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#1 (permalink) |
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Shas'Ui
![]() ![]() ![]() Join Date: Jun 2008
Posts: 740
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Well, I just made this army a couple minutes ago. I may play a game later so critique is welcome
Commander M'Yen'Nars'O Shas'o with Plasma Rifle, CIB, Stims, Shield Generator, Iridium Armor, and HW-Multi Tracker 165 points This has two uses. The first is to kill any and all TEQs, the second is to contest the enemy objective (if there is one) via deepstriking. 6 Firewarriors with Shas'ui uprgade and bonding knife Objective grabbers, they sit tight and defend against any enemies trying to get too close 75 points 6 Firewarriors with Shas'ui uprgade and bonding knife Objective grabbers, they sit tight and defend against any enemies trying to get too close 75 points Hammerhead with Railgun, Burst Cannons, Multi Tracker, d-pod, and black sun filter 1 This is my tank killer. If there are no tanks available, it can use the submunition round to kill infantry. I considered taking broadsides instead but decided that something more mobile would be interesting to use. Many times, my hammerhead has survived the game to contest an objective and give me the win. 167 points 502 points, 4 kill points So there it is. Feel free to tear it apart.
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ROFL:ROFL:LOL:ROFL:ROFL | L /--------- LOL=== []\ L \ \ \_________\ | | -------------/ |
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#2 (permalink) |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Posts: 3,933
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why is the shas o as much as a hammer head? :P hell if you stripped him down to a basic shas el with normal provisions, you could save 40-60 pts, and hell get 6 more warriors between your 12
then again, there would be no plasma, no CIB. Have you tried a shas el CIB PLASMA HW MT TA? its about 100pts but you take 5 bs 5 shots with 6s ap 1 (wounding up to t6!), 5s ap 4 for the rest. Plasma double taps for ap 2, so in a great round 3 marines on average. |
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#3 (permalink) | |
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Shas'Ui
![]() ![]() ![]() Join Date: Jun 2008
Posts: 740
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Quote:
__________________
ROFL:ROFL:LOL:ROFL:ROFL | L /--------- LOL=== []\ L \ \ \_________\ | | -------------/ |
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