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#1 (permalink) |
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Kroot Shaper
Join Date: Sep 2006
Posts: 37
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I find myself away from my rules book and with a burning question. I figured one of you could help answer this for me.
Assume for this discussion that markerlight drones are used as part of a stealth suit team that can JSJ. Markerlights are heavy weapons; therefore, you can't move and then fire them. However, since these suits get a move in the assault phase, can a markerlight drone make that type of move in the assault phase after having fired its markerlight? |
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#2 (permalink) |
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Shas'La
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my understanding is yes.
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#3 (permalink) |
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Shas'Ui
![]() ![]() ![]() Join Date: Apr 2006
Posts: 990
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Also yes as far as I know. Point out to anyone worried about this that its the only "heavy" weapon we have for suits, and only offers a buff instead of heavy-weapon damage/ap; everything's assault or rapid-fire except for Railguns, Ion cannons and SMS.
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#4 (permalink) |
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Shas'La
![]() ![]() Join Date: Nov 2006
Posts: 432
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The way I always read it is if you can't assault after firing a weapon you can't jetpack in the assault phase. (except rapid fire since jetpacks count as stationary for RF), and if one person can't move nobody can
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#5 (permalink) |
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Shas'Vre
![]() ![]() ![]() ![]() Join Date: Aug 2005
Posts: 1,409
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In the 3rd Ed. codex FAQ, Stealths were allowed to Mark and jump in the assault phase. Also, to use RaW, the entry for heavy weapons says that you may not fire a heavy weapon and charge into close combat so if you are making a jump away from the enemy, you can, but you can't make the move into CC. And the note after the Heavy Weapon section says that there are exceptions to the Heavy rules.
I basically see the idea of not making the move into CC as being the you're too focused and stabilized to draw weapons to charge. But you don't need too much attention to throw yourself backwards or forwards to a new position. |
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#6 (permalink) | ||||
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: Florida, U.S.A
Posts: 9,460
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#7 (permalink) |
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Shas'La
![]() ![]() Join Date: Nov 2006
Posts: 432
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Seems a little hinkey to me.
Remember, rounds and the things that happen in them are pretty much simultaneous. Somoene doesn't fire their weapon, wait a sec, then run screaming at the enemy. No, they fire as they run screaming at the enemy. Likewise, I always pictured the J/S/J as moving fire as well, screaming in for a straifing run and circling back to cover. Meanwhile a heavy weapon, particularly a precision weapon like a sniper rifle or a marker light requires a moment of pause, time to brace and aim, steady yourself and fire. Markerlights in particular, one would think, must remains tationary to allow others to lock onto the beam. Not the kinda thing you can do while zooming around. |
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#8 (permalink) |
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Shas'Saal
![]() Join Date: Nov 2006
Location: Kansas City, MO USA
Posts: 140
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Yeah, but its sort of like a laser pointer. And just about anywhere acually on the target will work. I can see a jetpack pilot being able to hit a target while moving. Seems reasonable to me.
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#9 (permalink) | |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2004
Posts: 2,208
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Quote:
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#10 (permalink) |
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Shas'Saal
![]() Join Date: Aug 2006
Posts: 104
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I agree with The Orange: once you have pulled the trigger and made a shot, you can throw your weapon on your back while jumping away...it is not that you jump in close combat.
Furthermore, I have a little other question: the Marker Light unit is the same type as its owner, but if it is controlled by say a Broadside with the Advanced Stabilizer system, does the Marker light profit from this as well (because in the Codex it is stated that all the unit-members must have the advanced stabilizer system if you want to be able to use it... |
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