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Possible loop hole... not sure though
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Old 20 Apr 2007, 08:56   #1 (permalink)
Shas'O
 
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Default Possible loop hole... not sure though

Okay, im tossing over where to put my second rino in 1500 points. USing the DA dex i have a vet squad made into combat squads and i'm sure (90%) i can only give one of the two combat squads a transport rino and that i cant put both squads in the one rino then seperate them. So, if i was to attach my Company master to one the squads and give him a rino, can they travel in that rino with him?
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Old 20 Apr 2007, 09:05   #2 (permalink)
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Default Re: Possible loop hole... not sure though

Seems reasonable to me; there is room, after all!
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Old 20 Apr 2007, 09:15   #3 (permalink)
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Default Re: Possible loop hole... not sure though

So if the company commander has the transport and is attached to a squad that squad can travel with him?
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Old 20 Apr 2007, 09:29   #4 (permalink)
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Default Re: Possible loop hole... not sure though

Well, it works the other way around, doen't it?
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Old 20 Apr 2007, 09:33   #5 (permalink)
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Default Re: Possible loop hole... not sure though

I guess.... hmnm, that means i can get my two rinos for the one squad

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Old 20 Apr 2007, 13:14   #6 (permalink)
Shas'O
 
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Default Re: Possible loop hole... not sure though

The company master can't take a rhino for himself though, its not one of his options.

If you take a veteran squad they can be given a transport. If they are split into combat squads only one of the two squads can occupy the transport at a time, though either unit could ride in it.

If you're using them for combat why not take advantage of the fact that the veterans can have uneven squad sizes and take a squad of 9 + rhino so the master can just ride with them?
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Old 21 Apr 2007, 01:55   #7 (permalink)
Shas'La
 
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Default Re: Possible loop hole... not sure though

hmph what do you know, the master cannont take a dedicated transport, niether can any IC, maybe just chuck them all in a rhino JD, and no using rhinos to hide chaplians in (like last game)
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