Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

Fire warrior squads in 2000 and 1000 games / How many do you use?
Closed Thread
Old 17 Jan 2006, 17:36   #1 (permalink)
Kroot Warrior
 
Join Date: Jan 2006
Posts: 25
Default Fire warrior squads in 2000 and 1000 games / How many do you use?

I'm new to Tau, but a long time veteran of 40k and other GW games. I'm beginning an escalation league soon, and seek the advice of those more seasoned than myself.

First, let me say that I intend to border on the mech tau doctrine of war. I personally do well with maneuverable armies, and intend to make the most of my ability to position and localize firepower.

How many squads of fire warriors warriors do people run with in a 2000pt game? How about a 100pt? So far, through my introductory low point games, I am extremely impressed with the fire warrior as a basic troop, and am considering going very heavy with them. So I'm curious if people find a particular number of squads to be effective.

Also, as a secondary and related matter, how do people number/compose their fire warrior squads? I've been fiddling with variations, ie 8, 10, 10+2 drones, 12, etc... I can't say I've settled on what works best...

Anyway, I look forward to hearing the responses, and am excited to be a part of Tau online. Thanks.
Aun Dhal is offline  
Old 17 Jan 2006, 18:10   #2 (permalink)
Shas'La
 
Join Date: Nov 2005
Posts: 365
Default Re: Fire warrior squads in 2000 and 1000 games

Welcome to TO !
Well, as a Mech player myself I tend to play 2 squads of 10 FWs w/ a Shas'ui, Mounted in a DF w/ Decoy Launcher, Targeting Array and Multi-tracker, which give me two expensive but effective FWs squads for 420 points in my 1000 points games. I normally try to fill in 3 in my 1500 points one. In 2000 I prefer adding a Pathfinder squad rather than another FW one, but I'm sure you could have 4 mounted units in a 2000 points game (I've never been over 1500).

Why 10, not 8 or 12 and no drones ? Because it is easier to pack 10 models behind a DF than it is with 12, and 8 is just too low, but effective in Combat patrols. No drones because these ... well ... are simply no at their place here. Can't match the range, loose one shot in Rapid fire deployment, cost 1 point more per model (if you take 2) that a FW and can't use JsJ, which is the special ability that may make you fill in some in your army.
__________________
Flesh. Meat. Prey. Hunt. Eat. Never sleep.
Bladesuit is offline  
Old 17 Jan 2006, 18:21   #3 (permalink)
Shas'Ui
 
Join Date: Jan 2006
Location: Uk
Posts: 628
Send a message via MSN to Rechar Send a message via Yahoo to Rechar
Default Re: Fire warrior squads in 2000 and 1000 games

10 is the best all round number of firewarriors to have, unbonded to save points your force only drops when you are reduced to 4 models, which are pretty in effective. Its cheaper than a 12 man force, and as blade mentioned better for FOF Deployment.

I typically use 10/12 for a single FOF team, with a few 8 man squads (just to break up focused fire and give extra manovering and fire coverage on the board).

Drones are just too different to firewarriors to be effective. They will loose the Jetpacks and not match the squad on firing. Drones on suits are pointless too. Infact Drones in drone squds are about the only use for Drones (until Empire codex comes out, fingers crossed).
__________________
Wins: 46
Losses: 6
Draws: 4

"Just as the chaotic nature of these aliens is anathema to we of the Empire, so it is that the Tau'va is abhorent to them. They have no capacity to accept such glory and should be kulled so the Empires efforts may be spent in a more productive manner." attributed - Shas'O Rech'Ar
Rechar is offline  
Old 17 Jan 2006, 18:44   #4 (permalink)
Shas'Vre
 
Join Date: Mar 2005
Location: Fenton, MI
Posts: 1,151
Default Re: Fire warrior squads in 2000 and 1000 games

You obviously seem to already know the pros of Firewarriors, here's a good discussion of their cons. Reading all the way through this thread would be a good idea, as many important concepts were brought up and/or clarified in later posts.



