with a 3+ AS.

Hmm. Nice.

By the same token though this would mean that a lone Crisis with 2 drones that gets pummeled by say 6 bolter shot would have the crisis suit taken hits at the GD Toughness and armour save.

Hmm. Not so nice
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Old 01 Feb 2005, 00:59   #13 (permalink)
Shas'Ui
 
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Default Re: Shield Drones

???

Um...absolutely not.

It means that if you have 3 crisis suits and 2 drones, the suits are in majority and must make the first saves if the unit takes wounds. Also, the majority T4 of the crisis means they are the toughness you use to roll against to see if the wounds pass in the first place, so the drones never enter into it.

I guess I see the way you're looking at it reading your post again, but it's vitally important to make the distinction, like in the case of Fire Warriors, for example.
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[size=8pt]Forge World Rules and Models[/size]
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Old 01 Feb 2005, 01:09   #14 (permalink)
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Default Re: Shield Drones

Right, so Crisis suits have now become unusually effective at protecting drones.
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Old 01 Feb 2005, 02:15   #15 (permalink)
Shas'Ui
 
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Default Re: Shield Drones

Quote:
Originally Posted by khanaris
Right, so Crisis suits have now become unusually effective at protecting drones.
Yep. Fire Warriors do it even better.

Dumb, but true.
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[size=8pt]official Rail Rifle rules[/size]
[size=8pt]Forge World Rules and Models[/size]
[size=8pt]Crisis Configurations[/size]
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Old 01 Feb 2005, 03:24   #16 (permalink)
Shas'O
 
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Default Re: Shield Drones

for the reasons stated drones have lost their use, in all but situations of 1 guy w/ 2 drones, both of which are questionable (etherals + BS) bar shas'El's who souldnt need them.

drone squads however do retain what effectiveness they had (not much IMO) and are unaltered.
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Old 01 Feb 2005, 09:50   #17 (permalink)
Shas'Vre
 
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Default Re: Shield Drones

Quote:
Originally Posted by khanaris
Right, so Crisis suits have now become unusually effective at protecting drones.
I always knew that the drones are the real intelligence behind the tau. Now I have proof.
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Old 01 Feb 2005, 19:20   #18 (permalink)
Kroot Shaper
 
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Default Re: Shield Drones

Okay, thanks for clearing that up.

well, looks like i got a few spare flying bases. And a bit of terrain.

Got a question, If a HH or DF Detatches its drones, and an IC hovers near 'em does he get the IC rules for being near a unit? (says drones form a unit when detached) Also if a DF or HH detaches and is blown away do the drones keeping droning??

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Old 01 Feb 2005, 19:32   #19 (permalink)
Shas'Ui
 
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Default Re: Shield Drones

Yep. They're a unit.
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3) Tau are a team: Stick together.

[size=8pt]40k v4.0 FAQs[/size]
[size=8pt]official Rail Rifle rules[/size]
[size=8pt]Forge World Rules and Models[/size]
[size=8pt]Crisis Configurations[/size]
[size=8pt]Gue'vesa: Tau Human Auxiliary rules[/size]
[size=8pt]Mechanized Tau Tactica[/size]
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Old 01 Feb 2005, 21:25   #20 (permalink)
Shas'O
 
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Default Re: Shield Drones

yep, when your tight for points in maybe 1kpts you can use fish drones as an IC squad for your Shas'El so you dont have to sink points into another crisis, but the HH drones on the front cradles cant detatch, only the ones from the dones upgrade can, just to let you know.
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