Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

New 40k player starting with Tau
Reply
Old 31 Dec 2013, 22:34   #1 (permalink)
Kroot Warrior
 
soMICH's Avatar
 
Join Date: Dec 2013
Posts: 8
Default New 40k player starting with Tau

Hey everyone, I'm new to the forum and new to 40k mini's. I'm 25 years old, I started the miniature hobby when I was 14 or 15 but never got that into it (started with regular warhammer mini's back then). I joined the Army at 19 and was introduced to the 40k universe by some fellow infantryman by playing Dawn of War A LOT. I may be asking some pretty n00by questions so please bare with me. I bought the Tau Empire Battleforce box set, an extra squad of fire warriors, squad of path finders, a devilfish troop carrier, and a Tau Cadre Fireblade. I've assembled almost my whole army, but wanted to start painting so bad I couldn't wait any longer to try out my painting abilities and color scheme ideas. So i only painted one stealth suit and wanted to get your guys opinion. Do you like the red? (Doing this on my girls ipad had to attach picture)

I base coated the armor with Mephiston Red, the under armor rhinox hide. A wash of Seraphim Sepia, then Evil Sunz Scarlet over the armor, and Abbadon black over the under armor. White Scar for the Trim. Comments? Criticisms? Please and thank you!
Attached Images
File Type: jpg image.jpg (90.1 KB, 10 views)
__________________
Metro Detroit R.I.W Hobbies

Last edited by soMICH; 31 Dec 2013 at 22:37.
soMICH is offline   Reply With Quote
Old 31 Dec 2013, 23:29   #2 (permalink)
Shas'Ui
 
CoffeeGrunt's Avatar
 
Join Date: Sep 2013
Posts: 595
Default

Welcome, to 40K, Tau, and to TauOnline!

First off, I like your colour scheme, it's very reminiscent of the Farsight colour scheme, which is a good look IMO. I also got into this hobby via Dawn of War, Tau were such fun to play in that game!

You've got a good basis for an army there, too. A lot of Infantry, with a little fast Objective capture with that Devilfish. You'll probably want a squad in the Fish to zoom up and take Objectives, while the Fireblade and a squad babysit an Objective in your deployment.

Your Piranha will be a handy and cheap way to have something to deal with tanks. The Stealth Suits can also help out there with their Fusion Blaster upgrade. You may want to look into getting another 1 or 2. They fit their name well, they really tear up enemies, but they need numbers to do so in my experience. I currently run 3 and they are great for controlling enemy movement just by sticking them in the way.

The Crisis Team will likely be your go to for more specialist firepower in this setup. Given that you've got plenty of Fire Warriors for dealing with Infantry, I'd say look at giving these guys Plasma Rifles to take on tougher opponents. First I'd look up some tutorials on magnetising the weapons, though, this can save you money by letting you equip them as needed before the game.

Taking one of them and making him look a little special can be handy for running a Commander. These guys are fantastic force multipliers, and can fill nearly any role you need.

Sorry to run on a bit, but IMO as a newbie who started in April, you've got a very good foundation with no models you'll end up leaving by the wayside. I'd simply get a few games in with some friendly opponents, and see how you fare. Always try and get some chat time with them, and get their point of view on what helped you win or made you lose. Did you forget a rule, miscount some points, or just not have the right kind of fire available?

Tau are very much a combined-arms force and probably the closest analogue to an actual, modern military in 40K. Unlike Space Marines who will carry their Anti-Tank, Horde, or Anti-Elite firepower with them amongst the standard guys, Tau work best as a series of units with designated tasks. Fire Warriors in danger of being charged next turn by Terminators? Plasma Crisis Suits will want a word with them, and the Pathfinders can use their Markerlights to make their shooting damned tasty.

It's a good time to play Tau, as there's next-to-nothing in the Codex not worth taking. Like I said, get a few games in, and whatever itches you feel are coming up with regards to speed, firepower, precision, etc, we can help you out with what units will get the job done.

