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1500 pts Mech-Tau
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Old 02 Sep 2007, 12:47   #1 (permalink)
Kroot Warrior
 
Join Date: Aug 2007
Posts: 11
Default 1500 pts Mech-Tau

HQ (9.8%)

Shas’El (98):
Burst Cannon
Cyclic Ion Blaster
Hard-Wired Multi-Tracker
Targeting Array
Stimulant Injector
(anti-infantry nasty)

ELITES (39.5%)

Crisis Team XV8 x3 (196)
Multi-Trackers
Plasma Rifles
Missile Pods
Team Leader, Bonding Knife
(bog-standard fireknife team)

Crisis Team XV8 x3 (196)
Multi-Trackers
Plasma Rifles
Fusion Blasters
Team Leader, Bonding Knife
(possibly deep-striking anti-terminator/armour/whatever)

Stealth Team XV15 x6 (200)
Team Leader, Bonding Knife
Hard-Wired Drone Controller, Gun Drone
(more anti-infantry nastiness with tacked-on drone to fill points)

TROOPS (29.3%)

Fire Warrior Squad x12 with Devilfish (220)
Shas’Ui, Bonding Knife
Devilfish
Decoy Launchers
Multi-Tracker

Fire Warrior Squad x12 with Devilfish (220)
Shas’Ui, Bonding Knife
Devilfish
Decoy Launchers
Multi-Tracker

FAST ATTACK (13%)

Piranha (75)
Fusion Blaster
Decoy Launchers
Targeting Array
(tank hunter, possible seeker-missile platform)

Tetra (60)
Targeting Array
Decoy Launchers

Tetra (60)
Targeting Array
Decoy Launchers

HEAVY SUPPORT (11.7%)

Hammerhead (175)
Railgun
Smart Missile System
Decoy Launchers
Multi-Tracker


Other available models in my army:

Piranha
8 Pathfinders with Warfish
Hammerhead
8x Firewarrior EMP commandos (without Devilfish)
several more gun drones


About 50 points are just tacked onto squads for various things, and could be swapped around for seeker missiles or whatever. Tetras are in there for a fast pathfinder replacement.

Do you think it's too suit-heavy?
Too troop-light? Didn't want to put in the 8 FW's as they're not mounted and would look a bit weird.

I just want to be a basic-cookie cutter mech army with standard tactics, lots of zoooming skimmers and clever fire control*

(Edited for formatting)
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