Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit
Closed Thread
Old 09 Mar 2006, 01:17   #1 (permalink)
Shas'La
 
Join Date: Jan 2006
Posts: 445
Default The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

I was thinking about CIBs and what the point would be and started thinking that no opponent wants an Assault 5 weapon pointing at them, that a model with a CIB is probably a bullet magnet. Then I thought of all the new equipment one can add to a Crisis suit...

The gist is that your opponent is going to shoot at you. So why not manipulate his choice? Say you've two FW squads FOFing their way with a Shas'el in tow. Your opponent has artillery and infantry that can choose to shoot at either. Does he fire at the FWs and kill a few or go for the big point tooled up Shas'el, who is suspiciously not J-S-Jing. I'm pretty sure the Shas'el is the target here.

But we can make a Shas'el pretty hard if we want. With shield generators, irridium plating, stim injectors, and shield drones available, he can be stronger than a terminator. Then there is the bonus stuff. He is going to get shot up, so make them pay! The escape pod keeps you from giving your opponent victory points. Can the 'el join a squad of FWs or Pathfinders and boost their Ld after he's ejected? Then there is vectored thrusters. It's an option, but the idea is to draw fire. If you are getting close enough to get assaulted, you can manipulate your opponent into moving towards your suit, perhaps drawing them out of cover? Jet away and let the pulse fire fly! The new suicide bomb sounds like a good alternate for vectored thrusters. Get close, get the suit trashed, and get out in the escape pod. Leave a crater-making explosion that can blow a squad of Land Speeders out of the sky, or decimate a squad of lightly armored troops.

Really, what would be ideal here is an option that prevents insta-kill wounds.

This tactic would require some real thinking. You don't want to be in a position where you are giving more shots to your opponent, you just want your opponent shooting at the suit, rather than something more valuable to you. You want to be closer than what you are protecting, to force target priority checks if your opponent doesn't fall for it. And you don't want to give your opponent rapid fire if possible.

This maybe is the Pathfinder protector people are looking for.
daniel.wilson is offline  
Old 09 Mar 2006, 01:35   #2 (permalink)
Shas'El
 
The Mothman's Avatar
 
Join Date: Nov 2005
Location: Canadian Maritimes
Posts: 2,210
Send a message via MSN to The Mothman
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

That is a good tactic, but a little expensive pts wise for little gain, but a good last ditch tactic, heck, Ill even put it in UcTT!
__________________
Man, this origami dream is beautiful, but those wings will never leave the ground without a feather and a lottery ticket.
The Mothman is offline  
Old 09 Mar 2006, 01:52   #3 (permalink)
Shas'O
 
Join Date: Dec 2004
Location: Virginia
Posts: 8,194
Send a message via AIM to Vash113 Send a message via Yahoo to Vash113
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

The problem here is a general one. With all these new goodies (especially available to our commanders) we may well see a tendency to overpack our suits. Giving them spiffy upgrades that just are not cost effective for what the suit is doing. Things can add up fast if your not paying attention (learned this with the seer council, ugh). While I may add a few new items of wargear to my Shas'O and add a shas'el I will deffinetly be trying to whittle down the list to what is effective for their rolls. If you want a fire magnet you are going to have to remember to keep him cheap but defencive. If one model is getting in the way of so much fire you dont want it to be too points heavy. Alternately you want to make it as tough as is cost effective, you dont want to give anything away too easily.

As a note Im not a fan of the suicide tactic, its just... not Tau. A race so bent on the value of life, eh its not my style BUT it is a viable tactic that must be considered.

A nice bit of ideas there.
__________________



Vash113 is offline  
Old 09 Mar 2006, 01:58   #4 (permalink)
Shas'El
 
Join Date: Jan 2006
Location: Hyperlight warship "Observation Bias"
Posts: 2,576
Send a message via AIM to Rev_Enge(spc)
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

Suicide detonators don't seem so Tau-like to me, unless youre alone, wounded and surrounded with 50 tremagants. But as its IS ha HUGE points cost, mybe not such a good idea. At least not for me, my firend has GreyKnigts. Hate that anti-Inv.
__________________
Tau Cityfight Propoganda Posters: http://forums.tauonline.org/index.ph...c,87545.0.html

"In war, laws are silent"
Rev_Enge(spc) is offline  
Old 09 Mar 2006, 02:06   #5 (permalink)
Shas'Ui
 
Join Date: Jan 2006
Location: Uk
Posts: 628
Send a message via MSN to Rechar Send a message via Yahoo to Rechar
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

You're forgetting the keep point of IC status, having a shas'EL in tow means nothing as its not a viable target and your opponent will be forced to fire on the Fishes/FW's anyway.
__________________
Wins: 46
Losses: 6
Draws: 4

"Just as the chaotic nature of these aliens is anathema to we of the Empire, so it is that the Tau'va is abhorent to them. They have no capacity to accept such glory and should be kulled so the Empires efforts may be spent in a more productive manner." attributed - Shas'O Rech'Ar
Rechar is offline  
Old 09 Mar 2006, 02:10   #6 (permalink)
Shas'La
 
Join Date: Jan 2006
Posts: 445
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

To be honest, I don't know if I'd use this tactic. It's hard to give up a crisis suit for this sort of purpose. In a larger game, say, 2000+ points, I could probably justify it. But I can't see how to make it cheap to do! Minimum config would probably be something like...

