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Tau Special Units: Open Forum
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Old 16 Oct 2006, 15:02   #1 (permalink)
Shas'El
 
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Default Tau Special Units: Open Forum

Any units you'd like to have in the submition.
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Old 16 Oct 2006, 16:29   #2 (permalink)
Kroot Shaper
 
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Default Re: Tau Special Units: Open Forum

Tau Special Forces

Warning! This breaks just about every Tau doctrine ever invented, but I still would like to see one made.

Tau Special Forces Shas'ui
Points WS BS S T W I A Ld Sv
20 3 4 3 3 1 4 2 8 3+

Team: Consists of 4-8 Shas'ui
Equipment: Pulse Rifles
Options: Up to four special weapons may be taken in lieu of a pulse rifle. Pulse Rifles may be exchanged for pulse carbines at no extra cost. The tam may carry photon or EMP grenades at +1 or +3 points per model, respectively.

Special Weapons:
Rail Rifle at +15 pts
Burst Cannon at +10 pts
Shockwave Rifle at +20 pts
Fusion Blaster at +15 pts

The Rail Rifle is identical to those carried by Pathfinders
The burst Cannon is a Heavy 3, but otherwise identical to the battlesuit version
Rules for the Shockwave rifle can be found in the special equipment thread
The Fusion Blaster is Heavy 1, but otherwise identical to the battlesuit version
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Old 16 Oct 2006, 17:16   #3 (permalink)
Shas'El
 
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Default Re: Tau Special Units: Open Forum

This needs to be in the house rules board.
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Old 17 Oct 2006, 00:07   #4 (permalink)
Shas'Ui
 
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Default Re: Tau Special Units: Open Forum

Just a comment on nezzerus' fusion blaster, making something with a range of 12" a heavy weapon is kind of stupid, especially for Tau, and especially Tau Infantry. As far as special units go, I would like to see more variety in battlesuits, not just the medium/stealth/heavy suits we've got. However, they should be flexible, like the suits we've already got.
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Old 17 Oct 2006, 01:41   #5 (permalink)
Shas'El
 
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Default Re: Tau Special Units: Open Forum

Hey crisis- this isn't for new house rules this is work being submitted to GW in a package.
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Old 17 Oct 2006, 02:28   #6 (permalink)
Shas'El
 
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Default Re: Tau Special Units: Open Forum

Sorry life's been kicking my butt lately so I haven't been around that much sorry.
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Old 17 Oct 2006, 03:44   #7 (permalink)
Ethereal
 
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Default Re: Tau Special Units: Open Forum

Once we get the submission sorted out, we can clean up each thread, index them, and then send them all over to House Rules. We are just keeping them here for the moment for the sake of organization.
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Old 17 Oct 2006, 12:33   #8 (permalink)
Shas'Vre
 
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Default Re: Tau Special Units: Open Forum

Should I post my Gue'cea unit here again?
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Old 17 Oct 2006, 16:47   #9 (permalink)
Shas'El
 
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Default Re: Tau Special Units: Open Forum

sure, we're only sending one- you guys should keep in mind that new weapons for these units counts as 2 entry's. Think of upgrades, or maybe a new type of campaign progression chart, maybe even aliens- just don't bite off more then 'i' can chew.
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Old 18 Oct 2006, 00:19   #10 (permalink)
Shas'Vre
 
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Default Re: Tau Special Units: Open Forum

Quote:
Originally Posted by calmsword
sure, we're only sending one- you guys should keep in mind that new weapons for these units counts as 2 entry's. Think of upgrades, or maybe a new type of campaign progression chart, maybe even aliens- just don't bite off more then 'i' can chew.
Hey, if you get bogged down, just PM me and I'll help out. got stick those bodyguards up soon. Then, a new unit for force org slot.

Cheers!
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