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1000 point Wolf List for critisizing
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Old 09 Apr 2006, 20:57   #1 (permalink)
Shas'Ui
 
Join Date: Feb 2006
Posts: 882
Default 1000 point Wolf List for critisizing

HQ:

Rune Priest
Rune Weapon
Storm Bolter
Total: 125

Wolf Lord
Frost Axe
Storm Bolter
Terminator Armor
Total: 115

Elite:

4x WG Bodyguards
WG Leader
4x Terminator Armor
Power Sword
Thunder Hammer
Lightning Claws (pair)
Storm Shield
2x Storm Bolters
Cyclone Missles
Power Fist
Bolt Pistol
Total: 252

4x Scouts
Plasma Rifle
3x Bolt Pistols
2x CCWs
Power Axe
Total: 88

Iron Priest
Thunder Hammer
2x Thrall
2x Thrall CC implants
Bolter
Servo Arm
Runic Armor
Total: 192

Troops:

6x Grey Hunters
2x Power Weapon
Melta gun
Plasma Pistol
2x CCW
4x Bolters
Total: 154

Total Army Points: 941

Alright. Before you say anything, I notice the supreme lack of Heavy Support. That is my next addition to the Army, and after that, another troop selection.

Open to any criticism, good or bad.



SpacePuppy is offline  
Old 09 Apr 2006, 21:30   #2 (permalink)
Shas'Ui
 
Join Date: Oct 2005
Posts: 504
Default Re: 1000 point Wolf List for critisizing

Most of all, you need 2 Troop choice selections and you've got only a single one. Plus, the numbers for your Grey Hunters are wrong. Even after satisfying your Troops requirements, still invest in even more troops and in Rhinos to lug them around, as they're what's making the Wolves effective.

After, you've got too many expensive and ineffective toys at such a low point range. The Iron Priest and the Runic Armor don't replace raw numbers of warm bodies.
Also, I wouldn't use Termies until you're at least in the 1500+pts games. Give those Assault Cannons whenever possible, as they're really great!!
citizen_kodo is offline  
Old 09 Apr 2006, 22:53   #3 (permalink)
Shas'La
 
Join Date: Feb 2005
Location: Burnaby, BC Canada
Posts: 367
Default Re: 1000 point Wolf List for critisizing

Let's take it one at a time, shall we?

Quote:
Originally Posted by SpacePuppy
Rune Priest
Rune Weapon
Storm Bolter
Runic Armor
Total: 145

Wolf Lord
Frost Axe
Storm Bolter
Terminator Armor
Total: 115
These guys are close combat monsters, and so should be armed as such. I'd completely rework the Rune Priest, since he shouldn't be able to use that expensive Rune Weapon very much as he should cast Storm Caller every turn so I'd replace it. The Storm Bolter is a two handed weapon, and as such the RP won't get his 5 attacks in combat! Runic Armour is a waste, since all weapons that would be aimed at him will pierce it.

Same Idea about the SB on the Wolf Lord, and Terminator armour makes him too slow at this points level.

Quote:
Originally Posted by SpacePuppy
Elite:

4x WG Bodyguards
WG Leader
4x Terminator Armor
Power Sword
Thunder Hammer
Lightning Claws (pair)
Storm Shield
2x Storm Bolters
Cyclone Missles
Power Fist
Bolt Pistol
Total: 252
At this level, a total pointsink. Terminators in ANY Space Marine army should be left on the shelf until the 2000 points level, and these guys being even MORE expensive than normal ones should be ditched. Now I know they are nice models, but it's just not worth it.

Quote:
Originally Posted by SpacePuppy
4x Scouts
Plasma Rifle
3x Bolt Pistols
2x CCWs
Power Axe
Total: 88
This is an odd option, since Wolf Scouts are best used to take out board hugging tanks with their Behind Enemy Lines special rule. The Power Weapon doesn't really work with a rapid firing gun, so I'd ditch it at the very least. My biggest recommondation would be to rework these guys for BEL.

Quote:
Originally Posted by SpacePuppy
Iron Priest
Thunder Hammer
2x Thrall
2x Thrall CC implants
Bolter
Servo Arm
Runic Armor
Total: 192
This guy is completely unnecessary and needs to go. He's insanely expensive and virtually ineffective against AP4 weapons, not to mention his Servo Arm would go to waste without any vehicles in the army! By the way, don't Iron Priests have Artificer Armour already?

Quote:
Originally Posted by SpacePuppy
Troops:

17x Grey Hunters
2x Power Weapon
Melta gun
Plasma Pistol
2x CCW
4x Bolters
Total: 171
This squad goes beyond the maximum number of GH's, but I'm assuming that you either A) did this to save time and space B) accidentally typed the wrong number of Gh's or C) made a horrible, horrible, calculating and squad size mistake.

Essentially what I think you should do is gear this army to be a close quarters one, since that's what Space Wolves are intended for. You need to increase the number of bodies in the army since its extremely low, and remove the Terminators and the Iron Priest.

Good luck in writing your next list, and I hope all this helped .
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Current Armies: The Lone Wolves 2092 pts
Hive Fleet Basilisk 1601 pts
Wrathbringer6 is offline  
Old 09 Apr 2006, 23:08   #4 (permalink)
Shas'Ui
 
Join Date: Feb 2006
Posts: 882
Default Re: 1000 point Wolf List for critisizing

Okay, I know that I need another troop selection.

I know the iron priest is worthless without vehicles
i know termis are really expensive.

But i went to a hobby store this weekend, and it probably was the only hobby store I would be able to go to in probably two months, so my reasoning was Get something here, or don't get anything at all.

With me so far?

There was a 50% off sale at the store, and that is accually a double edged sword. On one hand, I could buy twice as much, but on the other, there wasn't much I could buy. They had some landraiders, but I'm waiting to get something like that till after my core army is built. They had terminater blisters, and lots of them. But no troop boxes whatsoever (for marines that is). No power-armor blisters either. So, using my get something here or get nothing logic, I went with the terminators. That's why I have so much. And it's the same reason i have that odd iron preist in there, just a different store with not much selection in space wolves. Accually, out of all the hobby stores i've gone to so far, only one has a near decent selection of wolf minis.

so, in conclusion, I have explained
why this list is so termi-heavy
why there is an absence of troops
why there is no heavy support

but I will in fact switch that runic weapon with a normal power one...and I did accually mis-type some things (its hard getting all that calculations and then typing it right). but it's now fixed on the list

*BTW*This list isn't complete, this is kind of a checkpoint to see what I need in order to keep building. The critisism helped. Thanks.*BTW*
SpacePuppy is offline  
Old 10 Apr 2006, 03:01   #5 (permalink)
Shas'La
 
Join Date: Feb 2005
Location: Burnaby, BC Canada
Posts: 367
Default Re: 1000 point Wolf List for critisizing

Oh okay, that explains a lot.

I think that you should post your hypothetical SW list for review, since all these things will come in use in the future but you don't have a core which we can help flesh out. This way you won't spend money on models that you won't use because we say that it's pointless or counterproductive.

At least I gave you some pointers about what to do with those models that you have now :P.
__________________
"The early bird gets the worm, but the second mouse gets the cheese."

"The ability to speak does not make you intelligent."

Current Armies: The Lone Wolves 2092 pts
Hive Fleet Basilisk 1601 pts
Wrathbringer6 is offline  
Old 10 Apr 2006, 03:31   #6 (permalink)
Shas'Ui
 
Join Date: Feb 2006
Posts: 882
Default Re: 1000 point Wolf List for critisizing

yes you did

I think I'll try out this list, and if I lose horribly, I'll see what's wrong and fix it.
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