Elite Crisis
A weapon to make him threatening, 18"range should allow you to avoid rapid firing.
Escape Pod
Stim Injectors
Drone Controller, 2 shield drones

After that, everything is really optional. Irridium plating would be top of the list. Shield generator would be good, too.

Shas'el Crisis with Stim, Irridium, 2 shield drones versus Marine Bolter Fire
1 Bolter shot hits 2/3rds of the time, wounds 1/2 the time, fails armor save 1/6th of the time, fails Feel no Pain 1/2 the time(after drones are gone) for...
5.55% chance of taking a wound, 2.77% with Stim Injectors.

meaning roughly 36 bolter shots to knock out the shield drones, and a whopping 108 bolter shots to put three wounds on the Shas'el, who then escapes...

Or they could hit some Fire Warriors...
36+108= 144 bolter shots
96 hits
64 wounds
32 dead Fire Warriors

32 Fire Warriors cost 320 points minimum(assuming squads aren't fleeing in panic)
Our sacrificial Shas'el has cost us ????, and gives the opponent no Victory points until they hunt him down.

The math breaks down when your opponent has Lascannons, Meltas, and Plasma fire.

I'll do the math for that later.



daniel.wilson is offline  
Old 09 Mar 2006, 03:25   #7 (permalink)
Shas'El
 
Join Date: Oct 2005
Location: Canada
Posts: 2,997
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

This plan works well on in conjuction with something else that puts enormous pressure on another aspect on the oppenent's army (ex. FoF). Since, the suit will be a fire magnet, there is no exact gurantee that he would survive to finish the job. So, intead of the all or nothing tatic (just the suit) it MUST be part of a greater plan.
__________________
Quote:
Originally Posted by Wargamer
Aha, a brilliant point Impulse!
Impulse is offline  
Old 09 Mar 2006, 03:49   #8 (permalink)
Shas'Saal
 
Join Date: Jan 2006
Posts: 144
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

Have to disagree with the comment that this tactic is un-Tau like. I'm only operating with the old codex, not the new, but it mentions one of the two Tau tactical schools of thought as the Kauyon. In the Kauyon, a specific unit or other thing is used to lure enemies to postions where Tau can amass appropriate firepower from other units. It's the classic Bait and Switch approach. According to the Tau, being selected as the "Lure" for this tactic is a great honor.

So yes, I could definately see carefully building an army around this fluffy idea and using a single strong suit, like a tooled up Shas'El or Shas'O as the lure.

Wish I had the new codex so that I could envision the tooling and support unit creation more... Oh well, just a couple more weeks...

-Aun'Shasta
__________________
We all live in the fish!
Aunshasta is offline  
Old 09 Mar 2006, 04:37   #9 (permalink)
Shas'Vre
 
Join Date: Oct 2005
Posts: 1,137
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profit

Quote:
Originally Posted by Aunshasta
Have to disagree with the comment that this tactic is un-Tau like. I'm only operating with the old codex, not the new, but it mentions one of the two Tau tactical schools of thought as the Kauyon. In the Kauyon, a specific unit or other thing is used to lure enemies to postions where Tau can amass appropriate firepower from other units. It's the classic Bait and Switch approach. According to the Tau, being selected as the "Lure" for this tactic is a great honor.

So yes, I could definately see carefully building an army around this fluffy idea and using a single strong suit, like a tooled up Shas'El or Shas'O as the lure.

Wish I had the new codex so that I could envision the tooling and support unit creation more... Oh well, just a couple more weeks...

-Aun'Shasta
there are to be 3 school of thought in the new codex but i dont know what they all are.
Lanfeix is offline  
Old 09 Mar 2006, 04:41   #10 (permalink)
Shas'La
 
Join Date: Aug 2005
Location: Sweden
Posts: 267
Send a message via ICQ to LtCariad
Default Re: The Sacrificial Shas'el Tactic - Manipulate your opponents for fun and profi

As someone said: IC status people! IC status!

Then you have to be walking in front of anything you want to protect. Maybe a bit dangerous...
LtCariad is offline  
Closed Thread

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Morals and Breeding Dogs for Profit. arguleon-veq Serious Debate and Discussion 19 10 May 2009 23:20
Sacrificial Lamb Tau: A question. MagicJuggler Tau 18 20 Mar 2009 19:17
Sacrificial units for the greater good. ParadoxRifts Tau 7 31 May 2008 00:38
Painting for profit - anyone do it? heliodorus04 General 40K 10 25 Jul 2006 02:55
Splitting forces and sacrificial units. Hunter Tau 23 23 Nov 2004 20:46