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2000 Points Drop Pod Army
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Old 18 Oct 2009, 19:58   #1 (permalink)
Shas'Saal
 
Join Date: Oct 2007
Location: Sun Prairie Wisconsin
Posts: 140
Default 2000 Points Drop Pod Army

Decided to finally try my hand at a Drop Pod army so tell me what you think honestly I'ma big boy I can take it! :P

HQ


Space Marine Captain
Power Sword
Plasma Pistol
(or a Pair of Lightning Claws What do you guys think?)

Command Squad
Company Champion
2 Power Swords
2 Power Fist
Drop Pod

Points: 390

Troops

Tactical Squad
10 marines
Flamer
Multi Melta

Drop Pod

Points: 205

Tactical Squad
10 marines
Flamer
Multi Melta

Drop Pod

Points: 205

5 Scouts
Power Sword

Land Speeder Storm

Points: 140

Elites

Terminator Squad
5 Terminators
Assault Cannon

Points: 230

Dreadnaught
Multi Melta
Storm Bolter

Drop Pod

Points: 140

Dreadnaught
Assault Cannon
Heavy Flamer

Drop Pod

Points: 160

Fast Attack

Land Speeder Storm
(See Above)

Assault Squad
10 Marines
Power Weapon

Points: 205

Heavy Support

Devastator Squad
5 Marines
4 Multi Meltas

Drop Pod

Points: 185

Thunder Fire Cannon

Drop Pod

Points: 135

Total Points: 2000
__________________
Quote:
Originally Posted by Legatus Glacies(Icer)
"Shoot the forest, shoot it, SHOOT IT!"
"Sir, we already burned everything in there...."
"I dont care, SHOOT IT AGAIN! Its the only way to be sure!"
Quote:
Originally Posted by paddyxg
Is it true I can equip a space marine captain with two thunder hammers and terminator armor and on top of that name him MC hammer?
artivis is offline   Reply With Quote
Old 19 Oct 2009, 00:02   #2 (permalink)
Shas'La
 
Join Date: Aug 2007
Posts: 377
Default Re: 2000 Points Drop Pod Army

I think the army might have potential, but you didn't take enough toys to make your squads scary.

A captain with a power sword isn't a close combat monster, and a command squad with only one power weapon seems like a waste, as they die like marines and hit like a tactical squad in close combat.

You might want to give your tactical squads multi-meltas, as they won't need the range of a missile launcher if they are drop podding.

CC scouts with a heavy bolter and no power fist/weapon won't win any combats. The heavy bolter would be useful in a larger scout squad, but not 5 CC scouts.

I think that sternguard would be better in a drop podding force than Terminators, and Terminators should always take one of the heavy weapons (they are all pretty good).

Five Assault marines and a heavy bolter Land Speeder aren't very scary. You should boost or drop one or both.

The heavy support selections seem fine, but I hope that you have their drop pods empty (maybe except for the multi-melta devastators).
Domitian is offline   Reply With Quote
Old 19 Oct 2009, 03:25   #3 (permalink)
Shas'Saal
 
Join Date: Oct 2007
Location: Sun Prairie Wisconsin
Posts: 140
Default Re: 2000 Points Drop Pod Army

RFury! Thanks for the input i have Changed the list accordingly I think that this is an improvement I'm trying

to decide which is more important a devastator squad or my assault squad. Also Can the captain get a pair of

Lightning claws or just one if he can get a pair is that better then a Power weapon and plasma pistol, I have

thing for plasma. ;D
__________________
Quote:
Originally Posted by Legatus Glacies(Icer)
"Shoot the forest, shoot it, SHOOT IT!"
"Sir, we already burned everything in there...."
"I dont care, SHOOT IT AGAIN! Its the only way to be sure!"
Quote:
Originally Posted by paddyxg
Is it true I can equip a space marine captain with two thunder hammers and terminator armor and on top of that name him MC hammer?
artivis is offline   Reply With Quote
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