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#1 (permalink) |
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Kroot Shaper
Join Date: Apr 2008
Posts: 35
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is locator beacon carried by the scouts always attached to the sargents bike or does the sargent have to drop it for it to be activated the codex is a but unclear.
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#2 (permalink) |
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Ethereal
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Attached to the Sergeant. Just like how a Bosspole is attached and carried by a Nob
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#3 (permalink) | |
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Shas'La
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And now the real question about Locater beacons: When you buy it as an upgrade for a Drop Pod, where does it go?
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#4 (permalink) | |
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Ethereal
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Quote:
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#5 (permalink) | |||
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Shas'La
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Quote:
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#6 (permalink) | |
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Ethereal
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I personally like using Locator Beacons as part of a tag-team. It's only 10pts to fit them to a Drop Pod, and if it means the Pod draws fire from more valuable units, it's worth it.
If the second wave is also in Drop Pod, then odds are you can get them down safely (it is very hard not to with a Drop Pod). If the Beacon is not destroyed, they'll hit exactly where you need them. If it is, they'll still be more or less right most of the time.
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#7 (permalink) | ||
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Shas'Vre
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Quote:
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#8 (permalink) | |||
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Ethereal
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Quote:
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#9 (permalink) | |||||
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Shas'La
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Quote:
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#10 (permalink) |
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2006
Posts: 6,130
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Yeah, doors are definitely still up in the air. If it's 6" from the doors, it's *quite* useful. However, treating the open doors as part of the vehicle is a bit awkward from a mobility standpoint for infantry...
I would say that the potential for hyper-accurate vets dropping in on turn 2, and charging into combat is a GREAT reason for a locator beacon. If nothing else, that possibility may encourage your opponent to waste anti-tank ammo on the relatively harmless drop pod.
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