Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

Commander O'Shovah: good or bad?
Closed Thread
Old 02 Jan 2006, 09:16   #1 (permalink)
Kroot Shaper
 
Join Date: Jan 2006
Posts: 40
Send a message via MSN to Shepherd
Default Commander O'Shovah: good or bad?

personal i like him he has pull my neck out of the fire lots of times plus his better WS and I and help at times
Shepherd is offline  
Old 02 Jan 2006, 13:46   #2 (permalink)
Shas'El
 
Join Date: Dec 2004
Location: Edmonton, AB, Canada
Posts: 2,232
Default Re: commander O'Shovah good or bad?

On a personal note, I really do not like O'Shasvah character, and will be pleased to hopefully see him gone in the new Tau Empire Codex. He really limits the amount of "specialized" units that you can take.

As for the ork fighter rule, it is pretty much rubbish to see it put on Crisis and Firewarriors...an increase in WS does no good against orks...trust me.
Shasel_Aunat is offline  
Old 02 Jan 2006, 13:51   #3 (permalink)
Shas'Saal
 
Join Date: Jun 2005
Posts: 212
Send a message via AIM to Skyblazer
Default Re: commander O'Shovah good or bad?

Bad. He costs too much for what he does and his mini is really bad. I agree with Aunny about the specialized units.

He will be in the new codex, I've seen pictures.
Skyblazer is offline  
Old 02 Jan 2006, 14:07   #4 (permalink)
Shas'El
 
Join Date: Nov 2005
Posts: 3,794
Default Re: commander O'Shovah good or bad?

I hate that he has the huge extra aerial, it looks really bad.* I like the idea of him, but hes too much points wise, and not good enough for it.* I hope we get another special character in the empire, who isn't based on close combat.
__________________
Quote:
Originally Posted by Falstead
Falstead: I don't think you can ever justify a T5 goat in a regular 40k game
Lord_Veqq has joined TauOnline.
Guest6363: SEMENATION COMPLETE
Lord_Veqq has left TauOnline.
ToastMaster is offline  
Old 02 Jan 2006, 21:47   #5 (permalink)
Shas'El
 
Join Date: Oct 2005
Location: Canada
Posts: 2,997
Default Re: Commander O'Shovah: good or bad?

I like the extra ateanna. It makes his crisis head look a little bigger than the minicule head of a standard XV. Cost way too much to be effective (even against orks). Also, the "Breakaway Faction" is another theing that would turn people down from using him. However, it forces a tau player to be aggressive, rather than defencive (hehe, it rythmes ;D). Stratigacally, it "could" be possible better than being static. This generally means, that a tau player MUST be Mech Tau. However, because of the lower resources, this army will only be effective against nonshooty armies (This includes: eldar, dark eldar, orks, necrons). Otherwise with shooty armies (IG, marines, tau). You are dead, because you have less, but more expensive units.
__________________
Quote:
Originally Posted by Wargamer
Aha, a brilliant point Impulse!
Impulse is offline  
Old 02 Jan 2006, 22:00   #6 (permalink)
Shas'Ui
 
Join Date: Dec 2005
Location: Wick
Posts: 704
Send a message via MSN to Mr.Tau
Default Re: Commander O'Shovah: good or bad?

He is a terrible special character, the ork fighter rule is pitiful and a waste of points as well as the fact it puts such a limit on the rest of your army, plus the model is sickening i mean the blade he carries doesn't look good enough to cut bread with let alone orkz. Although this is off the point a bit i find that Aun'shi is far better and definetly worth the points. sorry if i've repeated anyhin said but i didna read all o the posts cos i'm in a rush!

up up and away! *swooshes cape dramatically* ;D
__________________
Mr.Tau is offline  
Old 04 Jan 2006, 22:35   #7 (permalink)
Kroot Shaper
 
Join Date: Sep 2005
Location: Canada eh
Posts: 57
Default Re: Commander O'Shovah: good or bad?

He is bad because he limits the amount of units you can get. The extra weapon skills for troops is nice but........like the others say he costs too much and really is only good when fighting orks
__________________
trogador is offline  
Old 04 Jan 2006, 23:59   #8 (permalink)
Kroot Shaper
 
Join Date: Dec 2005
Posts: 82
Default Re: Commander O'Shovah: good or bad?

Give us an oppertunity to upgrade normal units to elite status, like the ork fighter upgrade,instead. Witout O'shovah
fork is offline  
Old 05 Jan 2006, 00:23   #9 (permalink)
Shas'Vre
 
Join Date: Jan 2006
Posts: 1,039
Default Re: Commander O'Shovah: good or bad?

I personaly love Farsight. His model needs work, but then I'd never use the model. I'd convert him myself. I'd love to run mech tau, and if I ever get around to it It'll be Enclave. Then again, I'm the sort of fool who plays a pure DH army as my primary force (though I win 75% of the time)
__________________
Space Marines may be lauded as the ultimate warriors, but it takes a real man to walk with carapace armor and a hell guninto battle, then do their job for them without any genetic hoo-ha
MikeH is offline  
Old 05 Jan 2006, 01:17   #10 (permalink)
Shas'Saal
 
Join Date: Oct 2005
Posts: 147
Default Re: Commander O'Shovah: good or bad?

I personally dont play him due to the lack of heavy support and the need to supplement everything with lots of crisis suits. I do like the fact that he opens up the option to play tau in a bit of a different style if i wanted to. As for the Ork fighter rule, definately not against orks as someone has said, but i have thought about talking oshovah and anoth hq squad of crisis suits, giving them the upgrade, and rushing some troops or heavy support of the enemy. on a Shas'o, that means on the charge 5 attacks at init 4, which is above normal. More than anything i think this would throw off an opponent and confuse them.

In Codex: Tau Empire, O'Shovah and his Farsight Enclave will indeed be there but from what i have heard it gets significantly better. I have heard that squads (maybe just firewarriors, but i think all units) will get Bonded for free and that O'Shovah can take up to 7 or 8 bodyguards, which is just a monstorously expensive HQ unit of doom, especially because they would all be eligible for special issue gear.
danny boy is offline  
Closed Thread

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Tau HQ. O'Shovah or Crisis Commander? Mr. Furious Tau 19 01 Dec 2008 12:15
o'shovah or battlesuit commander? dooley Tau 3 01 Jun 2008 21:44
Should I use commander O'Shovah in my 1,500-pt army? Ethereal Henderson Tau 3 17 Apr 2006 20:42
O'Shovah: independant good guy or pawn of chaos? Bayruun Tau 40 14 Sep 2005 13:39
commander O'Shovah necrontauman Tau 17 05 May 2005 19:18