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2000 pts Shadowsun Army
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Old 22 Jul 2006, 22:03   #1 (permalink)
Shas'Saal
 
Join Date: May 2006
Posts: 114
Default 2000 pts Shadowsun Army

This list is more static than any other playing style. The firewarriors leap frog up with the fireknives and heavy support as back up. The stealth suits, second crisis group, and the assault squad flank to one side. Shadowsun and the ethereal stand behind the firewarrior line giving the troops leadership 10 for everything and allowing re-rolls on morale tests. Plus they are bonded, which makes for a pretty strong troop fire line.

Commander Shadowsun 175

Etheral 50

12 Firewarriors 135

Shas'ui
Bonded

12 Firewarriors 135

Shas'ui
Bonded

12 Firewarriors 135

Shas'ui
Bonded

12 Firewarriors 135

Shas'ui
Bonded

Stealth Suits x5 190
Drone Controller
4x Gun Drones

Crisis Suits x2 108
Fusion Blasters
Missile Pods
Multi-Trackers

Crisis Suits x3 186

Plasma Rifles
Missile Pods
Multi-Trackers

Kroot Assualt Squad 118
Leader Upgrade
These are really vespid, but I hate how vespid look, so I am in the process of converting a kroot squad to take there place, but these guys are equipped / cost the same as vespid

Pathfinders x6 222
Shas'ui
Bonded
Devilfish
Multi-Tracker, Decoy Launcher, 2x Seaker missiles, Smart Missile System

Sky Ray 155
Burst Cannons
Targeting Array, Decoy Launcher, Multi-Tracker

Broadsides x3 260
A.S.S
Shas'vre
HW MT, HW TL

So, what do you guys think of this army? Any comments are fine, good or bad. Any suggestions on what should be added or taken out is also appreciated.
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Old 22 Jul 2006, 22:18   #2 (permalink)
Shas'La
 
Join Date: Jul 2006
Location: Denmark
Posts: 359
Default Re: 2000 pts Shadowsun Army

Looks good. Only Markerlights you have is on your Pathfinders and the Skyray right? thats the only weak spot (minor one) I see if your pathfinders get wiped out. That is if you use markerlights
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Old 22 Jul 2006, 23:00   #3 (permalink)
Shas'El
 
Join Date: Nov 2005
Location: Texas
Posts: 2,500
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Default Re: 2000 pts Shadowsun Army

Personally, the fusion/missle suits seem wierd because one needs close range while the other is from afar. Your call though. Other than that good list.
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Old 23 Jul 2006, 17:34   #4 (permalink)
Shas'Vre
 
Join Date: Apr 2005
Posts: 1,937
Default Re: 2000 pts Shadowsun Army

Quote:
Originally Posted by Kavanah (also known as Mavfreak)
Personally, the fusion/missle suits seem wierd because one needs close range while the other is from afar. Your call though. Other than that good list.
i think he is going to deep strike them in behind enemy tanks for that AV10
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Old 23 Jul 2006, 23:32   #5 (permalink)
Shas'Saal
 
Join Date: May 2006
Posts: 114
Default Re: 2000 pts Shadowsun Army

Quote:
Originally Posted by frankthetank
Quote:
Originally Posted by Kavanah (also known as Mavfreak)
Personally, the fusion/missle suits seem wierd because one needs close range while the other is from afar. Your call though. Other than that good list.
i think he is going to deep strike them in behind enemy tanks for that AV10
I was thinking of either deep striking them or having them follow the vespid to help mop up with the fusion blasters. I just like missile pods, Im always worried about armor, as you can see by the list, railguns, seakers, MPs, FBs. If theres armor on the board I like to be able to shoot it tills its destroyed.
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Old 24 Jul 2006, 07:41   #6 (permalink)
Shas'Vre
 
Join Date: Apr 2005
Posts: 1,937
Default Re: 2000 pts Shadowsun Army

Quote:
Originally Posted by computerizedfish
Quote:
Originally Posted by frankthetank
Quote:
Originally Posted by Kavanah (also known as Mavfreak)
Personally, the fusion/missle suits seem wierd because one needs close range while the other is from afar. Your call though. Other than that good list.
i think he is going to deep strike them in behind enemy tanks for that AV10
I was thinking of either deep striking them or having them follow the vespid to help mop up with the fusion blasters. I just like missile pods, Im always worried about armor, as you can see by the list, railguns, seakers, MPs, FBs. If theres armor on the board I like to be able to shoot it tills its destroyed.
that smart drop there mobility and then run circles around them with your skimmers
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