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#1 (permalink) |
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Shas'Ui
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HQ
Shas'O - BC/MP/Pos/Hw-MT ELITE 1) 6x Stealth 2) 2x TL MP/TA 3) 1x Tl-FB/MP Team Leader with HW-MT TROOPS 1) 12x Firewarriors, Shas'ui - bonding Knife. DF w/ SMS DL MT DP TA FD 2) 16x Kroot FAST ATACK 1) 8x Vespid 2) 8x Gun Drones 3) 8x Gun Drones HEAVY SUPPORT 1) 1x Sniper Team 2) Ionhead w/ DL MT TA TL BC 3) Broadside Team Leader with SMS, MT, HW-DC+2Sh Drones. Not Exactly Mech Tau, but it does have a devilfish which for me is a rarity however in my past 3/4 games its ability to soften a squad while behind cover then FoF then to death. Gun Drones are "Replacable Firewarriors", why waste troops who take 20+ years to replenish when you can waste frisbee doom! TL-FB/MP monat deepstrikes with the Shas'O Positional relay....hopefully right in behind a tank/dreadnaught on turn 2. Hopefully everything else is self explanitory, Deathrains for light armour, stealths for mass fire etc. C+C welcome.
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Wins: 46 Losses: 6 Draws: 4 "Just as the chaotic nature of these aliens is anathema to we of the Empire, so it is that the Tau'va is abhorent to them. They have no capacity to accept such glory and should be kulled so the Empires efforts may be spent in a more productive manner." attributed - Shas'O Rech'Ar |
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#2 (permalink) |
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Guest
Posts: n/a
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for a Mech list there sure is a deficiency of vehicles. anyways i like it for fluff reasons but not much else.
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#3 (permalink) |
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Kroot Shaper
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its definitely differnet ill give you that u should tell me how it does cause it may work.
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#4 (permalink) |
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Kroot Shaper
Join Date: Mar 2006
Posts: 37
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Cool list,
we all have our own idea of what we want in an army ![]() one query though in regards to this selection - "3) 1x Tl-FB/MP Team Leader with HW-MT" why did you give him the multi tracker ...he cant use it as the fusion is twin linked thus counting as 2 wpns....so the missle pod has nothing else to shoot with... unless im mistaken ??? or are you allowed to only shoot with one of the twin linked fusions when you choose.... iv'e been told if i take a shas'ui then not to bother with bonding...your choice though. mithril |
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#5 (permalink) |
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Shas'Ui
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List effectiveness...Wel, i usually player against a very experienced Tournie player (The 20+ starcannon Eldar, completely deepstriking guard, rending assault marines of hell) and have so far come out equal.
as for the tl-FB/Mp.....a twin-linked weapon counts as a single weapon, so by having a multi-tracker i can fire the fusion blaster, and missile pods, while re-rolling the fusion should it miss. I've found the shas'ui/bonding upgrade to help keep my Firewarriors in close combat during my turn, then in my opponents assault phase remove the shas'ui as a casualty increasing the chance of my troops fleeing, thus freeing up the enemy for shooting in my turn.
__________________
Wins: 46 Losses: 6 Draws: 4 "Just as the chaotic nature of these aliens is anathema to we of the Empire, so it is that the Tau'va is abhorent to them. They have no capacity to accept such glory and should be kulled so the Empires efforts may be spent in a more productive manner." attributed - Shas'O Rech'Ar |
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