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Black Templars 1850
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Old 08 Feb 2009, 06:06   #1 (permalink)
Shas'Ui
 
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Default Black Templars 1850

I'm going back to my favorite Chapter after some time with the Tau. Wanting to redo them, I want to see what works best so I've made a list before purchasing the fixes and modifications. Any recommendations or changes is welcome.

Emperor's Champion - 140 points: Accept Any Challenge

Marshal - 170 points: Artificer Armor, Iron Halo, Terminator Honours, Lightning Claw, Storm Bolter

Crusader Squad - 173 points: 5 man, CCWs and a Powerfist, Frags, Razorback w/ Smoke Launcher

Crusader Squad - 186 points: 10 man, Missile Launcher and Plasma Gun, Frags

Crusader Squad - 186 points: 10 man, Missile Launcher and Plasma Gun, Frags

Crusader Squad - 238 points: 10 man, CCWs and a Powerfist, Frags, Rhino w/ Smoke Launcher

Crusader Squad - 238 points: 10 man, CCWs and a Powerfist, Frags, Rhino w/ Smoke Launcher

Attack Bike Squadron - 150 points: 3 bikes, Heavy Bolters

Predator Annihalator - 133 points: Heavy Bolters, Smoke Launcher

Vindicator - 125 points

Dreadnaught - 110 points: Assault Cannon, Extra Armor

Total points: 1849
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Old 08 Feb 2009, 08:28   #2 (permalink)
Shas'El
 
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Default Re: Black Templars 1850

looks good so far. i would be tempted to kit one or two of the atack bikes out with a multi melta, maybe give the shooty crusader squad a las cannon each just to up their Anti tank ability because you seem to be lacking that.

Maybe to make it upto 2000pts you could grab another attack bike with multi melta? or somthing along those lines.
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Old 08 Feb 2009, 08:35   #3 (permalink)
Shas'Ui
 
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Default Re: Black Templars 1850

I'm keeping it within the 1850 limit since the store I go to does Tournaments at that point level, though for higher point games I'll definitely consider it.
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Old 17 Feb 2009, 06:12   #4 (permalink)
Shas'Ui
 
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Default Re: Black Templars 1850

Played a few games online, a loss and a draw, mainly due to the rolls dropping dead towards the end. Beyond that, it's performing very well, just need to make a few adjustments, here's what I got.

Emperor's Champion - 140 points: Accept Any Challenge

Marshal - 155 points: Artificer Armor, Iron Halo, Lightning Claw, Storm Bolter

Sword Brethren Squad - 190 points: 5 man, 3x Bolt Pistol, CCW, 1 x Power Weapon, 1 x Lightning Claws, Infiltrate

Crusader Squad - 186 points: 10 man, Missile Launcher and Plasma Gun, Frags

Crusader Squad - 186 points: 10 man, Missile Launcher and Plasma Gun, Frags

Crusader Squad - 226 points: 9 man, CCWs and a Powerfist, Frags, Rhino w/ Smoke Launcher, Extra Armor

Crusader Squad - 243 points: 10 man, CCWs and a Powerfist, Frags, Rhino w/ Smoke Launcher, Extra Armor

Attack Bike Squadron - 150 points: 3 bikes, Heavy Bolters

Predator Annihalator - 136 points: Heavy Bolters, Searchlight, Extra Armor

Vindicator - 130 points: Extra Armor

Dreadnaught - 108 points: Assault Cannon, Smoke Launcher

Total points: 1850

Since the Commander never really engaged in combat, no need to have him with Terminator Honors. I found that the 5 man Crusader Squad with the Razorback wasn't performing up to par, so they've been replaced with Brethren who will Infiltrate on the side. Instead now, the Emperor's Champion is with one of the Rhino's.
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