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Stimulant injector
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Old 10 Mar 2006, 15:19   #1 (permalink)
Shas'La
 
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Default Stimulant injector

Correct me if im wrong, but to me this sounds like an awfully un-tauish, CC related peice of equipment
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Old 10 Mar 2006, 16:12   #2 (permalink)
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Default Re: Stimulant injector

Where did this come from? Is it a piece of wargear in the new Codex?
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Old 10 Mar 2006, 16:15   #3 (permalink)
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Default Re: Stimulant injector

how is it un-tau? Rules Removed it dosnt seam that powerful
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Old 10 Mar 2006, 16:16   #4 (permalink)
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Default Re: Stimulant injector

for those who are not aware, the stimulant injector gives the battlesuit wearer the Rules Removed rule.

what makes you decide that [] is only useful in combat?
you are very much mistaken. in fact, [] is as useful, if not more useful against shooting attacks.[]

in short, i dont believe that it is an anti tau like piece of kit.
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Old 10 Mar 2006, 16:23   #5 (permalink)
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Default Re: Stimulant injector

Oh, sorry. I thought it was like combat drugs. my mistake
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Old 10 Mar 2006, 16:24   #6 (permalink)
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Default Re: Stimulant injector

I would say it is not un-tauish also.

If your Commander can survive any longer than his normal tolerance then he can only lead his troops on further towards the greater good; and that is what the Tau want.
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Old 10 Mar 2006, 16:43   #7 (permalink)
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Default Re: Stimulant injector

yes but this is the first instance of tau not using mechanical technologies to my knowledge for battle field puposes. And I for some reason just can't picture my shas'o shooting up befor battle. I guess basicly what I'm saying is Don't do drugs kids :
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Old 10 Mar 2006, 16:54   #8 (permalink)
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Default Re: Stimulant injector

Just a reminder here, you can say it grants [magic faerie dust], but that's it. You say what [Magic Faerie Dust] is, you break the rules, you say how much it costs or the like, you break the rules.

[MFD] is in the rulebook which we should all have ideally, and since not all of us have the taudex yet, it's pretty vital to the discussion at hand we have an idea of what it does.

EDIT- Of course I could be wrong and I am. Forgot it's not march 23rd yet...
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Old 10 Mar 2006, 17:03   #9 (permalink)
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Default Re: Stimulant injector

I was gonna comment on it but I don't need any more bad mojo. But I don't think it's anti tau. It allows the commander to take more his. It works better against shooting attacks more than hth attacks. I would like to elaborate more but I can't. In any case you could always use the failsafe detonator in cc.
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Old 10 Mar 2006, 17:36   #10 (permalink)
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Default Re: Stimulant injector

Its a cool piece of kit, but I dont know where I'd want to use it. On my Shas'O with the most wounds, or on a shas'vre who's likely to get shot at more? It will probably be pretty expensive too :-\. But just think, if only it wasnet 0-1 per army , that would have been so fun.
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