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Two Commanders?
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Old 30 Jan 2006, 19:45   #1 (permalink)
Shas'El
 
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Default Two Commanders?

Does anyone use two commanders? In a 1000 point tournament, I used a Shas'O and a Shas'el. Doing this can really make for some fluffy "not just any old" cadres, and provides more accuracy and protection because of Independent Character status.
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Old 30 Jan 2006, 19:51   #2 (permalink)
Shas'O
 
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Default Re: Two Commanders?

I might be doing that once the new codex comes out. Ill keep running my traditional Shas'O but Ill add a shas'el with all the new gear to at least make use of it.
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Old 30 Jan 2006, 19:57   #3 (permalink)
Shas'La
 
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Default Re: Two Commanders?

As it stands with the cuurent eqipment available to the commander, I've found it more useful to simply take another team of crisis suits.
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Old 30 Jan 2006, 20:18   #4 (permalink)
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Default Re: Two Commanders?

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Originally Posted by Vash113
I might be doing that once the new codex comes out. Ill keep running my traditional Shas'O but Ill add a shas'el with all the new gear to at least make use of it.
I may do the same (since i've got a really nice converted commander)
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Old 30 Jan 2006, 20:22   #5 (permalink)
Shas'El
 
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Default Re: Two Commanders?

I personally find that in 1000-1500 point games, two commanders can be good. You can attach them to static Fire Warrior, Kroot, or Stealthsuit squads to increase their survivability. The only bad thing is that they cannot take objectives, and they are more expensive.
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