Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

How to crush an Iron Warrior's army?
Closed Thread
Old 20 Aug 2006, 20:58   #1 (permalink)
Kroot Warrior
 
Join Date: Aug 2006
Posts: 26
Default How to crush an Iron Warrior's army?

In the near future, I will play my first game. It will likely be combat patrol becuase we've agreed (my opponent and I) to a 500 point game. I'm discovering that it is very difficult to balance a Tau army at 500 points. I was hoping to get some advice and have my load-out critiqued for flaws.

Concerning my enemy: Iron Warriors (which I think is CSM) who plans to bring one Obliterator, an LT, two squads and perhaps a Heavy Weapons squad. That's about all I know concerning his sortie.

Given what we know about my future opponent; this is what I've come up with for a couple load-outs.

Now, keep in mind that I've never played a game before and this may not be a viable or legal load-out for any game forget against CSM Iron Warriors with Obliterators.

v/r
JD

~Shas丹 Helios (I think this means Plasma and Fusion) w/ TA, Shields (I知 not certain that is a legal config)
137
~12 FW w/ Pulse Rifles; Shas置i
130
~12 FW w/ Pulse Rifles; Shas置i
130
~4 XV 25
120

OR
~Shas弾l Helios w/TL, Shields
112
~10 FW w/Pulse Rifle; Shas置i
110
~10 FW w/Pulse Rifle; Shas置i
110
~Broadside TL Rail; SMS; TL
80
~3 XV 25
90

I've considered shield drones for the Broadside, but I feel like that would be too many points spent on one unit in a small army.
Pugsrcool is offline  
Old 20 Aug 2006, 21:42   #2 (permalink)
Shas'Saal
 
Join Date: Jul 2006
Location: Melbourne, Australia
Posts: 219
Default Re: How to crush an Iron Warrior's army?

Take as many battlesuits as possible, keep them moving and use your mandatory 12 FW (2 six man squads) to lure the bulk of his army into a charge (maybe put a crisis near them to makeit more enticing) then when he gets to them hope that it is as lethal as possible to your FWs so that you can shoot he marines again next turn.

lots of suits are essentil in a game like this, take a broadside too, this will destroy the obliterator (hopefully before he destroys you) and if you give it Plasmas then it sould be some use against the marines too.

P.S. What is an LT? (I don't play chaos)

-drodgers
__________________
"The strength of your force may be calculated by multiplying it's weight by it's velocity. Strive always to maximize both" - Commander Puertide

"For the Greater Good!"
drodgers is offline  
Old 20 Aug 2006, 22:28   #3 (permalink)
Kroot Shaper
 
Join Date: Oct 2004
Posts: 30
Default Re: How to crush an Iron Warrior's army?

Well if your are playing Combat Patrol then you can't take Broadsides because you cant have models with 2+ saves.

My friend plays IW and he hardly ever charges because they are resonably good at shooting and beeing iron warriors they prefer shooting. He also always packs a tank in and in a standard 500point it usually a good tank from Imperial Guard that has the potential to destroy my plans.

However if you just doing a standard 500point then i would take at least one broadside and concentrate all fire on priorities. These also work as pretty good fire magnets which mean over all you will have more shots each turn from not having your fire warriors taken out. I also have less fire warriors and add either a Devilfish to give a lot more manoeuvrability for capturing objectives and such. Otherwise i would add either some Crisis battlesuits or a Piranha to stop anything getting too close to my battle line.

Hope that helps.
Lord_Buckey is offline  
Old 21 Aug 2006, 04:38   #4 (permalink)
Shas'Saal
 
Join Date: Aug 2006
Posts: 185
Default Re: How to crush an Iron Warrior's army?

I'm kind of surprised no one pointed this out. Shas'O can't have a targeting array. Check your codex to see why(hint, he already has max BS).

Now a multi tracker on the Shas'O would be a good investment.

You are not required to take a 12 man squad, in such a small game where mobility is key take only one of six. Nothing fancy for them. Spend these points on piranahs or suits.
__________________
May he who dies today Die well.
Spyder is offline  
Old 21 Aug 2006, 04:57   #5 (permalink)
Shas'Vre
 
Join Date: Dec 2004
Location: California
Posts: 1,840
Send a message via MSN to Khaldun
Default Re: How to crush an Iron Warrior's army?

You should most CERTAINLY play using combat patrol rules in a 500 point game... if not, he'll have defilers, predators, and whatnot, making the game a trip into cheese.

If you do use combat patrol, you also know much more readily what to expect. I would reccomend not taking static fw's, and instead mounting them and running them up a flank. Then, invest the rest of your points in various crisis suits to your liking, and blast him to pieces while presenting no real battle line for him to return fire at. Minimize how much he can damage you, and you'll win.
__________________
War is cruelty. There is no use trying to reform it; the crueler it is, the sooner it will be over. - General William Sherman
Khaldun is offline  
Old 21 Aug 2006, 09:34   #6 (permalink)
Shas'Saal
 
Join Date: Jul 2006
Location: Melbourne, Australia
Posts: 219
Default Re: How to crush an Iron Warrior's army?

