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"Why aren't Tau BS 4?"
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Old 04 Jun 2006, 17:13   #1 (permalink)
Shas'O
 
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Default "Why aren't Tau BS 4?"

before you all decide to rant at me about asking the most noobish question of all, Astute readers may notice i put the title in quotation marks, I did ask the question when i started playing Tau and this is for anyone who has an argument that they should have BS4


Lets start with a simple scenario,

a vanilla squad of 10 space marines (with only bolters) and a squad of Firewarriors with pulse rifles



lets assume that these are different battles and they are both fighting space marines


the Tau first:

in rapid fire range they get 20 shots with BS3 on average half hit

20/2=10

then out of those ten that hit on average 2 thirds will wound


10/3=3.333333333333

3.3333333333333 x 2=6.6 rounded up to 7


so on average out of 10 firewarrior in rapid fire range, 7 will wound (then the enemy as to make saves)

now for the Space marines:


20 shots with a BS of 4 means that 2 thirds will hit


20/3=6.666666666

6.6666666666x2=13.2

then, out of 13 hits with only a Strength of 4 only half of those will wound the toughness 4 Space marines


13.33333333333/2=6.6666666

rounded up is 7 so


on average we wound a unit of marines the same amount of times as a vanilla unit of tactical marines (and more times than not the marine player equips his Seargent with a pistol and a powerfist0


unfortunately not every marine player just uses his Marines with bolters ad gives them a specialist weapon,

however, pulse rifles, have a longer range and can have a go at lighter armoured vehicles,whereas the marine player only has his upgraded weapons which are more points than the pulse rifles,

not every opponent has a toughness of 4 - against toughness 3 firewarriors wound 5 times out of every 6 hits on average whilst marines only have 4 in every 6 hits,


against toughens 5 fire warriors wound 3 in 6 hits on average whilst marines only wound every 2 in 6 hits on average,


granted they can take heavy weapons but only 2 in every unit can

and Firewarriors cost 10 points to the marines higher cost (of which don't know)


and one last point- pathfinders, markerlights are a godsent- a unit of 7 will hit 3 and a half times so that means that up to two units can increase their BS to 5 which makes them hitmore often than marines


whether you take pathfinders is up to you of course and it depends how you play your army, in my mech army they are a necessity in my static I just load up on pulse rifles...


hopefully you can make some sense of what I've said if so, then this has not been a waste of either of our time


-may you prosper as Tau shall



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Old 04 Jun 2006, 17:26   #2 (permalink)
Shas'El
 
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Default Re: "why aren't Tau BS 4?"

all of which means what??? Please, make a point.

statistics are bull. never rely on them, their fractions, or anything like that to make an argument.

Fire Warriors are bs3 because bs4 is reserved for Delta Force troopers, SAS troopers, and genetically enhanced super soldiers.
bs3 is solid. its damned solid, and for a Fire Warrior to say he shoots as well as a Cadian is a moment of great pride.
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Old 04 Jun 2006, 17:33   #3 (permalink)
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Default Re: "why aren't Tau BS 4?"

My point is that whilst Firewarriors BS is lower than those delta force troops, their weapons are stronger and it more than compensates for it, it's another spin on why it isn't BS 4 instead of just a fluff reason
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Old 04 Jun 2006, 17:59   #4 (permalink)
Shas'El
 
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Default Re: "why aren't Tau BS 4?"

well then if you were to shoot at marines you would need a 3 then a 3 so you are pretty much making then almost marine like its to balance it out
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Old 04 Jun 2006, 19:43   #5 (permalink)
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Default Re: "why aren't Tau BS 4?"

The real reason Tau arent BS4 is because they have bad helmet designers. All of the Tau are right handed but have eye holes on the left side of their helmets. You try and shoot accurately right handed while only looking out of your left eye.
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Old 04 Jun 2006, 19:53   #6 (permalink)
Shas'La
 
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Default Re: "why aren't Tau BS 4?"

Tau arent BS 4 cause otherwise they would cost 17 points each.
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Old 04 Jun 2006, 20:08   #7 (permalink)
Shas'Ui
 
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Default Re: "why aren't Tau BS 4?"

Tau are basic solid grunts. Basic solid grunts has BS3.

Only veterans has BS4, a tau veteran equals infact a Shas´El. It seems as if the tau lifespan is shorter than the human one, another reason for BS3.
If you want BS4 Fire warriors, take a plain Etheral with a bodyguard squad. Quite scary in fact. 12 guys with BS4 str5 weapons...
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Old 04 Jun 2006, 20:12   #8 (permalink)
Shas'El
 
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Default Re: "why aren't Tau BS 4?"

In most shooting games, I struggle to reach over 40% accuracy with a semi/automatic rifle.

Sniping, I tend to have a 60% accuracy rate.

So... Guardsmen have 10% better accuracy than me, and this game gives snipers an 83% chance to hit. Consider it fair.
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Old 04 Jun 2006, 20:30   #9 (permalink)
Shas'El
 
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Default Re: "why aren't Tau BS 4?"

Basicaly, you can sum this up in 1 word: Balance. If a grunt runs around with a str5 gun with BS4. I'll bet that every game someone will scream "cheese!"
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Old 04 Jun 2006, 21:45   #10 (permalink)
Shas'Saal
 
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Default Re: "why aren't Tau BS 4?"

Also you compared a 100 point unit against a 150 point unit and ecpected the 100 point one to be better. You should compare 10 fire warriors to 7 marines.
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