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Tau vs Tyranids 1500 pts
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Old 18 Mar 2013, 08:13   #1 (permalink)
Shas'Saal
 
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Join Date: Feb 2013
Location: Australia
Posts: 183
Default Tau vs Tyranids 1500 pts

Local store lets Tau take failsafe detonators as non special issue to make us more competative. Makes for an interesting style. Also Target Locks affect whole units of Crisis suits.
this list is currently 2/0 against Tyranids, seems to work well.

HQ
Shas'el :XV81 Battlesuit (smart Missiles), HW multi-tracker, Missile pod, burst cannon (95)

Elites
Crisis suit Squad: 2 x Shas'ui with burst cannon, missile pod and multi tracker; Shasvre with Failsafe detonator, HW multi Tracker, Target Lock, Missile Pod Burst cannon. (180)

Crisis suit Squad: 2 x Shas'ui with burst cannon, missile pod and multi tracker; Shasvre with Failsafe detonator, HW multi Tracker, Target Lock, Missile Pod Burst cannon. (180)

Crisis suit Squad: 2 x Shas'ui with burst cannon, missile pod and multi tracker; Shasvre with Failsafe detonator, HW multi Tracker, Target Lock, Missile Pod Burst cannon. (180)


Troops

8x Fire warriors: Devilfish with disruption pods (160)
8x Fire warriors: Devilfish with disruption pods (160)


Fast Attack

Baracuda Air superiority Fighter (130)

Tetra with Target lock (55)

Tetra with Target lock (55)


Heavy Support

Hammerhead Gunship: Burst Cannons, Long Barrelled burst cannon, Decoy Launchers (120)

Hammerhead Gunship: Burst Cannons, Long Barrelled burst cannon, Decoy Launchers (120)

Hammerhead Gunship: Burst Cannons, Long Barrelled burst cannon, Decoy Launchers (120)

Last edited by Emberkahn; 18 Mar 2013 at 08:18. Reason: Typo
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