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Kroot are they worth it?
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Old 25 Nov 2005, 10:54   #1 (permalink)
Shas'Ui
 
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Default Kroot are they worth it?

Let's check out the stat line first ws3 and I3. That's not going to win many battles at all. And whats this? T3 They'll be dead before they get there. Sure they have additionnal combat weapons but a flurry of attacks doesn't do much agains allmost every other army other than IG crons' and other tau. Please prove me wrong.
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Old 25 Nov 2005, 11:12   #2 (permalink)
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Default Re: Kroot are they worth it?

Yawn...

http://forums.tauonline.org/index.php?topic=9684.0
http://forums.tauonline.org/index.php?topic=7591.0
http://forums.tauonline.org/index.php?topic=10497.0
http://forums.tauonline.org/index.php?topic=10577.0
http://forums.tauonline.org/index.php?topic=8875.0
http://forums.tauonline.org/index.php?topic=6553.0
http://forums.tauonline.org/index.php?topic=7779.0
http://forums.tauonline.org/index.php?topic=5727.0
http://forums.tauonline.org/index.php?topic=14046.0 (<-- That one is still on the first page here)
http://forums.tauonline.org/index.php?topic=2718.0

And they are all the more recent topics on Kroot...
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Old 25 Nov 2005, 11:20   #3 (permalink)
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Default Re: Kroot are they worth it?

Quote:
Originally Posted by Aun_shaun
Let's check out the stat line first ws3 and I3. That's not going to win many battles at all. And whats this? T3 They'll be dead before they get there. Sure they have additionnal combat weapons but a flurry of attacks doesn't do much agains allmost every other army other than IG crons' and other tau. Please prove me wrong.
happily. is ws4 to being with... :

Firstly, you make the mistake of assuming kroot are a dedicated close combat unit. No, they are not. Its something they can do, and its something they can do very well, especially if they can get to attack first. But, Kroot are also useful as fire support. they shoot things, and they shoot them quite well. that said, in close combat, i would wager a good sized squad of kroot will defeat, or pull down their own points value against any other basic troop in the game. orks. gaunts. guardsmen. fire warriors. even necrons (if the squads are small.)let them get the charge, and the kroot will cause havok. I took 12 kroot against 5 terminators once. killed them in 2 turns. and lost 1 kroot. and this was with the terminators charging me.

Look at a kroot. they're dirt cheap points wise. and for the measly investment, you get the equivelant of 3 marine attacks on the charge. you get the equivelant of a space marine boltgun (with less AP). you get a true grit-esque rule. you get awesome jungle rules.

your treatise is flawed. firstly, if you charge kroot across open terrain, frankly, you deserve everythinng you get, as its a stupid waste of a valuabe unit. kroot dont need to be charging like that. stick them in a nice bit of cover, preferably forest, or ruins, and use them as an anchor to the rest of your list. use them as flankers. or even infiltrate into a good position to throw an obscene amount of bolter-esqu strength shots into an enemy unit. and sticking kroot in cover grants you one other important benefit to a supposed flaw. you go first. or simultaneous. which rocks.

People who say kroot suck, or kroot have no use make my blood boil. they are easily one of the best troops in the game, if used right.
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Old 25 Nov 2005, 11:58   #4 (permalink)
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Default Re: Kroot are they worth it?

Lets look at what they have. They have WS4, and S4. That can cause a lot of damage. The Kroot Rifle is basically a Bolter, except it gives the Kroot 2 base attacks, 3 on the charge. At 7 points a model, that is facinating, as you get 6 attacks on the charge for 14 points while a marine gets 2 attacks on the charge, with the same WS and S. At 8 points a model, with a Shaper, they get Ld 8, which is excellent, especially for such a low price.

The only problem is that they have no save, or a terrible save. Put them in woods and they get a 3+ save (because of Fieldcraft), can shoot through 12'' of woods (they can't see you, but you can see them. Deadly), and they can Infiltrate to get into said cover. All for 7 or 8 points. Saying that is not good is like saying 3 Wraithlords isn't cheesy.

In many times, Kroot outshoot Fire Warriors, especially versus Orks and Tyranids where high strength is less important thab volume of fire. They are majorly better in assault. 20 times the 3 attacks on the charge equals 60 attacks at S4. Against marines, 30 will hit, 15 will wound, and 7 or so marines will die, which costs 105 points, and all from a 140 point unit. That's almost all of the points made up in one turn of assaulting. Add in your shooting and you've made up nearly all of your points.

However, marines strike first being at I 4, but there is a way to combat that. Kroot Hounds. Add 8 of these babies onto the squad and you've got 24 extra attacks, for 48 points ( ), and will strike simultaniously with the marines! And if you took the Shaper and leadership bonus, Kroot Hounds get +1 Ld for free! So if the marines kill stuff, use the cheaper Kroot Hounds for your casualties and you get the 24 attacks along with the original 60, giving 86 S4 attacks for 188 points. Even marines cannot save 86 times. And that's just against marines. They do even better against other armies, able to hit and wound on a 3+ against most basic infantry. One Lasgun is pitiful. 200 Lasguns...ehh...not so much, as that could kill an entire squad of marines on average. Same with Kroot. If you take a 20-man-squad with 8 hounds, you get tons of attacks at S4, which makes them prime marine hunters if you really think about it.

And once the new codex comes out, the Krootox won't be a HS choice and MAY be lowered in points. If these happen, people will use them more. If you take more of them, you get 9 S6 attacks. It's not a Power Fist, but that makes the amount of attacks the one squad generates 95 attacls, and that's without shooting. In rapid-fire range, the 20 Kroot and 3 Krootox will generate 40 S4 attacks and 6 S7 attacks. Pretty impressive. That is 135 S4 attacks, 6 S7 attacks, and 9 S6 attacks. That is a LOT. Hope this sums it up for you.
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Old 25 Nov 2005, 11:58   #5 (permalink)
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Default Re: Kroot are they worth it?

Please lock this topic
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Old 25 Nov 2005, 12:16   #6 (permalink)
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Default Re: Kroot are they worth it?

Quote:
Originally Posted by Aun_shaun
Let's check out the stat line first ws3 and I3. That's not going to win many battles at all. And whats this? T3 They'll be dead before they get there. Sure they have additionnal combat weapons but a flurry of attacks doesn't do much agains allmost every other army other than IG crons' and other tau. Please prove me wrong.
What do FWs do? shoot infantry
Who shoots infantry better? FW or kroot? answer=kroot
Who has higher init, ws, double the amount of attacks in CC? kroot.

Wait kroot suck because?

Kroot work well in cover, getting into cover is hard because? oh right they infiltrate while FWs dont......

Yep...your right, dont use kroot!
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Old 25 Nov 2005, 12:36   #7 (permalink)
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Default Re: Kroot are they worth it?

Quote:
Originally Posted by Aun_shaun
Please lock this topic
Why do you want me to lock this topic? Is it because you've been proved wrong already or...
Well, i'm not fussed, the topic has been answered and the starter has asked for it to be locked so i may aswell do as he asks.
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