Most importantly, though, have fun when playing!
__________________
"All Shas'la! Follah me tah gloray!"
CoffeeGrunt is offline   Reply With Quote
Old 01 Jan 2014, 01:16   #3 (permalink)
Kroot Warrior
 
soMICH's Avatar
 
Join Date: Dec 2013
Posts: 8
Default

Wow thank you so much for all the helpful input, that was awesome. I found some tutorials online for magnetising, all using a hand vice or "hand drill". I couldn't find one, but I got lucky and found a mini rotary tool at Walmart for $15. 3/32 and 1/8 sizes perfect for my two magnet sizes. It worked perfectly. I've already attached magnets in my 3 crisis suits and all their weapons and support items. I will post pics when I get home from this New Years party. Thanks again!!
__________________
Metro Detroit R.I.W Hobbies
soMICH is offline   Reply With Quote
Old 01 Jan 2014, 12:40   #4 (permalink)
Kroot Warrior
 
soMICH's Avatar
 
Join Date: Dec 2013
Posts: 8
Default

Had a looooong night. Here's some pics of the $15 mini rotary tool and the work it does. The only downside is you can't control the speed, but for $15 can't complain. My cadre Fireblade showed up in the mail yesterday!
Attached Images
File Type: jpg image.jpg (88.7 KB, 8 views)
__________________
Metro Detroit R.I.W Hobbies
soMICH is offline   Reply With Quote
Old 01 Jan 2014, 12:42   #5 (permalink)
Kroot Warrior
 
soMICH's Avatar
 
Join Date: Dec 2013
Posts: 8
Default

And the second pic
Attached Images
File Type: jpg image.jpg (90.2 KB, 8 views)
__________________
Metro Detroit R.I.W Hobbies
soMICH is offline   Reply With Quote
Old 01 Jan 2014, 12:46   #6 (permalink)
Shas'Ui
 
CoffeeGrunt's Avatar
 
Join Date: Sep 2013
Posts: 595
Default

Looks like a good job with those magnets! The rotary tool also looks pretty handy, and damned cheap, too. I might see if I can grab one locally for a decent price.
__________________
"All Shas'la! Follah me tah gloray!"
CoffeeGrunt is offline   Reply With Quote
Old 01 Jan 2014, 14:10   #7 (permalink)
Kroot Warrior
 
soMICH's Avatar
 
Join Date: Dec 2013
Posts: 8
Default

I just noticed it comes with a 8 pc. Sanding belt set for rough spots on PLASTIC and wood, whetstone for shaping and smoothing out plastic and wood, and a 2 pc. Polishing wheel set. Very cool for very cheap
Attached Images
File Type: jpg image.jpg (97.9 KB, 5 views)
__________________
Metro Detroit R.I.W Hobbies
soMICH is offline   Reply With Quote
Old 01 Jan 2014, 14:12   #8 (permalink)
Kroot Warrior
 
soMICH's Avatar
 
Join Date: Dec 2013
Posts: 8
Default

Whetstone pic
Attached Images
File Type: jpg image.jpg (93.0 KB, 6 views)
__________________
Metro Detroit R.I.W Hobbies
soMICH is offline   Reply With Quote
Old 08 Feb 2014, 15:17   #9 (permalink)
Kroot Shaper
 
Join Date: Jan 2014
Posts: 34
Default

What strategies are you going for? here are some to get you started:

Static:
A common strategy among new players, it basically means sitting all your stuff in a great big line and anhilating everything that comes in range, not a good strategy IMO.

Mech:
A bit more complicated, this involves using the huge mobility of tau units(jump shoot jump on crisis suits especially) to run rings around your opponent. For example, a crisis suit with plasma rifles jumps into range of some terminators in the movement phase, shoots the heck out of them, then jumps 2D6" out of range in the Assault phase.

Hybrid:
Basically a combination of the first two, this is the strategy I run.(crisis suits with dual plasma and vespids alongside them jumping around in front of a fire warrior and pathfinder gunline which is backed up with an ethereal.)
__________________
If the word of the tau is powerful, then you do NOT want to see their guns.
BaneOfTheGuard is offline   Reply With Quote
Old 08 Feb 2014, 16:22   #10 (permalink)
Shas'La
 
Join Date: Nov 2011
Posts: 380
Default

I run mech, I personally Really enjoy it. I play a divide and Conquer tactic. spliting my force into Riptide/ Crisis team/ tank, and Fire Warriors in devilfish, etherial/ command squad/ tank. they either focus the suits. leaving the accually killyier part of the army alone. focus the commanders, leaving the riptide and crisis team to wreck face everywhere. or split up and lack the power to do anything.
__________________
"Knowelge is power, and i intend to be very powerful indeed...."

Commander Nightflier's Cadre (Tau): 1000
Dragon Guard (Space Marines): 1000
Halafax Rapiers (Imperial Guard): 600
commander_nightflier is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On