To answer your question, I would not advise bringing more than a single squad of Firewarriors unless you're playing more than ~2000 pts.
__________________
"i like to think of playing against my list as being like punching jelly. you put all your effort in but it just moves out of the way and you cause no damage. then your arm is covered in jelly. and the chicks come out and start wrestling in the jelly, and i drink a beer with stone cold steve austin, and we watch the chicks jelly wrestling, and then the slap-bass funk starts wakka chakka wakka wakka woh" -- Spooky, describing Mech Tau

"You can of course make a list that attempts to work via fragility and easy VP donation and Pathfinders fit into that just fine." -- kai
T0nkaTruckDriver is offline  
Old 17 Jan 2006, 18:47   #5 (permalink)
Shas'La
 
Join Date: Jan 2006
Location: Leeds, England
Posts: 297
Send a message via MSN to ShasShi
Default Re: Fire warrior squads in 2000 and 1000 games

In a Tau army isn't it compulsory to take at least 2? Or is it one?
ShasShi is offline  
Old 17 Jan 2006, 18:58   #6 (permalink)
Shas'La
 
Join Date: Jun 2005
Location: Michigan
Posts: 296
Send a message via AIM to LiinSivi Send a message via Yahoo to LiinSivi
Default Re: Fire warrior squads in 2000 and 1000 games

No, only one squad needs to be FW, the others can be Kroot or IG conscripts.
__________________
Imperial troops who fought in the Damocles Crusade described the signature of the barely visible markerlight beams as the Valkyrie's Mark, because those it chose were soon numbered among the dead

"The object of war is not to die for your country, but to make the other poor bastard die for his" --George S. Patton
LiinSivi is offline  
Old 17 Jan 2006, 19:17   #7 (permalink)
Kroot Shaper
 
Join Date: Oct 2005
Posts: 59
Default Re: Fire warrior squads in 2000 and 1000 games

Hmm...only 1 squad. I take 2 x12 man squads in every 1850 list I build. Granted I only use 2 6 man stealth teams instead of the ever popular 3 x6. I really like redundancy in my lists hence the 3 railheads, 2 shas'os, etc... this way if one unit is taken out of the equation I'm not at a loss to fill its role.( lose all 3 railheads and I can fall back on my 2 shas'os w/ PR, FB, MP, HWMT and 2 deathrains for anti-armour) Another thing I've discovered in my area is stealths ability to be wiped out by ordnance. Maybe its just my playstyle but my FWs in Dfish always seem to last as long and hold table quarters just as effectively as stealths. Maybe its due to the fact that by the time I deploy my FWs the board is usually void of any real resistance, well I hope this helps.
Stealthpredator
stealthpredator is offline  
Old 17 Jan 2006, 19:23   #8 (permalink)
Shas'El
 
Join Date: Sep 2005
Posts: 3,891
Default Re: Fire warrior squads in 2000 and 1000 games

I find that one squad of ten works well for me (although I am not objected to two). Warriors are awesome, but drones, kroot and stealth suits do anti infantry even better.

Still, one squad of warriors should always be taken even if it were not mandatory. They can cap very light vehicles at lone range and can rush up and rapid fire important targets.
the_vilest_worm is offline  
Old 17 Jan 2006, 20:14   #9 (permalink)
Shas'Vre
 
Join Date: Apr 2005
Location: New York city
Posts: 1,646
Send a message via AIM to DireStrike Send a message via MSN to DireStrike
Default Re: Fire warrior squads in 2000 and 1000 games

Depends if it's a composition tournament.

Tonka's post talks about kroot like they're more survivable than fire warriors, yet flamers still exist and 7+" woods are hard to come by in my experience.

I've said for a long time that fire warriors suck, but I haven't actually gone over to removing them from my list. I guess I need to get some more stealths. Right now I take 1-3 squads of 8-12. Definitely 12 if unmounted.

Tonka, I'd like to see more of your army lists. The single one I've seen here, ascension of El'Ton'Ka, has 12 mounted FW, 10 Kroot, 14 Kroot. It doesn't really bear out the points in your FW post, imo.
DireStrike is offline  
Old 17 Jan 2006, 23:50   #10 (permalink)
Shas'Saal
 
Join Date: Oct 2005
Posts: 147
Default Re: Fire warrior squads in 2000 and 1000 games

I like 3 full squads. In the future, i am probably going to upgrade the number to 4, but have 2 in Devilfish for larger games and have them form a mobile fire base in addition to the static base that the other 2 squads will give me.
danny boy is offline  
Closed Thread

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
1000 point army "Fire warrior based" danton tyr Tau Army Lists 1 04 Nov 2008 17:33
Small Fire Warrior Squads for 5th Ed? Jedibean Tau 35 24 Jun 2008 14:18
Rail Rifles in Fire Warrior squads. Why not? Padawan Tau 15 06 Apr 2006 14:08
Fire Warrior Squads White Wolf Tau 13 01 Dec 2005 16:20
Making Fire Warrior squads slightly more interesting Zedd Conversion 8 11 Jan 2005 13:47