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1500 Personnal Chapter for tournaments
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Old 08 Jan 2007, 23:29   #1 (permalink)
Shas'Saal
 
Join Date: Jun 2005
Location: Belgium
Posts: 125
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Default 1500 Personnal Chapter for tournaments

Coming from Tau I start a marine army. I want to play in tournaments with it. I need your advices as it is my first try at SM

Traits : Furious and Somber
Drawbacks : Aspire for glory and In spite of all opposition
Specificities : Blessed be the warriors , See but don't be seen


[size=14pt]Army Name: (Terran Children) [/size]

[hr]
[hr]

[HQ]

HQ : (Reclusiarch): (136)
- (jump pack, crux terminatus, plasma pistol, frag grenades)


[hr]

[ELITES]

Elite 1: (10 Marines Assault Squad): (300)
- (furious charge, 2 plasma pistols, sergeant with crux terminatus, plasma pistol and lighting claw)


[hr]

[TROOPS]

Troops 1: (5 Marines Tactical Squad): (159)
- (Laser, Plasma, Rino with extra-armour, smoke launcher, projector)

Troops 2: (5 Marines Tactical Squad): (159)
- (Laser, Plasma, Rino with extra-armour, smoke launcher, projector)

Troops 3: (5 Marines Tactical Squad): (115)
- (Laser, Plasma, Infiltration)

Troops 4: (5 Marines Tactical Squad): (115)
- (Laser, Plasma, Infiltration)

[hr]

[FAST ATTACK]

Fast Attack 1: (Landspeeder Tornado): (80)

Fast Attack 2: (Landspeeder Tornado): (80)


[hr]

[HEAVY SUPPORT]

Heavy Support 1: (Whirlwind): (85)

Heavy Support 2: (Predator Annihilator): (138)
- (Extra armour, Smoke Launcher)

Heavy Support 3: (Vindicator): (133)
- (Extra armour, Smoke Launcher)

[hr]

[size=14pt]Army Total: (1500) [/size]

[hr]
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Old 09 Jan 2007, 02:31   #2 (permalink)
Shas'Ui
 
Join Date: Jan 2006
Posts: 937
Default Re: 1500 Personnal Chapter for tournaments

Dave, j'aime bien ta list mais je trouve que tu n'as pas besoin de prendre les Rhinos dans tes equipes de marines parce que ils ont des armes lourdes. Pourqoui est-ce que t'as prix un transport pour un equipe qui ne va pas bouger??
Autrement, ta liste est assez forte avec beaucoup de soutien.

I hope you are actually french...
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Old 16 Jan 2007, 21:24   #3 (permalink)
Shas'Saal
 
Join Date: Apr 2006
Location: Australia
Posts: 163
Default Re: 1500 Personnal Chapter for tournaments

i may speak a little french, heck i've even been there, but what the hell did you just say! ??? ??? :-\

Dave, i like your list, just remember Even numbers are always better than Odd numbers!
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Old 17 Jan 2007, 04:24   #4 (permalink)
Kroot Shaper
 
Join Date: Dec 2006
Location: Telford, England
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Default Re: 1500 Personnal Chapter for tournaments

This list is rather good, I only have a couple of pointers that might help, and that have been drilled into me by others lol


[HQ]

HQ : (Reclusiarch): (136)
- (jump pack, crux terminatus, plasma pistol, frag grenades)-fine



[ELITES]

Elite 1: (10 Marines Assault Squad): (300)
- (furious charge, 2 plasma pistols, sergeant with crux terminatus, plasma pistol and lighting claw)- hers one problem, your SGT won't get +1 attack for Claw and Pistol, I would suggest a power Fist na d Bolt pistol, since the Plasma pistol might blow him up lol, and the Fist will be useful against tanks, it also save you 10pts



[TROOPS]

Troops 1: (5 Marines Tactical Squad): (159)
- (Laser, Plasma, Rino with extra-armour, smoke launcher, projector)- if there in a transport I wouldn't take heavy weapons, since when they get out your enemy will have a chance to kill them, I would suggest taking it out and perhaps saving the points for something I have in mind, but if you want a heavy weapon take a Heavy bolter, its quite the effective weapon if you position nicely.

Troops 2: (5 Marines Tactical Squad): (159)
- (Laser, Plasma, Rino with extra-armour, smoke launcher, projector)- same as above, so by now with the Claw changed and pistol gone, and lascannons turned into heavy bolters you should have 30pts spare

Troops 3: (5 Marines Tactical Squad): (115)
- (Laser, Plasma, Infiltration)

Troops 4: (5 Marines Tactical Squad): (115)
- (Laser, Plasma, Infiltration)


[FAST ATTACK]

Fast Attack 1: (Landspeeder Tornado): (80)

Fast Attack 2: (Landspeeder Tornado): (80)



[HEAVY SUPPORT]

Heavy Support 1: (Whirlwind): (85)

Heavy Support 2: (Predator Annihilator): (138)
- (Extra armour, Smoke Launcher)

Heavy Support 3: (Vindicator): (133)
- (Extra armour, Smoke Launcher)- here is where those points come in from earlier, a Vindicator is going to be a big target so, give it power of the machine Spirit, this will help it keep moving and keep shooting, trust me I have been on the receiving end of many of these combos and it is not nice it hurts lol

Well just a few things really, I hope it comes in handy, you don't have to change anything but I think this would help
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