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#1 (permalink) |
Shas'Saal
![]() Join Date: Jul 2005
Location: Gloucester, Virgina, USA
Posts: 192
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in a game i played last night i faced a 1000 point sm army that had 2 5 man tactical squads and three full strength assualt squads ( the one with jump packs) i a table quarters game. I won barley i had my one stealth suit squad of 3 in the quarter north of me and a ion head( loaded to the gills with war gear) in the one east of me he had nothing in his quarter and mine was under contest geting slaughterd the game ended only because the store was closeing
so how do we beat an army like this?
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#2 (permalink) |
Shas'Saal
![]() Join Date: Sep 2005
Location: Kansas City Misouri
Posts: 174
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A little more detail on his army list (and yours) would be helpful here. Also some information on terrain would help too. Not really enough infor here to do anything except say - check the tactica links.
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#3 (permalink) |
Shas'Saal
![]() Join Date: Jul 2005
Location: Gloucester, Virgina, USA
Posts: 192
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no terrain
this is my entire army without leaving anything out HQ* 1* Aun'shi* * * * * EL* *3* stleath* * * * * * +* *team leader* * * * * +* *marker light* * * * * +* *multi track* * * * * * * TP 20 firewarriors* * * +* * * *bonded* * * * * * +* * * *team leader* * * +* * * *marker light* * * FS 7* drones* * * * * * * * * 1markerlightdrone * * 1 heavy drone* * * HS1* hammer head* * +* * *ion cannon* * * * +* * *smart missiles* * * +* * *every thing eles +* 4 seeker missiles* * * * 1 broad side* * * * * +* *target lock (EX 1 combat construct) note : this is an exparamental unit im working on +* * *fusionblaster* * * * +* * *plasma rifle* * *
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you know it's quite refreshing to be shot to death instead just being hacked to death. (\_/) this is a bunny (x.x) bunny is dead '(__)' he tastes funny hehehe |
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#4 (permalink) |
Shas'La
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oops! I don't think you are allowed to put detailed point costs up here...
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#5 (permalink) | |
Ethereal
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Posts: 18,087
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Against 30 assault Marines, I can't think of too many ways to prevail with a mostly static list.* Ionheads are a good pick, since they are fast and can deplete their numbers.* If you were playing Mech, I would suggest leaving your Fire Warriors outside at the beginning of the game but within 2".* Get off as many long shots as you can, and then get back in the Devilfish to preserve points when the assault squads get close or deep-strike nearby. Facing a powergamer is never pretty.* Minimizing troops to maximise Fast Attack can be called little else.* You were playing a balanced, take-all-comers force, and sometimes those will falter against a power-gamed list designed to kill a certain type of army. I am glad you won, though.* Victory is victory, even if it's just a game called for time.* * ![]() |
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#6 (permalink) | |
Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Fifth circle of hell
Posts: 3,150
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that list would not bother me. wipe out the 2 tacs with the heavy weapons. the rest of the army's ability to touch me is extremely weak. why? Because i take 5 skimmers in a 1000point list. I'd sit back at range, and focus fire on one squad at a time. and tear them to ribbons. i would not even be worried about killing all of them. just killing 6 per assault squad, and 3 per tac squad. 0 scoring units. taking on this kind of list though with the static/semi mobile list you have is tricky. our jump troops (inc drones) lack the sheer manoeverability to get away from them. But as we all know, i do not subscribe to static warfare. mechanisation is one way to reduce this lists effectiveness!
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#7 (permalink) |
Shas'Vre
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Unless they had melta bombs.... then it would get a bit tricky. Sure, they only hit you on a 6+, but when enough assault marines hit you, it's going to hurt.
Also, it would be nice to know what the tac squads had, if anything, for special weapons.
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#8 (permalink) |
Shas'Saal
![]() Join Date: Jul 2005
Location: Gloucester, Virgina, USA
Posts: 192
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comand was also jump and his tac squads had krack missiles
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you know it's quite refreshing to be shot to death instead just being hacked to death. (\_/) this is a bunny (x.x) bunny is dead '(__)' he tastes funny hehehe |
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#9 (permalink) |
Shas'Saal
![]() Join Date: Sep 2005
Location: Kansas City Misouri
Posts: 174
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For a hybrid list that is a relatively balanced loadout. The lack of terrain was a problem. Some cover saves would help - and it allows the JSJ tactic with your suits. You did well to pull a win - even if it was narrow. SMurfs are tough - powergame SMurfs are even tougher. Kudos for hanging in there and fighting for the win. Taking the objectives instead of slugging it out was a good call.
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