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Blood Angels: Advantages and Disadvantages
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Old 27 Apr 2006, 23:02   #1 (permalink)
Kroot Warrior
 
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Default Blood Angels: Advantages and Disadvantages

My friend is going Space marines and he definitely wants a CC army. I suggested Blood Angels judging from the fluff surrounding them and what i've heard, but I've never seen thier codex nor seen them in action, so I was just wondering.....
What are the advantages and disadvantages of Blood Angels?

Thanks in advance for your time,
Daniel
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Old 27 Apr 2006, 23:11   #2 (permalink)
Shas'Vre
 
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Default Re: Blood Angels: Advantages and Disadvantages

Quote:
Originally Posted by Code_Red
My friend is going Space marines and he definitely wants a CC army. I suggested Blood Angels judging from the fluff surrounding them and what I've heard, but I've never seen their codex nor seen them in action, so I was just wondering.....
What are the advantages and disadvantages of Blood Angels?

Thanks in advance for your time,
Daniel
Although I do not play blood angels I am fairly certain they benefit from "death company" and "bloodlust". They are very close combat like. Don't quote me on that though. Hopefully another Blood angels will be able to further assist you.
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Old 27 Apr 2006, 23:12   #3 (permalink)
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Default Re: Blood Angels: Advantages and Disadvantages

The problem with Blood angels is they get a whole BOAT LOAD of easy to exploit advanatges and get almost no disadvantages.

At the moment as their codex is they're very very broken. I would recomend trying something else if you want close combat marines. Black Templars or Space Wolves perhaps.

Edit: WOO! 700 posts.
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Old 27 Apr 2006, 23:25   #4 (permalink)
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Default Re: Blood Angels: Advantages and Disadvantages

Quote:
Originally Posted by Falstead
The problem with Blood angels is they get a whole BOAT LOAD of easy to exploit advanatges and get almost no disadvantages.

At the moment as their codex is they're very very broken. I would recomend trying something else if you want close combat marines. Black Templars or Space Wolves perhaps.

Edit: WOO! 700 posts.
You mean woot right? woot? hoot? avatar? Ah forget it.

To the serious part, it will depend on if they exploit them. So as long as your not going overboard (boat load?) ah well meaning that it really is the player's decision to be "unbalanced".
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Old 27 Apr 2006, 23:34   #5 (permalink)
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Default Re: Blood Angels: Advantages and Disadvantages

advantages:
a death company that is very hard to kill,
a blood frenzy that makes them very nasty in hand to hand.
access to the furioso dreadnought.

disadvantages:
tend to rely on the rhino rush, which has been severely reduced in 4th edition
makes terminators and high point veteran sergeants not as good.
makes devastator squads almost worthless.

and that is just off the top of my head.
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Old 27 Apr 2006, 23:35   #6 (permalink)
Shas'Ui
 
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Default Re: Blood Angels: Advantages and Disadvantages

I've got to disagree a bit about having almost any disadvantages, as the Black Rages can really pull a dent into your plans during your shooting phase, though I do agree that it's easy to built your list so to mitigate any disadvantages that Black Rage can impose.

But very broken? They're much less broken than Chaos and on par with Space Wolves and DIY Marines___though they come with free Furious Charge all around, the Black Rage can still have the Blood Angels (BAs for short) giving the chase to units they'd rather remain far from of, namely any Monstrous Creatures or any Libby/Chaos Lord/Wulfen Lord mincing machines.

If your pal wants to pick them, then he can do so. The BAs still demand some sort of tactical acumen to use appropriately, despite claims of them playing by themselves on autopilot, and have the most gorgeous fluff ever. Just be sure to have him pick the BA's Codex, as we can't freely disclose all their particularities on this site.

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Old 28 Apr 2006, 08:39   #7 (permalink)
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Default Re: Blood Angels: Advantages and Disadvantages

How are Space Wolves broken? I get trashed most of the time when I use them except if Tau players leave units within 12" of each other. Or forget to jump the Stealthsuits back and have the Commander within about 3" of them, when the Suits are within 20" of a Raider full of Blood Claws... That's actually quite easy to avoid. Plus he was unlucky with his railguns.
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Old 28 Apr 2006, 09:34   #8 (permalink)
Shas'Ui
 
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Default Re: Blood Angels: Advantages and Disadvantages

first of all, check this out:

http://forums.tauonline.org/index.ph...#msg1057954572

and scroll down to the bit about choosing a chapter, it might help.

Blood Angels are awesome if you want lots of jump troops. but the tactical squads still get bolters, not bp&ccw, so don't get as many attacks in close combat as other chapters can have.
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Old 28 Apr 2006, 17:08   #9 (permalink)
Kroot Warrior
 
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Default Re: Blood Angels: Advantages and Disadvantages

Thanks for all the great feedback guys. I just had a couple more questions... or just one.

What do you guys means when you say their codex is "broken"?
Thanks

Code_Red
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Old 28 Apr 2006, 18:02   #10 (permalink)
Shas'O
 
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Default Re: Blood Angels: Advantages and Disadvantages

What I meant was that the Blood Angels get many benifiets and advantages without suffering any serious drawbacks or having to pay more points.

However the Codex is only really "broken" when someone sets out to REALLY abuse it intentionally.

Should a player build a Blood Angels army like a regular Space Marine army but with a lot of character and some cool specialty troops they can be a fun, rewarding and challenging force.
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