Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

Could you...
Closed Thread
Old 12 Apr 2006, 23:39   #1 (permalink)
Shas'El
 
Join Date: Sep 2005
Posts: 3,928
Default Could you...

Equip a crisis battlesuit with 2 burst cannons and a multi-tracker? The thought kinda just came to me, ultimate ork/IG/tyranid ownage!
__________________
sarnas is offline  
Old 12 Apr 2006, 23:42   #2 (permalink)
Shas'La
 
Join Date: Apr 2006
Location: Canada
Posts: 264
Send a message via MSN to Piranha Pilot
Default Re: Could you...

*Turns to page 25 in new codex*

Nope, you cant have two of the same weapon. >
__________________
Quote:
Originally Posted by Fish Ead
Yarrick has the "William Wallace" rule. He is such a legend that he can shoot lightning from his eyes, fireballs from his D'yi and all manner of other physical impossibilities, which may include being everywhere at once.
Piranha Pilot is offline  
Old 12 Apr 2006, 23:45   #3 (permalink)
Shas'El
 
Join Date: Sep 2005
Posts: 3,928
Default Re: Could you...

NOOOOOOO well thats a total bumer on my dreams.... Well i guess shield gen, burst cannon and missile pod will have to do...
__________________
sarnas is offline  
Old 12 Apr 2006, 23:53   #4 (permalink)
Shas'Ui
 
Join Date: Apr 2006
Posts: 990
Default Re: Could you...

Don't see why we shouldn't though... You'd have to the weapon twice instead of twinlink (that would be 40 for 2 plasmas), and can only fire them together if you have a multi, as usual... Granted since that might make them NEARLY as powerful as some of the elites available to others (though still not as capable in melee like virtually all of said others are) so it would be limited to a special HQ battlesuit?

Rather than a WS5 BS4 power-weapon-equipped +2/5++ all-range monstrosity, we'd have a BS 4 or 5 guy that gets a handful of extra shots (but is paying fully for them) since he/she still can't do much in close combat. Kinda like that Fast-shot exarch thing...
Nova is offline  
Old 13 Apr 2006, 00:25   #5 (permalink)
Shas'Saal
 
Join Date: Oct 2005
Posts: 147
Default Re: Could you...

I dont really see why you would ever put a burst cannon on a Crisis. Tau have plenty of str 5 ap 5 weapons, but the Crisis own the only AP 2 weapons (plasma rifle) and the missle pod is a solid choice in any situation.
danny boy is offline  
Old 13 Apr 2006, 00:29   #6 (permalink)
lonely tau
Guest
 
Posts: n/a
Default Re: Could you...

just ask ypurself, why take a broadside against a solid infantry guard army? why take an ionhead against a land raider rush? i hate to tell you that the plasma rifle is hardly effective when you are facing a 32 guant charge.
 
Old 13 Apr 2006, 01:19   #7 (permalink)
Shas'El
 
Join Date: Sep 2005
Posts: 3,928
Default Re: Could you...

Exactly. The same thing i said before. (i use blue tack to stick my weapons and stuff together, so i can change any time) i would just have 2 plasma rifles agianst space marines...
__________________
sarnas is offline  
Old 13 Apr 2006, 03:29   #8 (permalink)
Shas'Saal
 
Join Date: Feb 2006
Posts: 148
Default Re: Could you...

if you want to use bc's use stealths...they are simply so much better imo...
save the crisis for what there good with...cib/abfl/mp/pr/fb
Chris2287 is offline  
Old 13 Apr 2006, 03:42   #9 (permalink)
Shas'Ui
 
Join Date: Jan 2006
Location: Toronto, Ontario, Canada
Posts: 646
Default Re: Could you...

Quote:
Originally Posted by danny boy
I dont really see why you would ever put a burst cannon on a Crisis. Tau have plenty of str 5 ap 5 weapons, but the Crisis own the only AP 2 weapons (plasma rifle) and the missle pod is a solid choice in any situation.
Why put a Burst Cannon on a Crisis Suit? Simple: the Flamer. No other unit in the army can take a Flamer (oh how I wish Gue'Vesa could take Flamers or Grenade Launchers), thus it is the only way to get this incredibly powerful (if extremely close range) horde killing weapon into your army. The next most-powerful horde killing weapon for Crisis suits is the Burst Cannon (well, standard issue anyways, the Airbursting Fragmentation Projector is better, but you can't get nearly as many). The main advantage of being a crisis suit is the ability to double up on weapons, allowing you to make up for the small unit size and cost of the suits themselves (only very specilized suits like Deathrain or tank hunters don't use a multitracker). Thus, it is in your best interest to get a Burst Cannon on any Flamer Crisis Suits so you're better at killing hordes and have a gun to use when outside of Flamer range.
__________________
[center]Till shade is gone,
Till water is gone,
Into the Shadow with teeth bared,
Screaming defiance with the last breath,
To spit in Sightblinder's eye on the Last Day.

"Dovie'andi se tovya sagain"

Learn to shorten your reach! If your foe can come close enough to negate your striking power, all stratagem is lost, and when all stratagem is lost, the battle is lost.

Tell me now, is there a man among you here, is there no one who will stand up and try to fight? Tell me man, is there not one in all your ranks, is there no one who values courage over life?
Deus is offline  
Old 13 Apr 2006, 04:40   #10 (permalink)
Shas'Ui
 
Join Date: Apr 2006
Posts: 990
Default Re: Could you...

Airburst projector on, say, a 2nd HQ (Shas'el) with CIB or Flamer?

The IC status does mean that range isn't quite as dangerous to you if you're careful... But its a waste of those nice ballistic skills to put it on a command unit like that..

Now if we could just find a way to steal ourselves a crate of splinter-cannons instead... now THAT'S a horde killer compared to the burst cannon...
Nova is offline  
Closed Thread

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On