Chaos cheese isn't too hard to amnage at 500 points without combat patrol. My friend and I played several 500 point non CP games that I won evel with the defiler, I had a railhead (only because I didn't have a broadside model, the BS is a much better choice for its role) usually his defiler busted my railhead early ( due to indirect fire, I only later read about the halving of strength for template weapons which scatter too far which would have meant my hammerhead was completely safe but I won anyway ) Most of the time it was my Missile pod armaed suits that took out the defiler, go for the back armour.

In smaller games with the battle suits' agility it is vary easy to win; If there is enough cover your suits should never be targeted. Satic infantry generally don't survive long (on either side) and the crisis suits can really devastate him without the possibilty of return fire (JSJ). Just get used to using cover.

-drodgers
__________________
"The strength of your force may be calculated by multiplying it's weight by it's velocity. Strive always to maximize both" - Commander Puertide

"For the Greater Good!"
drodgers is offline  
Old 21 Aug 2006, 20:32   #7 (permalink)
Shas'Vre
 
Join Date: Apr 2006
Posts: 1,069
Default Re: How to crush an Iron Warrior's army?

also, if you're plaing combat patrol, he can't take obits as they have 2+ sv

i think he can still brink the basilisk tho
Knight Actual is offline  
Old 21 Aug 2006, 21:13   #8 (permalink)
Kroot Warrior
 
Join Date: Aug 2006
Posts: 26
Default Re: How to crush an Iron Warrior's army?

Now, as I'm very new, I have no idea where to find the rules for combat patrol. Where might one find such rules?

Additionally, what would you guys add/subtract from my posted armies for standard and combat patrol games?
Pugsrcool is offline  
Old 21 Aug 2006, 22:38   #9 (permalink)
Shas'Vre
 
Join Date: Apr 2006
Posts: 1,069
Default Re: How to crush an Iron Warrior's army?

it's in the hard cover ruele book... not sure if it's in the maccrage rule book or not
Knight Actual is offline  
Old 22 Aug 2006, 01:38   #10 (permalink)
Shas'Vre
 
Join Date: Aug 2005
Posts: 1,409
Default Re: How to crush an Iron Warrior's army?

Well, when it comes to that Shas'O, I would definately take out the TA, as +1 BS still means you hit on a 2+. This is how I'd re-organize your first list:

Shas'O, Fusion Blaster, Plasma Rifle, Vectored Retro Thrusters, H/W Multi Tracker, Stimms - 132

8 FWs, 'Ui, Markerlight, H/W Target Lock, Bonding Knife, Photon Grenades - 118

8 FWs, 'Ui, Markerlight, H/W Target lock, Bonding Knife, Photon Grenades - 118

4 Stealth, Team Leader, Bonding Knife - 130

This list is a bit better, in my opinion. It'll stand up to assault alright with the VRT and stimms on the Shas'O, meaning he'll more than likely live long enough to jump out after, and the PGs on the small FW teams, cutting those attacks in half for the most part if you get charged. Note the MLs in each FW unit. Use those to mark for the SS unit, try to get them up to BS 5 so they hit like the Shas'O, and generally run the SS and Shas'O together, working in a small base around the FW teams. Don't stray too far, because you'll need to protect those FWs until only big things are left.

The second list looks good but for 2 things: 1) switch the 'El and BS TL to a MT, as independant suits, there's no need for a TL (not illegal, just mostly a waste of points) and 2) Take out 2 FWs from each team, and again, load those 'Uis up with a Markerlight, this time for your BS (and occasionally the SS), and add a Bonding Knife and Target Lock. Should still be 110 for them.

And then I would definately recommend the second list over the first if you made those changes, esp. vs Iron Warriors, the other list might be a bit better against a more assaulty army, although use the second, and if you get assaulted by him and he doesn't bring any massive vehicles, then I would switch to the other list, next time.

Don't forget to use those markerlights!!!!
orion549 is offline  
Closed Thread

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
GW- How shoddy wordage can crush a young boy's dreams. [rant] Ge. Stankov General 40K 7 29 Sep 2006 09:19
The Warrior's Lament Wargamer Fluff/Stories 3 17 Jul 2006 10:01
A new one to the warrior's path The Blue Knight (so ha!) Craftworld Eldar 8 29 Jan 2006 02:21
Tau Crush Space Marines Black Behemoth Tau 31 24 Oct 2005 20:25
Warrior's Pride Brother-Captain Fluff/Stories 3 15 Jan 2005 03:27